nds-bootstrap loader: Run commercial NDS backups from an SD Card

Discussion in '3DS - Homebrew Development and Emulators' started by shutterbug2000, Dec 24, 2016.

  1. Robz8

    Robz8 Coolest of TWL

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    The problem is with nds-bootstrap, since TWLoader is just a frontend for it.
    The red screen is caused by either a broken or unpatched function(s).
     
  2. LinusRG

    LinusRG Newbie

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    Do you mean a broken/unpatched functions in twl firm/NAND or the nds bootstrap file?
     
    Last edited by LinusRG, Dec 7, 2017
  3. Robz8

    Robz8 Coolest of TWL

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    nds-bootstrap, like I said. :P
     
  4. Damin72

    Damin72 GBAtemp Regular

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    Maybe i wish much, but can authors of nds-bootstrap take a look on translated rom Castlevania Dawn of Sorrow? This version work on some old commits, but on new commits... Well, terrifying picture... I can send link to nds-rom PM.
     
  5. RobZilla10001

    RobZilla10001 Newbie

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    Not sure if this is welcome here, but tried out the newest releases of nds-bootstrap and twloader. Only 2 games i'm interested in at the moment and they both boot to a white screen.

    Lost Magic - E
    LoZ Phantom Hourglass - U
     
  6. Robz8

    Robz8 Coolest of TWL

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  7. leerz

    leerz GBAtemp Advanced Fan

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    Thanks for keeping the dream alive
    Hype is Real https://github.com/ahezard/nds-bootstrap/releases/tag/v0.6.1 https://github.com/ahezard/nds-bootstrap/commit/f1b3e5704c7e34ce45cfb827d5612744ca313d45

     
    Last edited by leerz, Dec 14, 2017
  8. ov3rkill

    ov3rkill GBAtemp Maniac

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    in a cardboard box
    ^That's interesting. Somebody should really update the compatibility list though.
     
  9. Pakhitew-Island

    Pakhitew-Island GBAtemp Regular

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    Hoping the new release increases the speed for HeartGold.

    I dont have any red screen issues but does that mean multiplayer for say, pokemon cant happen? I do sometimes pull off multiplayer in maro kart ds
     
  10. Robz8

    Robz8 Coolest of TWL

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    Nope, it's decreased.
    This change was made, in order to try to keep the battle data being overwritten in the cache a lot.
     
  11. Pakhitew-Island

    Pakhitew-Island GBAtemp Regular

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    Awwwww.
     
  12. Justinde75

    Justinde75 VGM Addict

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    Are there any games that run in full speed yet?
     
  13. Raugo

    Raugo GBAtemp Fan

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    All games that work and their size is about 30 MB or less work at full speed. Advance Wars DS for example.
     
  14. Justinde75

    Justinde75 VGM Addict

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    Is there a list of all?
     
  15. Robz8

    Robz8 Coolest of TWL

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    28MB or less.
    For games above 28MB:
     
  16. Raugo

    Raugo GBAtemp Fan

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    @Robz8 But is 28MB without the arm9.bin and header.
     
  17. nl255

    nl255 GBAtemp Addict

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    As I understand it, some games above 28MB use a specific list of what parts of the game to load into RAM rather than just using standard caching, right?
     
  18. Robz8

    Robz8 Coolest of TWL

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    Yes.
     
  19. DarkLordDemaar

    DarkLordDemaar Member

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    Not sure where to post this but I tried out a few games not on the Compatibility list.
    Note that I only played the games a few minutes to the first save point.

    Digimon World Dusk : Works
    Rune Factory 2 : Works (Long Loading Times)
    Rune Factory 3 : Works (Long Loading Times + Sound Problems -White Noise playing over music-)
    Sands of Destruction : Doesn't Work (White Screen)
     
  20. Paiuand

    Paiuand GBAtemp Fan

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    Hey does Bowsers Inside Story work now?