- Nintendont v3.371 on PAL Wii U vWii with 32Gb SD Card -
I have two questions :
- Do GC controllers behave any differently regarding the inputs, triggers and such (even a little bit) when recognized as HID controllers via GC adapter on Wii U (or without using the Native Control options on regular Wii)? Just to know if the Native Control, which of course can't be used on Wii U, has any purpose besides making other GC accessories compatible? Like it'd be more accurate or anything. I guess the HID mapping has been made perfectly accurate but I just wanted to be sure. Melee looks great on Wii U but the gameplay has to be just perfect in high level play (which I do)
- I was playing PAL Melee yesterday and heard many short beep sounds after selecting a character, almost on every character I chose and it turned out to be pretty annoying. Never happened on any other game. Is that a known compatibility issue? Would there be any way to avoid it?
Nintendont feels just perfect in any way for the games I currently play on it, so I'd love if Melee could play perfectly as well. Oh and of course I didn't activate the fast disc loading speed. It often causes glitches (at least the music had problems won Melee when I tried it) and I just want to play in original conditions (like if I used the actual disc) with the intended loading times.
Thanks!