Nintendont

Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.

  1. sideskroll

    sideskroll GBAtemp Advanced Fan

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    In YOUR house.
    Sorry for the big ass quotes-post but this is DEFINITELY an issue.
    I've experienced the SAME EXACT thing with not one, but 2 Wiis and my current Wii U.
    The "specs" are more noticeable on the standard Wii though (I presume because of the resolution).
    It's highly unlikely that all of my consoles have malfunctioning hardware.
     


  2. eyeball226

    eyeball226 GBAtemp Regular

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    What do you mean by "what the game gives originally"? Wind Waker didn't look that narrow originally, it was 4:3 and circular things were circular. Do you mean that auto assumes square pixels? I'm aware that not all resolutions used by the GC were meant to have square pixels (like the NES, SNES, VGA mode 13h etc.) so I'm guessing it's that.
     
  3. GreyWolf

    GreyWolf GBAtemp Psycho!

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    Wind Waker supported 4:3 and 16:9. It shouldn't be squished when running in either mode. That sounds like the TV aspect ratio is set to justify or something.

    Can someone take a screenshot of this pixel corruption in Wind Waker? I haven't seen it.
     
  4. eyeball226

    eyeball226 GBAtemp Regular

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    No native widescreen support that I've seen. I'm not using a widescreen hack. I'm just trying to understand the logic behind the 'auto' video width, since it doesn't give a correct looking image.
     
  5. ccfman2004

    ccfman2004 GBAtemp Addict

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    It could be some weird setting on your TV. Different TVs can output the same images differently. One of my TVs underscans the Nintendont menu while another overscans it quite a bit so parts of the menu are cut off.
     
  6. GreyWolf

    GreyWolf GBAtemp Psycho!

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    You're correct it does not have 16:9. I was thinking it did because it supports 480p.
     
  7. socialbacon

    socialbacon Member

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    I've got a 4TB Seagate Expansion Portable. It's partitioned at 2TB. I can't seem to figure out how to format the first partition as MBR to use with Nintendont. Can anybody help me or let me know if it's even possible?
     
  8. CrazyMaxx

    CrazyMaxx GAMER

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    My controller is sync with wii and all 4 lights are on but i cant do anything with my Nunchuk or classic controller
     
  9. GreyWolf

    GreyWolf GBAtemp Psycho!

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    MBR is for the entire drive. You set it before you create the partitions.

    — Posts automatically merged - Please don't double post! —

    Do you have any other kind of controllers plugged in or do you have native controls on?
     
  10. socialbacon

    socialbacon Member

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    Yes, but a drive larger than 2TB cannot be formatted to MBR. Or is there a workaround?
     
  11. GreyWolf

    GreyWolf GBAtemp Psycho!

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    If you are using Windows you can right-click on the drive (not the partition) in Disk Management and convert it to MBR but you have to remove all of the partitions first. Once it's MBR you will have to make two separate 2GB partitions but make sure you make them a few bytes less than 2,147,483,648 (2GB).

    GerbilSoft added GPT support for Nintendont but I'm not sure how it works with the Homebrew Channel and Wii loaders.
     
    cvskid likes this.
  12. socialbacon

    socialbacon Member

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    Thanks for your help. I've gotten it to the point where Windows can convert 2TB to MBR, but the rest of the drive remains unallocated. I'm beginning to feel as if it's impossible to have an MBR drive be able to be read larger than 2TB, regardless of partitioning.

    Thanks for that information, I wasn't aware. Do you by chance happen to know which build of Nintendont this was introduced in?
     
  13. pedro702

    pedro702 GBAtemp Guru

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    its an official wiimote? or some 3rd party/fake one?
     
  14. pedro702

    pedro702 GBAtemp Guru

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    so you have been seeing 4 random green pixels on dark floors ever since version one and never reported or said anything ? neither did anyone else all this time?
     
  15. FIX94

    FIX94 Global Moderator

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    ???
    Took from the US Version, only memory card emulation enabled, everything else set to either "Off" or "Auto":
    Warning: Spoilers inside!
    I'm unable to see anything remotely green on the floor, using my wii connected via s-video to my tv card, no filters used to make this raw screen cap.
    Also as a bonus, I did the same test using my normal wind waker settings (anti-blur cheats, 640 video width, force ntsc no deflicker) and the picture gets much sharper and still, no green pixels get introduced.
    Warning: Spoilers inside!
     
    Last edited by FIX94, Mar 15, 2017
  16. socialbacon

    socialbacon Member

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    Just tried out Nintendont from a drive formatted as GPT, FAT32, 32kb cluster size. Nintendont is confirmed working from Homebrew Channel as well as USB Loader GX.
    Perhaps the original post could be updated by the OP @sabykos to reflect this finding? It still says:
     
  17. sideskroll

    sideskroll GBAtemp Advanced Fan

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    In YOUR house.
    No, not "four pixels". Sometimes its a bunch of pixels, and at least in my case they can be any color. Sometimes its when you pan the camera a certain way (mainly on the island, looming at the sea). Sometimes when rolling etc. You get the point.
    The reason I never reported it is because I thought that it might just be me, or that something like this would be so low on the list of priorities that it wouldn't matter. Also, it's hard to see so unless you play really close to the screen and have a big ass screen (65' here) you probably won't even notice them.
    Anyway, I'll see if I can grab some captures one of these days. I'll make sure to tag fix, you and grey
     
  18. lego6245

    lego6245 Newbie

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    Hi all,

    Running Nintendon't directly on my softmodded vWii. It loads initially, can find my games fine, but after starting a game and then using the soft reset button combo (L + R + Z + Start on my GCN controller through the GCN adapter), it just goes to a black screen. Is this expected? Am I doing something wrong? Everything seems to work up to that point, but once I hit that black screen I have to hard power cycle the system.

    EDIT: It happens when I exit Nintendon't as well. If I just start Nintendon't and then press home/start to exit, it goes to a black screen and doesn't load the Homebrew Channel.
     
    Last edited by lego6245, Mar 16, 2017
  19. pedro702

    pedro702 GBAtemp Guru

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    like fix showed you and i tested it too i dont get any random pixels, maybe its the tv or some very wierd issue with your wiis, all i know is fix94 cant fix what he doesnt get, i dont get it either and i dont think anyone ever mention this and if it was like you said lots of people would have mentioned it.

    are you using a fowarder or starting nintendont directly from the homebrew channel?
     
  20. eyeball226

    eyeball226 GBAtemp Regular

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    I don't believe so, my TV doesn't change mode between vWii, Homebrew Channel, Nintendont and the GC game. As far as my TV is concerned it's receiving the same kind of 720p signal the entire time. So is 'auto' intended to give you a 4:3 picture at all times? What I am seeing would make sense if auto just meant 'assume square pixels'.


    Ah, I've never noticed a correlation between GC 480p support and 16:9 support on the GC. I think I only had 2 or 3 games with widescreen support (also 480p modes were taken out of PAL games and the option was used for 60Hz selection instead).
     
    Last edited by eyeball226, Mar 16, 2017