Nintendont

Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.

  1. pedro702

    pedro702 GBAtemp Guru

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    yes lol, fix made that code it has its own lib, what you are talking about is wiiu gamepad on wiivc injects it has the code of being a wiimote+cc, but wiiu pro has its own code and id and everything it is not an extension at all.
     
  2. libertyernie

    libertyernie Advanced Member

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    Last edited by libertyernie, Jan 6, 2018
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  3. GreyWolf

    GreyWolf GBAtemp Psycho!

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    I'm just asking because the only code to the official libogc/wiisuse library is the ID of the "extension" and it being registered as a CCPro. The WUPC is a Wii Remote without the motion controls and a CCPro built in whether you think it is or not. Stick to Nintendont support, perhaps.
     
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  4. frankadank

    frankadank Member

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    Would really appreciate any help.
    I have nintendont installed on my wii u and I had downloaded the controllers zip via the nintendont channel on vwii.
    I cannot however get a ps3 controller and wii u pro controller to be recognized by nintendont when I launch a wii/gamecube game. These both get recognized and work fine on my wii u.

    I checked the root of my sd card and see a controllers folder that was probably downloaded by the nintendont app but no controller.ini, let me know what I can do to get both these controllers recognized thanks!
     
  5. ccfman2004

    ccfman2004 GBAtemp Addict

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    The Wii U Pro Controller does not use a controller.ini file you sync it normally using the sync button on the controller and system. As for the PS3 Controller you must use a Data USB cable (not a charge only cable) for it to work. You don need a controller.ini file for a PS3 controller anymore. Also make sure that if using a Wii remote that no accessories are conected. Delete all Controller files/folder on the root device.
     
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  6. DarthDub

    DarthDub Amateur Hacker

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    Your mom's basement.
    If that was the case then I could play Wii games with it, but I can't which is unfortunate.
     
  7. frankadank

    frankadank Member

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    Thanks for the quick reply, after going ahead and doing that I still can't get the wii u pro controller and ps3 to work, I'll try and get a different usb cable if that helps. My pro controller is also generic, the 1p light turns on briefly then turns off, Im guessing Im out of luck with that particular controller.

    Im also having another issue now, my gamcube injects used to load but after tinkering around and deleting the controllers folder I am getting a black screen only on gamecube injects, wii injects still work. Not sure what the issue is with that, I tried redownloading nintendont via the Homebrew channel and it still wont load gamecube games.
    Any help is appreciated.
     
    Last edited by frankadank, Jan 6, 2018
  8. ccfman2004

    ccfman2004 GBAtemp Addict

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    3rd party Nintendo controllers typically don't work with Nintendont.
     
  9. GreyWolf

    GreyWolf GBAtemp Psycho!

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    It has a different ID. The Wii SDK libraries don't recognize it.
     
  10. ccfman2004

    ccfman2004 GBAtemp Addict

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    Too bad there wasn't a way to change the ID (spoof it) to a Classic Controller Pro so the Wii might see it and we could use it in games that support the Classic Pro.
     
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  11. FIX94

    FIX94 Global Moderator

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    ???
    No its not, it CAN emulate a wiimote+cc sure but it does in fact has its own report bytes specific to the wiiu pro controller, giving the analog stick more detail and reporting all the extra buttons it has (yes it has more buttons than a classic controller). Also if it was just a ccpro built in then the id would be the same as a classic controller pro but in fact it is not, else it would just work in normal wii software without modification. Also not even all wiimote commands work with it, showing that its not a full wiimote emu either.
     
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  12. ccfman2004

    ccfman2004 GBAtemp Addict

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    I assume anything to do with the speaker wouldn't work, right?
     
  13. dacore84

    dacore84 Advanced Member

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    Hey guys,

    Got a couple of Wii units. One of them is a "RVL-101" (The Black Mario Kart version) with no native GC support (GC ports or GC Disc support). But I suppose/hope this homebrew could help me.
    Instead of the GC controllers I bought some Wiimotes, some Classic Controllers and a Classic Controller Pro (it is impossible to use GC controllers on this version huh?).
    I'm just looking for some kind of confirmation that I can install this homebrew on my version of Wii and play with any or some of my controllers?
    Or could there be any issues on the way (since I got the RVL-101 version)?
    Anything else you would recommend or suggest?
     
  14. pedro702

    pedro702 GBAtemp Guru

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    yes you can, you can also use gc controllers if you buy a wiiu gc adapter it also works on original wiis for nintendont only., also make sure your wiimotes and CC and CCpro are official, if they are fake/3rd party they wont work on nintendont most likely.
     
    Last edited by pedro702, Jan 9, 2018
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  15. dacore84

    dacore84 Advanced Member

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    Oh! Thank you so much! That was even better than I thought. I thought the GC-WiiU adapter didnĀ“t work on the Wii at all..
    Thanks again man!
     
  16. x_sh

    x_sh Newbie

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    Hi everyone!
    I'm considering getting an official Dualshock 4 Wireless Adapter for PC in recent future and I was wondering whether it could be used with nintendont as well.
    Has anyone tried it? I haven't got it yet and I just don't know how different is the communication between the adapter and the device it's plugged into compared to what the actual wired connection does (it might just emulate the wired connection for all I know)
    If anyone has tried this and has a definitive answer - thanks in advance.
     
  17. DeezTits

    DeezTits GBAtemp Regular

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    So the Nintendont Forwarder from WiiU works. Got in into vWii Nintendont. But the screen goes black when loading a game. What am I missing? All games are legit 1:1 rips. Latest Nintendont .dol.
     
  18. pedro702

    pedro702 GBAtemp Guru

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    do you have the correct name?

    sd/apps/nintendont/boot.dol?
     
  19. DeezTits

    DeezTits GBAtemp Regular

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    Forgive me. You replied before I could edit my post. I had forced progressive mode on a game that doesn't like progressive mode. Everything works. Thanks for your quick reply, though.
     
  20. N7Kopper

    N7Kopper Proud lover of a three-inch girlfriend

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    Bear in mind that Nintendont's progressive mode only works with 480p (NTSC) and not 576p (PAL)

    I wonder if there's any technical Wii mode reasons as to why, because GCN mode can force 576p just fine with Swiss.