Hah, Tommy, that sounds just like an idea for a DS game I had many years ago (The swipe control scheme in a platform game).
I'd suggest (I mean, if I was making the game) moving with the analog stick (and d-pad) and use the trigger buttons for different variations on the swiping, and this would allow left handed players to use the right analog stick and abxy-buttons to move, and using the right trigger buttons.
What I mean is like: ZL is a dodge button, so holding that one down and swiping left/right makes a dodge roll (or dodging dash), swiping up is a jump dodge, down to activate a really temporary shield.
L is a powerful attack button, so holding L and swiping up slashes upwards, bla bla bla, but you can't move while using it. And then just swiping without holding a trigger button is for jumping and dashing and normal attacks.
Or maybe even use L as a spell button. hold down L and draw something to execute a powerful spell or attack. A circle = shield, an X for a "clear the screen of enemies attack".... something like that.
Again, this is just some ideas I had back in the day for the DS (with only one trigger button), but I thought I might share it