Nintendont

Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.

  1. Tatooine

    Tatooine Newbie

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    I would like to take the opportunity this topic is in evidence, just to know if anyone has noticed this issue: is it normal the Rumble function to work on Wii and be inactive on vWii? ~ Using Nintendont (v5.480) with Dual Shock 3 (controller.ini from GitHub). Thanks in advance!
     
  2. pedro702

    pedro702 GBAtemp Guru

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    so your ps3 controller has rumble on wii but not vwii? are you sure?
     
  3. Tatooine

    Tatooine Newbie

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    That's right. I've tested switching the controller on all usb ports for vWii. I'm using the same SD card and Nintendont config by default.
     
  4. pedro702

    pedro702 GBAtemp Guru

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    the vwii or wiiu in general has a defective power supply through the usbports, that is why even the wiiu cgc adapter needs 2 usb ports where one is just for rumble it might be insufecient power maybe.
     
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  5. KnucklesOwnsGC

    KnucklesOwnsGC Nintendo Gamer 4 Life

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    I recently started using Nintendont on my wii u for the first time. Install worked fine, the app locates the games on my usb drive no problem, and games load with no issues.

    However, for whatever reason, after loading a game, my wii remote switches from synched controller #1 to #4 and no controller inputs seem to work after that. No matter what I press, none of the buttons do anything (not even home or power buttons) and I have to manually press the power button on the wii u to reset the console.

    I have tried numerous times with the same results. Even when trying to connect two wiimotes at once, they both become synched as #4 which is something ive never seen before. I am trying to play gc games with the wii remote with the classic controller attachment, but everything ive tried seems to result in no response from the button presses. I have tried every different controller configuration; wiimote alone, wiimote + nunchuck, and wiimote + classic controller, as well as the wii u gamepad (which doesn't work in vwii mode).

    As I said , the wiimote works fine while navigating the wii menu, loading hbc, starting nintendont, and even accessing the options menu and loading games. However once a game is loaded, the wiimote switches from #1 to #4 and becomes unresponsive.

    I have tried downloading controllers.zip from the options menu, and tried playing with native controls on And off to no avail.

    Is there some simple step I'm missing here? I just want to play gc games on my wii u but it seems the controller configuration process is a bit complicated. :P

    Any help, advice, or replies are greatly appreciated.

    [Edit] So from what I read in another thread, third party wii remotes tend to be incompatible with nintendont. So apparently, the only way to play gc games using nintendont is by using an official Nintendo brand wiimote? Is that the reason why my wiimotes are unresponsive while trying to play games using nintendont?I hope not as I would hate to have to blow another 30-60$ on controllers
     
    Last edited by KnucklesOwnsGC, Dec 30, 2017
  6. pedro702

    pedro702 GBAtemp Guru

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    yup fake(3rd party wiimotes rarely work with nintendont its not nintendont faults that fake wiimotes send signals like crazy and dont follow the normal procedures, nintendont needs a very triimed down bt code since normal code doesnt fit on it so it has a custom based lib for bt controllers wich uses all the normal way controllers interact, fake ones and some third partys just do whatever they want.

    to play gc games even on wiiu you should use a wiiupro, wiiu gamepad(wiivc inject) or buy the wiiu gc adapter and a gc controller.
     
  7. FIX94

    FIX94 Global Moderator

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    ???
    there is no global "home menu" on the wii, every game runs on bare metal, so every game has its own implementation of the home menu, the GUI assets etc are provided by the official nintendo wii sdk that the game was compiled with which we obviously cant use. Thats why the home menu on older games sometimes looks and works a bit different from newer games.
    Well, for execution to be fast and reliable its best to use a single .iso file, that way only one file handle gets loaded and cached helping out performance immensely and on top of that, the game gives disc read commands by disc offset and length, so you only need to do a file seek and then a file read command to give the game that data. There is the FST format that makes it possible to more easily replace files as all files are extracted from that .iso but to be honest it is rather slow because then nintendont does a ton of directory reads, opening and closing file handles constantly and decrypting the disc read commands back into file locations by going through the disc file table every time.
    that bit of code is part of the cheats handler debugger via a usb gecko and doesnt reliably freeze every game, certain games still can do background executions, often times you get graphic corruptions from doing it too and on every freeze the audio just does a "beep" sound until you unfreeze. That handler also only gets used when cheats or debugging get enabled, by default it is not patched in.
     
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  8. Extassis

    Extassis Newbie

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    Hi everybody, i installed Nintendont in my Wii u, i installed a forwared, so all its fine.

    I have a problem with my wiiu pro controller, when i start Nintendont, asked me if i want to play with the tablet controller or the Wiimote, i havent Wiimote so, i have choose the tablet controller.

    In the menú of Nintendont, my wiiu pro controller works fine, but when the Game start the Only controller that works is the tablet.

    How can i play games with my wiiu pro controller??

    Thanks a lot And sorry for muy poor english.
     
  9. Nomelas

    Nomelas GBAtemp Regular

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    Instead of using a VC Inject, try using HBL2HBC and add WWND to the txt file.

    no idea how you managed to hack the vwii and install the nintendont channel on vwii wihtout a wiimote though :D
     
    Last edited by Nomelas, Jan 1, 2018
  10. pedro702

    pedro702 GBAtemp Guru

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    is it fake(3rd party wiiupro? also if you use the gamepad the wiiupro will alayws be slot 2 so any game that isnt multiplayer wont let you use the second slot controller to controll the game.

    you dont even need a vwii hack

    nintendont on wiivc is its own thing what you have on vwii doesnt do anything since it runs on wiivc inject directly.
     
  11. NANASHI89

    NANASHI89 GBAtemp Maniac

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    Does the Classic Controller require a dongle?
     
  12. pedro702

    pedro702 GBAtemp Guru

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    a dongle of what? Classic controllers all connect to the wiimote by a cable.
     
  13. NANASHI89

    NANASHI89 GBAtemp Maniac

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    Wii classic controller is listed under "Bluetooth controllers," so is a dongle required?
     
  14. pedro702

    pedro702 GBAtemp Guru

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    no it conects to the wiimote wich is wireless, seriously you own a wii or wiiu and never saw a Classic controller connected?

    to use Classic controllers you need a wiimote, wiimote is wireless and CC is connected to it.
    [​IMG]
     
  15. NANASHI89

    NANASHI89 GBAtemp Maniac

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    Just wanna make sure. I'm covered, then. Thanks, @pedro702 !
     
    Last edited by NANASHI89, Jan 2, 2018
  16. pedro702

    pedro702 GBAtemp Guru

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    make sure its a official wiimote and classic controller, fake ones usualy dont work on nintendont.
     
  17. NANASHI89

    NANASHI89 GBAtemp Maniac

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    Already ahead of ya... both officially licensed. Thanks!
     
  18. GreyWolf

    GreyWolf GBAtemp Psycho!

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    It's the Wii U Pro Controller that's Bluetooth and supported. I think it just acts like a Wii remote with a CC attached.
     
  19. pedro702

    pedro702 GBAtemp Guru

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    not it doesnt... it has its own codding and calls and eveything it doesnt use anything from wiimote+cc at all.
     
  20. GreyWolf

    GreyWolf GBAtemp Psycho!

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    You sure about that? Like can you back it up?