@GerbilSoft I don't get it, what is this big update for? From what I can gather it seems there's some kind od an issue when you insert a fat32 HDD into a Mac PC that's causing the creation of an extra file that's no necessary? Is that what this is?
Mac OS X sometimes creates an EFI System Partition when setting up an external HDD as Hybrid GPT. This extra partition is always formatted as FAT32. Nintendont previously looked for the first FAT32 partition on the disk; with the introduction of GPT support, that ended up being the EFI System Partition in some cases.@GerbilSoft I don't get it, what is this big update for? From what I can gather it seems there's some kind od an issue when you insert a fat32 HDD into a Mac PC that's causing the creation of an extra file that's no necessary? Is that what this is?
// If face buttons are swapped, invert the LED state.
u8 led = LEDState[CurChan];
if (BTPadConnected[i]->controller & C_SWAP)
led ^= 0xF0;
// Add rumble if necessary.
if (BTPadConnected[i]->transfertype == 0x3D || BTPadConnected[i]->controller & (C_RUMBLE_WM | C_NUN))
led |= CurRumble;
BTSetControllerState(BTPadConnected[i]->sock, led);
sync_after_write(BTPadConnected[i], sizeof(struct BTPadStat));
So... exFAT support now? I could give it a try.alright just pushed my cache addition into the fatfs branch. if anyone here already wants to give this fatfs-only branch a try to maybe see some errors before we merge things you can get the dol of it right here:
https://github.com/FIX94/Nintendont/raw/fatfsloader/loader/loader.dol
with these changes nintendont frontend wise still feels just as quick as it always was and I hope this will be the case for everyone else too.
alright just pushed my cache addition into the fatfs branch. if anyone here already wants to give this fatfs-only branch a try to maybe see some errors before we merge things you can get the dol of it right here:
https://github.com/FIX94/Nintendont/raw/fatfsloader/loader/loader.dol
with these changes nintendont frontend wise still feels just as quick as it always was and I hope this will be the case for everyone else too.
Just curious to ask, what exactly are the actual benefits of adding support for exFat partitions to Nintendont?
Also, isn't the disc image size without any kind of compression or scrubbing only 1.5GB? :/
there you go:Just curious to ask, what exactly are the actual benefits of adding support for exFat partitions to Nintendont?
there you go:
http://www.on-time.com/rtos-32-docs...-manual/exfat/benefits-of-the-file-system.htm
Only thing this doesnt mention is that the device size is pretty much endless with exfat because its 64bit. also all modern sd cards if you buy them are pre-formatted with exfat because of speed advantages.
its not exactly relevant for us no, we only have one file open at the time (the iso) and we know exactly where its physical location on the drive is so no matter which file system we would use that would just be at the exact same speed.Does Nintendont or Wii Backup Loaders take advantage of the speed with this new FS?
Isn't it something close to 14 Exabytes?Only thing this doesnt mention is that the device size is pretty much endless with exfat because its 64bit.
This isn't a bad idea especially since Wii U games are big in size so in theory this could help in the future when we start backing up Wii U isos as well, my only question and it's a silly one but does this have any disadvantage for us fat32 users?there you go:
http://www.on-time.com/rtos-32-docs...-manual/exfat/benefits-of-the-file-system.htm
Only thing this doesnt mention is that the device size is pretty much endless with exfat because its 64bit. also all modern sd cards if you buy them are pre-formatted with exfat because of speed advantages.
The only issue I can foresee is if you use a homebrew that doesn't like exFAT.This isn't a bad idea especially since Wii U games are big in size so in theory this could help in the future when we start backing up Wii U isos as well, my only question and it's a silly one but does this have any disadvantage for us fat32 users?
Oh no, I'm keeping fat32 on my drives, I'm asking if this update will affect those who use Fat32.The only issue I can foresee is if you use a homebrew that doesn't like exFAT.
Not quite supported yet, but will be Soon™.I got notified here (I didn't read that thread for a long time) and see exFAT is supported now?
Should I update the first post? it might be outdated, seeing how long I didn't read the progress and changelogs.
I don't see why it would. This update adds support for another file system alongside FAT32. The more the merrier, right?Oh no, I'm keeping fat32 on my drives, I'm asking if this update will affect those who use Fat32.