ROM Hack New super mario bros deluxe!

gridatttack

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Hack has been released. Go here for the full download:
http://gbatemp.net/threads/release-new-super-mario-bros-deluxe-remake-of-smb1-tll-extras.339038/

(look at the last pages to see some important news regardless the hack and to see the latest images an features)
This hack will include all the levels from smb1 and lost levels. Will include new graphics like new but retro.(video at bottom)Download at the bottom of this post. I know theyre are some errors, but the vids are old and been fixed. I will upload more videos when I finish the worlds.
Videos

Since most videos are old, you can see what is the latest thing this hack in this 2 videos:


Videos of the worlds done:
(NOTE: The first videos are so old, that what you see there isn't anymore,except for the level designs. If you want to take a closer look on how they look by now, check the 'worlds with new style' section or the last video of world 7)
World1
Part 1

World 2
Part 1
Part 2

World 3
Part 1
Part 2

World 4
Part 1
Part 2

World 5
Part 1
Part 2

World 6
Part 1
Part 2

World 7
Part 1
Part 2

World 8
Part 1

Current worlds with new style:
All worlds have new styles, but only the first 3 world have a video of showing it.
Video
World 2 (with new style)
Video
World 3 (with new style)
Video

Some images:
nsmbdxxonw.jpg

nrsmb1.jpg

readdy.jpg

readdyer.jpg

graeuy.jpg

nighted.png

newnight.png

nightsnow.png

mtsll.png

minimtll.png

nightgreen.png

greyer.png

yeshh.png

nite.png

fnt.png

fnt2.png

Download:
World 3 demo
The hack will ONLY work in the U version of the game(rom)!!!!!(due to a special function applied to the hack)
(if first link doesnt work, use this link instead)
The beta includes 29 levels.

NOTE: When you reach world 4 or higher, if you enter a level in that world, the game will freeze. This is intentionally, as it marks the end of the beta.
 

twiztidsinz

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This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.

And why is there bonus blocks at the start of every level?
 

Hatsu

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twiztidsinz said:
This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.


Aren't they supposed to represent the World finishing castle?
 

twiztidsinz

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Hatsu said:
twiztidsinz said:
This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.


Aren't they supposed to represent the World finishing castle?
Yes... but the graphics don't look right.
They are just the small castle stacked on each other.
It almost looks like he's some how made 1 big continuous level (like the original) rather than having it split up by world.
If he used the map to select levels, he wouldn't have to make the weird looking castle.
 

Hatsu

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twiztidsinz said:
Hatsu said:
twiztidsinz said:
This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.


Aren't they supposed to represent the World finishing castle?
Yes... but the graphics don't look right.
They are just the small castle stacked on each other.
It almost looks like he's some how made 1 big continuous level (like the original) rather than having it split up by world.
If he used the map to select levels, he wouldn't have to make the weird looking castle.

Ah, now I see.
biggrin.gif


Thanks for clearing that up.
 

gridatttack

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twiztidsinz said:
This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.

And why is there bonus blocks at the start of every level?

I know they are errors. Those are early vids. The coins are fixed. The castles are now set in a way they dont look all messy like showed there.

You mean the flying red ? blocks? Not at every start of the level. Thats because when I was recording I died in some levels so the flying block moved up in the space where the level is when I recorded the video.

As for your second post: What do you mean when its a big continuous level (like the original) rather than having it split up by world?
 

Hatsu

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gridatttack said:
twiztidsinz said:
This is for DS... You can tell in 1-2 when he uses the flower.

Also, 1-1 needs the flag fixed. And you should center the coin that is in the pit.
The 1-3 flag is messed up too... and the stacked castles look rather bleh.

And why is there bonus blocks at the start of every level?

I know they are errors. Those are early vids. The coins are fixed. The castles are now set in a way they dont look all messy like showed there.

You mean the flying red ? blocks? Not at every start of the level. Thats because when I was recording I died in some levels so the flying block moved up in the space where the level is when I recorded the video.

Oh, well. This is still a good rom hack!

Can I be a beta tester?
 

twiztidsinz

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gridatttack said:
As for your second post: What do you mean when its a big continuous level (like the original) rather than having it split up by world?
Maybe it's just the video editing... you cut the world map movement I guess.
It looks like all the levels are back-to-back in the way the original Super Mario Bros is, as opposed to the world map you can move around on like NSMB.
 

Hatsu

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twiztidsinz said:
gridatttack said:
As for your second post: What do you mean when its a big continuous level (like the original) rather than having it split up by world?
Maybe it's just the video editing... you cut the world map movement I guess.
It looks like all the levels are back-to-back in the way the original Super Mario Bros is, as opposed to the world map you can move around on like NSMB.

Probably video editing.
 

JoyConG

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Wow, this one looks far along. Why are all the cool Mario hacks coming out after the wii version releases..
wacko.gif
wacko.gif
 

gridatttack

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twiztidsinz said:
gridatttack said:
As for your second post: What do you mean when its a big continuous level (like the original) rather than having it split up by world?
Maybe it's just the video editing... you cut the world map movement I guess.
It looks like all the levels are back-to-back in the way the original Super Mario Bros is, as opposed to the world map you can move around on like NSMB.

Yeah something like that. When I finished a level, i paused the recording. When I entered a level I resumed recording.
 

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