nds-bootstrap loader: Run commercial NDS backups from an SD Card

nds-bootstrap:

Thanks to the work of ahezard, Gericom, Apache, Robz8, _catcatcat, and shutterbug2000 and other contributors, we can now load NDS games from the SD card, without any flashcard/SLOT-1 card.

Don't expect high compatibility, but do expect many, many updates.

:arrow: Compatibility listing:
https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0

:arrow: The official Discord server for nds-bootstrap:
https://discordapp.com/invite/7bxTQfZ

:arrow: The thread for the recommended loader (by Robz8):
https://gbatemp.net/threads/twloader-ctr-mode-nds-app.448375/

:arrow: SRLoader for softmodded DSis (by Robz8):
https://gbatemp.net/threads/srloader-nds-app-for-dsi.472200/

:arrow: If you're more of a forwarder person:
https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/

:arrow: Link to the releases page:
https://github.com/ahezard/nds-bootstrap/releases

:arrow: Anti-Piracy patch list by Robz8
https://gbatemp.net/threads/ap-patch-preservation.477536/

Also, thank you to our testers:
Historian
JoshuaDoes
thejsa
Alerdy
PokeAcer


Also, a video thanks to Robz8:


And another thanks to Alerdy:
 
Last edited by shutterbug2000,

RocketRobz

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The Compatibility spreadsheet lists New Super Mario Bros as working however it gives me a white screen, I'm using the latest version of nds-bootstrap and an SDHC card FAT32 and 64kb cluster size
Use 32kb cluster size.
Also make sure you're using a US NSMB ROM, and also have Mario Kart DS set as donor ROM.
 

seseiSeki

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didnt at one point early on Cluster size of teh SD Filesystem affect it just as bad as GBA VC's do? try copying everything off your SD and reformat test at 32kb and 64KB mine's formatted for 64kb an di have no problem running MMZero Collection (this used to also be a probelm for eaarly flashcards too so who knows?
Thank you for your suggestion. Unfortunately, that's not the cause of this problem, since I already did that when I first set up TWLoader.

MMZC is broken for now.
Oh. That's unfortunate.
On the other hand though, MMZC did never worked for me, even while using older versions. Anyways, thank you for your reply.
 

Damin72

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Check new unofficial build...
Ace Attorney 3 - Loadings time now is VERY short.
Ace Attorney 1 - Loadings time 3-4 second.
CoD 4 -Same.
RE DS - Same.
Trauma Center - Now DEAD.

All same... =(
 

seseiSeki

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It's 0.5.0, and yes.

Sorry, typo.
Thank you for clearing that up.
Could it perhaps be that "Metroid Prime Hunters" is also broken with the newest release?

How do I force a donor rom?

Just press "Select" on the Rom you want to force the donor Rom and set the "Use set donor ROM" option to "Force-use". If you can't change the setting or it's stuck on something you don't want, you need too delete the file at "_nds/twloader/gamesettings/" that corresponds to your chosen Rom.
 
Last edited by seseiSeki,

AutumnWolf

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Wario ware seems to be broken on latest unofficial (and probably on release too), I see the Nintendo logo, then black screen (waited for 5+ minutes with "force-use" set [Using Mario Kart as donor rom])
 

astrohoff

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Compatibility list say USA Metroid Prime Pinball works on 0.5.0, but it's not working for me. Has anyone else gotten it to work?
 

astrohoff

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More game testing. All games are USA region, tested with 0.5.1.

Mr. Driller - Drill Spirits (0019): Playable (near perfect).
The Urbz - Sims in the City (0045): Playable (few problems). Audio is distorted.
Lost in Blue (0110): Unplayable. Freezes when starting a game. Requires donor ROM force use.
Ultimate Spiderman (0113): Unplayable. No sound in intro. Freezes before reaching main menu.
Tony Hawks American Sk8Land (0174): Unplayable. Boots, but freezes in main menus.
Pokémon Mystery Dungeon - Blue Rescue Team (0566): Playable (near perfect). Requires donor ROM force use.
Dragon Quest Heros - Rocket Slime (0569): Playable (near perfect).
Magical Starsign (0614): Playable (near perfect).
Contact (0615): Playable (few problems). Some cutscenes have a lot of lag.
Tony Hawk's Downhill Jam (0636): Unplayable. Boots after 3&1/2 minutes. Freezes before it gets to the main menu.
 
Last edited by astrohoff,

lordkaos

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More game testing. All games are USA region, tested with 0.5.1.

Mr. Driller - Drill Spirits (0019): Playable (near perfect).
The Urbz - Sims in the City (0045): Playable (few problems). Audio is distorted.
Lost in Blue (0110): Unplayable. Freezes when starting a game. Requires donor ROM force use.
Ultimate Spiderman (0113): Unplayable. No sound in intro. Freezes before reaching main menu.
Tony Hawks American Sk8Land (0174): Unplayable. Boots, but freezes in main menus.
Pokémon Mystery Dungeon - Blue Rescue Team (0566): Playable (near perfect). Requires donor ROM force use.
Dragon Quest Heros - Rocket Slime (0569): Playable (near perfect).
Magical Starsign (0614): Playable (near perfect).
Contact (0615): Playable (few problems). Some cutscenes have a lot of lag.
Tony Hawk's Downhill Jam (0636): Unplayable. Boots after 3&1/2 minutes. Freezes before it gets to the main menu.
what settings are you using for mr. driller?, in my case it freezes after the title screen.
 

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