Hacking Nintendont (GameCube) from within USBLoaderGX, using the same Hard Drive that I play Wii games from?

TehLexinator

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Followed an excellent guide on here, and now my Wii U has the homebrew channel (in Wii mode obviously), so I was wondering - is it possible for me to store ALL my games (GameCube and Wii), on one hard drive, AND use USBLoaderGX to launch them all?

If this is possible, how would I go about doing something like this? I don't yet have Nintendont installed, but USBLoaderGX is working flawlessly.

Thank you all.
 

TehLexinator

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Try reading the 'excellent guide's on here to find out. Namely the NINTENDONT STICKY


That thread has a video of a configurable USB Loader doing exactly what I want, but it also states that the HD has to be formatted as FAT32.

Seeing as how that has a limit of 4GB, some of my games wont work.
 

Cyan

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Don't format if you don't want to lose your games.
You can convert from WBFS partition to FAT32 and keep all your games.
look in my signatures, there's a tool and a guide to do it (wbfs2fat).

After converting to FAT32, you should use WiiBackupManager to automatically rename the games and folders correctly.
choose "Title [ID]" format in the WiiBackupManager's options and enable the "auto rename on mount" (it has another name, but you should find what I mean by looking at the menu's options).

The manager you linked is good, that's the one everyone is recommending.
 

G0R3Z

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,WBFS is a dead format now that we can use wii backup manager to inject wii games into a Fat32 formatted drive.

Just make sure all of the wii games are in the WBFS folder and the Nintendont games are in the 'Games' folder with all of the file paths correct, like game.iso etc. USB loader should pick it up properly with no headaches.

Make sure to use a good program like the wii backup manager; if it's above 4GB, it'll split it for you.
 
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