MultiMAN beginner's guide

This guide is not complete yet considering what I want to cover. it's currently explaining how to setup multiMAN and how to use the game manager.
I'll add the other part of multiMAN little by little when I have the time.

The purpose of this guide is to explain how everything is working, why doing something instead of another, explaining what the user have to do instead of telling him "do it blindly".
Maybe I'm writing too much text, but I like explaining things correctly so newbie can understand what they are doing instead of following a guide like a lemming's instruction.

I hope you will appreciate the work I put into it and find it useful :grog:
<font size="5"><font color="#000080">multiMAN beginner's guide</font></font>

TutoMM_logo_new.png
Developed by: Dean
Official release forum: http://www.ps3hax.net/
Old release forum: http://psx-scene.com
Official Website: http://www.tortuga-cove.com/
Also Known As: Multi Manager, AVCHD/Game manager/File manager (old name).

Tutorial by Cyan, for GBATemp.net. Please ask me before using it or part of it on another website.
Last updated on 2013-03-03 (added version compatibility with PS3 firmware)
This tutorial cover only some functionalities up to: v02.02.00.


Disclaimer:
This is a "starter guide" based on multiMAN 2.x to understand how the manager is working. multiMAN has been updated and improved a lot of times since this guide (now at version 4.x), some menus might be different or fully missing. I hope you will understand how to "translate" the guide's content to the new multiMAN versions.

Compatible versions:
multiMAN 4.19 = latest version compatible with 3.41
multiMAN 4.20 = supports only 3.55 CEX/DEX/4.21 CEX/DEX/4.30 CEX/4.31 CEX
multiMAN 5.0+ = 4.30+ CEX
(sources)

IMPORTANT - Things you must NOT DO in any cases.
1- Do not move or delete the "dev_hdd0/GAME" folder or any of it's content in your internal Hard Disk Drive. This folder, used by the Playstation 3, contains important files like all your installed game's data.
2- Do not accept any update, from the console, the network or the original games. If you want to play a game which require an update, you need to dump the game to HDD and use multiMAN to launch the game. Not all games are compatible with Custom Firmwares, so you need to refer to this section first. If you update your console, you will loose all your hacks!


Tutorial Contents & Index:
<span style="font-size:0.8em; line-height:1em;">
  1. <a style="text-decoration: none;" href="#chap1">Tutorial introduction</a>
  2. <a style="text-decoration: none;" href="#chap2">multiMAN setup</a>
    <a style="text-decoration: none;" href="#chap2.1">- Download</a>
    <a style="text-decoration: none;" href="#chap2.2">- Files preparation</a>
    <a style="text-decoration: none;" href="#chap2.install">- Install</a>
    <a style="text-decoration: none;" href="#chap2.update">- Update</a>
    <a style="text-decoration: none;" href="#chap2.presentation">- First steps and layouts presentation</a>
    <a style="text-decoration: none;" href="#chap2.setup">- MultiMAN settings</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap2.setup.general">● General settings</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap2.setup.user">● User settings</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap2.setup.language">● Change interface language</a>
  3. <a style="text-decoration: none;" href="#chap3">Games Manager</a>
    <a style="text-decoration: none;" href="#chap3.1">- Storing paths</a>
    <a style="text-decoration: none;" href="#chap3.2">- Internal or external?</a>
    <a style="text-decoration: none;" href="#chap3.3">- Dumping a game</a>
    <a style="text-decoration: none;" href="#chap3.copymovedelete">- Copy/move/delete</a>
    <a style="text-decoration: none;" href="#chap3.playinggame">- Playing a backup game</a>
    <a style="text-decoration: none;" href="#chap3.lastgame">- Last game</a>
    <a style="text-decoration: none;" href="#chap3.bdreset">- BD-ROM reset</a>
    <a style="text-decoration: none;" href="#chap3.updatinggames">- Updating games</a>
    <a style="text-decoration: none;" href="#chap3.games4gb">- Games with files bigger than 4GB</a>
    <a style="text-decoration: none;" href="#chap3.probgames">- Problematic games</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.retxmb">● Return to XMB at launch</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.bsgdata">● Black Screen at game launch - 1 - Game data</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.bsgperm">● Black Screen at game launch - 2 - Files permission</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.bsg">● Black Screen at game launch - 3 - The Black Screen Games</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.ebootmod">● Games requiring a newer firmware - Eboot mod</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.nokeyfirm">● Games requiring a 3.60+ firmware</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.afterupdate">● Games working after an update</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.controller">● Controller issue</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.psn">● Installing games as PSN package - Eboot Fix</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.fixes">● Specific games fixes</a>
    <a style="text-decoration: none;margin-left:20px;" href="#chap3.probgames.links">● Specific games fixes - Links</a>
  4. <a style="text-decoration: none;" href="#chap.ntfs">NTFS Support</a>
  5. <a style="text-decoration: none;" href="#chap.ftp">FTP server</a>
  6. <a style="text-decoration: none;" href="#chap.homebrew">Launching homebrew</a>
  7. <a style="text-decoration: none;" href="#chap.fileman">File Manager</a>
    <a style="text-decoration: none;" href="#chap.fileman.nethost">- Network share (NetHost)</a>
  8. <a style="text-decoration: none;" href="#chap.media">Media player</a>
    <a style="text-decoration: none;" href="#chap.media.picture">- Pictures</a>
    <a style="text-decoration: none;" href="#chap.media.audio">- Music</a>
    <a style="text-decoration: none;" href="#chap.media.video">- video</a>
    <a style="text-decoration: none;" href="#chap.media.avchd">- Video - mounting AVCHD</a>
    <a style="text-decoration: none;" href="#chap.media.dvd">- Video - mounting DVD</a>
    <a style="text-decoration: none;" href="#chap.media.bdmv">- Video - mounting BDMV</a>
    <a style="text-decoration: none;" href="#chap.media.showtime">- Showtime</a>
  9. <a style="text-decoration: none;" href="#chap.theme">multiMAN Themes</a>
  10. <a style="text-decoration: none;" href="#chap.retro">Retro consoles emulators</a>
  11. <a style="text-decoration: none;" href="#chap.appendices">Appendices</a>
    <a style="text-decoration: none;" href="#chap.appendices.1">- Log cleaner</a>
    <a style="text-decoration: none;" href="#chap.appendices.2">- Dev Flash mounter</a>
    <a style="text-decoration: none;" href="#chap.appendices.3">- Lv2 memory dumper</a>
    <a style="text-decoration: none;" href="#chap.appendices.4">- Remote play (psp)</a>
    <a style="text-decoration: none;" href="#chap.appendices.5">- Play PS3 backup games from a DVD-R</a>
    <a style="text-decoration: none;" href="#chap.appendices.6">- PSN game's demos download</a>
    <a style="text-decoration: none;" href="#chap.appendices.8">- Shadow Copy</a>
  12. <a style="text-decoration: none;" href="#chap.faq">FAQs</a>
  13. <a style="text-decoration: none;" href="#chap.thanks">Thanks</a>
</span>

Red= Chapter not written yet. Sorry :(
Feel free to ask on this thread for help, I'll answer uncovered chapter's questions individually.

<div class="reviewbreak"><a name="chap1"></a>Chap. 1 - Tutorial introduction <a style="text-decoration:none;" href="#chap1"></a></div>

MultiMAN is a homebrew for PS3 developed by Dean Kasabow, from PSX-scene.com, and author of multiAVCHD (software used to create compatible video files for PS3).
On his first release, the Homebrew was called "AVCHD/Game manager/File manager" and included both an AVCHD Video folder mounter to be read on PS3 video menu and a Games Manager.
Along its development, the author added many new functionalities gathered from other homebrew, and finally the name got changed for multi-Manager.

MultiMAN shares all this features:
  • Games manager
  • Game's updates checker and download feature
  • Web browser, used to download game demos
  • Homebrew launcher
  • Retro Console's ROM lister and emulator's launcher with selected ROM passed as argument.
  • PS1 game launcher in CD-rom format. (Works only on cfw 3.55)
  • Read from or Dump any media disc (CD/DVD/BD-movie/PS1/PS2/PS3) both in ISO or Files System. (Works only on cfw 3.55)
  • FTP server
  • Files manager
  • Media player, using Showtime homebrew integration (picture/audio/video).
  • MP3 player
  • Mount AVCHD video folder
  • Mount DVD video folder
  • Mount Blu-ray movie folder to convert the structure to AVCHD format
  • Log cleaner
  • File permission fixer
  • Writable dev_flash mounted as dev_blind
  • Lv2 memory dumper
This tutorial will cover each of these functionalities (Except for the Blu-ray Movie converter, I don't own any BD-Movie disc), and will be based on multiMAN version 2.00.00, released on May 7th 2011.


:!: To install multiMAN you will need a FAT32 USB device (external HDD, or flashdrive) of anything size, but a big one is better if you want to backup your games to the external HDD.
The FAT32 USB device will be referred to as "USB drive" along this tutorial.

<div class="reviewbreak"><a name="chap2"></a>Chap. 2 - MultiMAN setup <a style="text-decoration:none;" href="#chap2"></a></div>

<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.1"></a>Chap. 2.1 - Download <a style="text-decoration:none;" href="#chap2.1"></a></span>

MultiMAN is compatible with any PS3 from firmware 3.4x to firmware 3.55 supporting execution of unsigned homebrew.
Previous multiMAN versions were also compatible with older PS3 firmwares, like 3.10 or 3.15.
If your PS3 has an old firmware, for example to keep OtherOS, you can download multiMAN v01.16.11 (latest compatible version as of this writing).


MultiMAN distribution can be found in different formats:
  • BASE : This package includes all the minimum necessary files to use multiMAN. Use this package if you are updating, or if this is your first installation.
  • FULL : Same as the BASE, but include all the game's covers.
  • MEGA : Same as the FULL, but also include a lot of different Themes.
  • UPDATE : This package is released when there are little changes, for testers only. The package includes only the modified files, so you need the previous complete version already installed before installing any UPDATE version. Always use one of the other packages if you are not a tester and want a stable version.
Inside the archives, you may find additional homebrew or applications, such as Last_Game, EBOOT_FIX, PS3_serv_GUI, BDROM reset, or BDEMU.
Note 1: They are not always included and can be find separately on the official website.
Note 2: BDEMU is not provided by the developer, but may be included inside other website's archives distribution.


BDEMU informations:
BDEMU.BIN is a "payload" (an active program in memory) based on the original PSGroove payload to allow access to the PS3 Syscall36.
The System_Call_36 is used to redirect /app_home/ to launch a mounted games without a disc in the drive, and redirect /dev_bdvd/ path to mount DVD/BDMV folders to emulate a Blu-ray drive. The PS3 think the new path is a Blu-ray reader.
There is no more payload included in multiMAN since v1.16.00, because:
- Allowing the reading of Blu-ray movies not using the actual BD-disc can be considered as "DRM protection circumvention device" in some countries, the decision to use this feature is left to the final user.
- Depending on your jailbreak method (Dongle, or Custom Firmware), you may already have a Payload and BDEMU is not needed.

If your jailbreak method doesn't include a payload, you can enable the Blu-ray emulation and paths redirection by either installing BDEMU.bin back in multiMAN, or patching the PS3 in memory using a homebrew (Lv2 Patcher, by Kmeaw) after booting your console. Remember to launch Lv2 patcher before using multiMAN, as the console memory is cleared when the PS3 is switched off.

BDEMU is provided in two different installation packages: One for custom firmwares accepting unsigned packages like Kmeaw cfw, and a signed one for custom firmwares requiring installation of signed packages like Wutangrza cfw.
Alternatively, advanced users can also install it manually by using the FTP or the file manager: Browse to multiMAN /dev_hdd0/game/BLES80608/USRDIR/ and copy BDEMU.BIN into that folder.

On the May 12th 2011, a version 2 of BDEMU has been released with added support for Hermes Syscall8.
The unsigned package is now named BDEMU-341.pkg (use it for "Modified firmware" created with MFW Maker, with Kmeaw custom firmware or any firmware accepting installation of unsigned packages)
The signed package is now named BDEMU-355.pkg (use this one if you are using a firmware requiring signed packages, like GeoHot or Wutangrza cfw, or with any other firmware 3.55 accepting signed packages like Kmeaw cfw)

List of Custom Firmware without a native payload:
  • Kmeaw Custom Firmware 3.55
  • Wutangrza Custom Firmware 3.55
  • GeoHot Custom Firmware 3.55
  • Modified Firmware 3.41 (mfw, Not to confound with 3.41 jailbreak dongles or Hermes cfw3.41)
    For these firmwares, you will need either BDEMU or Lv2 patcher to access the PS3's Blu-ray emulation functions.

Download the files here:
download.gif
You can find links to the latest release of multiMAN on http:/ps3hax.net.
download.gif
BDEMU v2.
download.gif
Lv 2 Patcher.


<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.2"></a>Chap. 2.2 - Files preparation <a style="text-decoration:none;" href="#chap2.2"></a></span>

Step 1. Extract the downloaded archives to your computer.

Fig1. The extracted archive.

  • In the folder, you will find:
  • BDrom-reset : Unmount the virtual Blu-ray drive from memory to restore real blu-ray disc playback on XMB(tm).
  • multiMAN[Last Game] : This homebrew is a shortcut to reload the last played game without launching multiMAN. In the archive, there is one for firmware 3.4x and one for 3.55.
  • multiMAN v2.xx.xx BASE (date and time).pkg : This is the main multiMAN installation package for your PS3.
  • option_default.ini : The file containing the paths preferences for multiMAN. You can edit the file in notepad or any text editor.
  • multiMAN_[EBOOT_FIX] : Windows application to re-sign and create PSN-like games for XMB(tm).
  • PS3Serv_GUI : A windows application to enable multiMAN to access your computer folders through your network.
  • USB.CFG : A config file used to enable NTFS support in multiMAN.
  • multiMAN packages are provided in two different versions:
  • multiMAN ver 2.00.00 FULL (20110507_200000) WT.pkg : The WT package is a signed version of multiMAN and is the one you need if you are on Wutangrza or GeoHot custom firmware 3.55.
  • multiMAN ver 2.00.00 FULL (20110507_200000).pkg : This package is for PS3 firmware 3.4x with Dongle, and for Waninkoko v1, v2, Kmeaw custom firmware 3.55, or any firmware not requiring a signed installation package.

Step 2. Connect your USB drive to your computer.

Step 3. Copy the correct multiMAN pkg file, according to the firmware you are using on your PS3, to the root of your USB drive.

Step 4. If you are using a "Modified firmware" created by MFWMaker, extract and copy BDEMU-341.pkg to the root of your USB.
If you are using Kmeaw cfw, extract and copy BDEMU-341.pkg or BDEMU-3.55 to the root of your USB.
If you are using Wutangrza cfw or GeoHot cfw, extract and copy BDEMU-355.pkg to the root of your USB.
If you want to use Kmeaw's Lv2 patcher instead of BDEMU, extract Lv2-v9.pkg from lv2_patcher.rar and copy the file to the root of your USB, but BDEMU is recommended for multiMAN.

Step 5. On your USB, create a new folder named games. This is the folder where your Blu-ray game's dumps will be stored when copied to the external HDD.

Step 6. [Optional] Extract and copy BDROM-Reset.pkg and copy the file to the root of your USB.

Step 7. [Optional] Extract and copy Last_game_3xx.pkg (select the one corresponding to your firmware version) and copy the file to the root of your USB.

Step 8. [optional] If you changed the options, rename options_default.ini to options.ini and copy this file to the root of your USB device. It will be automatically transfered into multiMAN internal folder upon launch.
See the Paths information's chapter to modify the paths stored in this options file.

:mthr: Update: Since v2.08.01, the options.ini or option_default.ini files are not transfered anymore to the internal HDD automatically, you will have to copy it yourself using multiMAN file's manager if you want to modify the file's content on your computer.


Step 9. [optional] If you want NTFS support, create your own USB.CFG file and copy it to the root of your USB device too. It will be automatically transfered into multiMAN internal folder upon launch.
See NTFS support to create your own file.

Your USB drive should now look like this:

The USB drive with the pkg, ready to install. (v2.00.00)

You can create the games folder if you want, but it will be created automatically when you will backup your first game to external USB drive.

<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.install"></a>Chap. 2.3 - Installation <a style="text-decoration:none;" href="#chap2.install"></a></span>

Step 1. Launch your PS3 in jailbreak mode. (Either with dongles or custom firmwares).

Step 2. Plug your USB drive into your PS3 (any USB slot, they are all working the same way) and go into the "★ Install Package Files" menu under the "Games" column of your XMB(tm).

Step 3. Select MultiMan v2.xx.xx and press
PS3_Cross_16px.png
to install the package to your internal HDD.
Once done, proceed with BDEMU or Lv2 Patcher if you need it.
Optionally, you can now install Last_Game.

All these files are now installed in your PS3 internal HDD, press
PS3_Circle_16px.png
to go back to XMB(tm).

Step 4. Select the multiMAN icon under the "Game" columns and press
PS3_Cross_16px.png
to launch the homebrew.


<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.update"></a>Chap. 2.4 - Updating multiMAN <a style="text-decoration:none;" href="#chap2.update"></a></span>


To update multiMAN you don't need to delete the currently installed/old version from your PS3. Install the new version over the old one.
You can update multiMAN manually or use the included update menu from multiMAN.

Manual: Follow the procedure from the installation chapter.

multiMAN:
Step 1. Ensure that you have a working internet connexion for your PS3. (Don't use a proxy, multiMAN won't detect a working internet connexion)

Step 2. Enter multiMAN main settings by pressing
PS3_Triangle_16px.png
, or go to the "Home" column in the XMMB layout.

Step 3. Select the "Update" menu and let multiMAN download the new package.
The downloaded file is stored in /dev_hdd0/game/BLES80608/USRDIR/TEMP/

Step 4. When prompted, accept to exit multiMAN to return to XMB(tm) and install the pkg from the "★ Install Package Files" menu under the "Games" column of your XMB(tm).

:!: If you don't exit multiMAN when prompted, the path containing the downloaded .pkg won't be set in the PS3 memory as a correct installable path and your .pkg won't be listed in the "★ Install Package Files" menu on your XMB(tm).
Use the File manager mode to manually move the downloaded .pkg file from the TEMP folder to the root of your USB device if needed.


Information: When updating, your old options_default.ini is overwritten with the new one. If you want to keep your old settings, make your changes in options.ini file instead.


<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.presentation"></a>Chap. 2.5 - First steps and layouts presentation <a style="text-decoration:none;" href="#chap2.presentation"></a></span>

On the first launch, or after an update, multiMAN will show you three License and Warning screens.
Select yes to each of the screens to accept the license agreements and load the main screen.


Information: At the loading screen, multiMAN is putting new game's icons, game's background image, and different other files in a cache folder to speed up the process when navigating in the interface.
The cached files can be deleted manually if needed.


MultiMAN has 9 different screen layouts (or Display modes): 8 for games and medias, 1 for File's manager.

Press
PS3_L1_16px.png
or
PS3_R1_16px.png
to scroll through the display modes.

<table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 1 - Game list (plain)
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 2 - 4x2 game list
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 3 - Game list (Poster)
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 4 - Game list (user background)
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 5 - Slice cover flow
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 7 - Box-art
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 8 - 8x4 game list
</div></td></tr></table><table style="font-size: 80%;display:inline;"><tr><td><div>Display mode 9 - XMMB (XMB(tm) clone) (Default mode)
</div></td></tr></table>

Informations:
- Display mode 6 (the File manager) is no longer part of the display mode list, to access it press Select+Start or select "File Manager" in the Home column of the XMMB Display mode 9.
- The default display mode (the one loaded at launch) can be changed in the user's settings.


:!: If this is your first time using a game manager, you won't have any game listed except your Blu-ray disc. Insert a game in PS3 to show at least 1 game in all multiMAN modes.


The navigation can be done using different controller input : PS3 controller, keyboard+mouse, PSMove, BD REMOTE.
To see the navigation keys for a specific controller, open the navigation.txt found in the multiMAN released archive.

Using the PS3 controller, the main controls are:
PS3_Cross_16px.png
Accept/open/launch/load the game in memory and return to XMB(tm).
PS3_Circle_16px.png
Cancel/exit to XMB(tm).
PS3_Square_16px.png
Open the game's sub-menu for the specified title.
PS3_Triangle_16px.png
Open the main settings / open the game's sub-menu in XMMB mode.
PS3_R1_16px.png
/
PS3_L1_16px.png
: scroll through display mode.


Some functionalities are triggered by pressing 2 buttons at the same time, the press order is important.
For example "Select+Start" means "press and hold Select, then press Start". It's a shortcut to open the File Manager's mode.
If you press Start+Select, it will instead restart multiMAN.

Start+
PS3_R2_16px.png
Takes a screenshot (saved to root of USB device, or root to /dev_hdd0/)
Select+
PS3_R1_16px.png
show Games/Media files/Both
Select+
PS3_L1_16px.png
Refresh all devices content. Also available on the xMMb's Game column.


Other controls and button's combinations are specific to your current display mode.

- In display Mode 2x4 and 4x8: You can use
PS3_L2_16px.png
and
PS3_R2_16px.png
to select previous/next screen.


<span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap2.setup"></a>Chap. 2.6 - MultiMAN setup <a style="text-decoration:none;" href="#chap2.setup"></a></span>


There are two different options you can access, the "multiMAN Main Settings" screen lets you perform actions, like updating multiMAN, while the second set of options are used to define your own preferences for multiMAN interface.

<a name="chap2.setup.general"></a>multiMAN Main Settings <a style="text-decoration:none;" href="#chap2.setup.general"></a>


You can open the main preferences by pressing the
PS3_Triangle_16px.png
button.
:!: On the XMMB layout (XMB(tm) style), the main preferences are directly available under the Home column.




  • Here are the available options:

    Update : If your PS3 has a working internet connection, you can check and download new multiMAN released.
    Refresh List : Re-Scan internal and external hard disk drives to reload new content.
    File Manager : Switch to the File Manager mode. You can press Select+Start too.
    Launch Showtime : Launch the internal version of Showtime media player. To quit Showtime, select the exit icon on the top-right corner.
    PFS / NTFS Driver : Switch between FAT32 and NTFS mounting method for the external HDD. You need to create your own USB.CFG file first.
    Link VIDEO to Showtime : Creates links of your video files present on your XMB(tm) into a video folder to be readable while using Showtime.
    Screenshot : Takes a screenshot of the current Mode. You can use Start+
    PS3_R2_16px.png
    to take a screenshot almost anytime. You can also use telnet to connect to your PS3 IP on port 8080, and send "screenshot" command to capture any screen.
    Screenshots are saved on the root of the internal or external HDD. Use the file manager to copy the files to your external USB Drive if saved internally. The images are saved as RAW, use a compatible pictures viewer to load them (like gimp or Photoshop).
    Screensaver : Launch a screensaver. Press any button to quit the screensaver mode.
    Restart : Close and restart multiMAN.
    multiMAN Setup : Switch to XMMB mode to change the multiMAN settings.
    Quit : Exit multiMAN and go back to XMB(tm).
    Help : Launch a homebrew developed by Condorstrike that shows all the controllers and buttons combination used by multiMAN.​

    Press the directional pad buttons or use the left analog stick to move the cursor, then press
    PS3_Cross_16px.png
    to select an option.
    Press
    PS3_Circle_16px.png
    to cancel and close the settings page.

    Additional options available on the XMMB mode only:
    tutoMM_icon_settings.png
    Themes : Show a list of installed themes to apply a new theme to multiMAN.
    The themes will be covered later in the Themes chapter.



  • <a name="chap2.setup.user"></a>User Settings <a style="text-decoration:none;" href="#chap2.setup.user"></a>


    Since multiMAN v2.00.00, user settings can be changed directly from the XMMB layout, under the Settings column.
    These settings are stored in a file (options.bin) and are automatically reloaded at launch.


    Each of theses settings will be covered here.

    [title:Detailed user settings]

    tutoMM_icon_settings.png
    System Information
    Display these informations:
    - multiMAN version
    - PS3 firmware and current payload in memory
    - PS3 IP address
    - Available memory and HDD space.​
    tutoMM_icon_settings.png
    Clear Game Cache Data
    Delete all the reconstructed files stored in multiMAN cache folder which were created when launching a game with split files from the external HDD.​
    tutoMM_icon_settings.png
    Download Game Covers
    Adjust whether to automatically download the missing PS3 game covers.
    - Yes: Automatically download missing PS3 game covers when internet connexion is available.
    - No: Will not try to download missing PS3 game covers.​
    tutoMM_icon_settings.png
    FTP Service
    Sets FTP startup mode.
    - Auto Start: Starts the FTP server when multiMAN is launched.
    - No: Doesn't start the FTP server at launch.​
    tutoMM_icon_settings.png
    XMMB Sparks
    Sets the sparks effect in the XMMB Foreground.
    - Show always: Sparks effect always visible.
    - Auto Hide: Stop the sparks effect when displaying a game in the XMMB games column.
    - Disable: No sparks effect at all.
    tutoMM_icon_settings.png
    XMMB Game Poster
    Select whether to display the game posters when selecting a game in the XMMB games column.
    - Enable
    - Disable​
    tutoMM_icon_settings.png
    XMMB Game Cover
    Select whether to display the game covers when selecting a game in the XMMB games column.
    - Enable
    - Disable​
    tutoMM_icon_settings.png
    XMMB Game Icon Swap
    Switch display between Game icon and Game cover in the XMMB games column.
    - Show Icon
    - Show Cover​
    tutoMM_icon_settings.png
    XMMB Info Pop-up
    Select whether to display the information pop-up box in the lower right of the XMMB mode.
    - Enable
    - Disable​
    tutoMM_icon_settings.png
    Parental Control PIN Code
    Sets the parental control level PIN code. Default PIN code is 0000​
    tutoMM_icon_settings.png
    Parental Control Level
    Sets the parental Control level for rated titles.

    Lets the user launch games from the defined level and bellow.
    - Disable: (level 12), Allows launching of all games.
    - Level 1: Allows only the launching of level 1 games.
    - Level 2: Allows only the launching of level 1 and level 2 games.
    - etc. up to lv11

    If you try to launch a game with a higher level, multiMAN will inform you about the current game's level and will ask the Parental Control PIN to launch it.​
    tutoMM_icon_settings.png
    Function Control
    Adjust which functions will be enabled or disabled for the game's sub-menu.
    - Enable Copy and Delete
    - Disable Delete
    - Disable Copy
    - Disable Copy and Delete

    The option will still be present but will have no effect if selected.
    Note: It doesn't affect the File Manager's copy & delete option, it's only for the game's backup folder.
    tutoMM_icon_settings.png
    File Manager Access
    Sets Whether to restrict access to File Manager.
    - Allow
    - Deny​
    tutoMM_icon_settings.png
    Verify USB Games
    Sets whether to check titles on USB for compatibility.
    - Auto: ???
    - Always: Always perform the check.
    - No: Don't check the folder content.

    This setting is used to scan the game's folder before launching it to detect if it contain split files.
    Setting this setting to Auto or Always allows you to name the folder without the starting underscore usually used to mark it as 'split game'.
    Set this setting to Auto or Always if you want multiMAN to reconstructed and cache the split files to the internal HDD. See the split files chapter for more informations.​
    tutoMM_icon_settings.png
    Scan for Homebrew Applications
    Sets whether to scan for applications with RELOAD.SELF boot file.
    - Yes: Add the compatible installed homebrew to the game list, like Snes9x, FCEU etc.
    - No​
    tutoMM_icon_settings.png
    Scan for AVCHD(tm) and Blu-ray(tm)
    Sets whether to scan USB devices for AVCHD(tm) and Blu-ray(tm) content.
    - Yes
    - No​
    tutoMM_icon_settings.png
    Expand Contents of AVCHD(tm)
    Sets whether to show one entry per title of all AVCHD(tm) playlists.
    - Expand
    - Do not expand​
    tutoMM_icon_settings.png
    Hide BD-ROM Disc from Game List
    Sets appearance of BD-ROM disc entry in the game list.
    - Yes: hides it.
    - No​
    tutoMM_icon_settings.png
    Content Filter
    Select which file type you want to see in multiMAN.
    - No filtering: Shows PS3 titles and video titles.
    - PS3 titles only
    - AVCHD(tm) titles only

    shortcut Select+
    PS3_R1_16px.png
    tutoMM_icon_settings.png
    Clean activity logs
    Adjust whether to remove push list and boot history.
    - Yes: Automatically clean the PS3 activity log when exiting multiMAN (games and homebrew played history)
    - No​
    tutoMM_icon_settings.png
    Date Format
    Sets the date format for the year, month and day.
    - DD/MM/YYYY
    - MM/DD/YYYY
    - YYYY/MM/DD​
    tutoMM_icon_settings.png
    Time Format
    Sets the time display to either a 12-hour or 24-hour clock.
    - 24-Hour Clock
    - 12-Hour Clock​
    tutoMM_icon_settings.png
    Button Assignment
    Sets Which buttons are used for Accept/Enter and Cancel/Back.
    - Cross is [Accept]
    - Circle is [Accept]​
    tutoMM_icon_settings.png
    Default Display Mode
    Sets the default startup display mode.
    - XMMB (default) :blank: - File Manager Mode
    - Game list (plain) :blank: -Game list (Poster)
    - Game list (user background)
    - Slide cover flow :blank: - Box-art
    - 4x2 game list :blank:- 8x4 game list​
    tutoMM_icon_settings.png
    Display Mode Lock
    Lock multiMAN to the default Display mode.
    - Disable
    - Enable

    If you lock the mode, you can't return to XMMB using
    PS3_L1_16px.png
    or
    PS3_R1_16px.png
    , press
    PS3_Triangle_16px.png
    and select ►multiMAN Setup to come back to XMMB settings menu.​
    tutoMM_icon_settings.png
    Font Preference
    Sets current display Font.

    Shortcut: Press
    PS3_R3_16px.png
    to change the font in any display mode.​
    tutoMM_icon_settings.png
    Theme Audio
    Sets Whether to play theme music in the background.
    - Enable: If there's a SOUND.BIN file (mp3 renamed to .bin) it will be played automatically at launch and when loading a different theme.
    - Disable​
    tutoMM_icon_settings.png
    TV Overscan
    Sets TV overscan zone in percents.
    Allows you to resize and zoom-out the multiMAN display.

    Shortcut: Press Select+
    PS3_L2_16px.png
    /
    PS3_R2_16px.png
    to change the overscan setting in any display mode.​
    tutoMM_icon_settings.png
    Title name Appearance
    Changes size and appearance of game title names and game paths in non XMMB display mode.
    - Medium size title
    - Large size title
    - Title and path​
    tutoMM_icon_settings.png
    Title details
    Adjusts level of display details for non XMMB display modes.
    - Full
    - None
    - Title Only
    - Title and ID​
    tutoMM_icon_settings.png
    Animation
    Adjusts animation options for some display modes.
    - All animations On
    - Disable all animations
    - Disable background slide
    - Disable icon animation​
    tutoMM_icon_settings.png
    Poster Overlay
    Sets whether to show poster in "Game list (poster)" display mode.
    - Yes
    - No​
    tutoMM_icon_settings.png
    Poster and Cover Alteration
    Sets whether to grayscal game poster and cover if the game folder starts with an _underscore
    - Auto: Games which have his game folder name starting with an underscore (containing split files) will be showed in grayscale.
    - Never: Don't grayscale any game.

    Note: Do not forget to set the "Verify USB Games" setting to "Auto" or "Always" in order to check if the games contain split files.​
    tutoMM_icon_settings.png
    Progress Bar
    Sets whether to show progress bar during copy operations.
    - Yes
    - No​
    tutoMM_icon_settings.png
    Inactivity Timeout
    Sets the amount of time before hiding the unselected items on the XMMB display mode.
    - Disable
    - 5 to 10 seconds​
    tutoMM_icon_settings.png
    Screensaver
    Sets the amount of time before launching the screensaver.
    - Disable
    - 1 to 10 minutes​
    tutoMM_icon_settings.png
    Mouse sensitivity (X)/(Y)
    Sets analogue sticks horizontal (X) and vertical (Y) deadzone sensitivity
    - Disable
    - 10% to 90%

    Note: If your mouse cursor is moving while you not moving the analog stick, increase the percentage.​
    tutoMM_icon_settings.png
    Cache Partition
    Enable or disable 2GB of temporary partition (/dev_hdd1/)
    - Enable
    - Disable​
    tutoMM_icon_settings.png
    BD-ROM Emulator
    Change emulator type (payload). A system restart is required to apply the changes.
    - Unavailable: You will have this setting if you don't have BDEMU v2 installed or if you are using a dongle/cfw with a forced payload.
    - None: Don't load a payload in memory at multiMAN launch.
    - PSGroove (Syscall 35): Load the default PSGroove payload in memory. (same as BDEMU v1)
    - Hermes (Syscall 8): Load Hermes Payload in memory (require BDEMU v2)

    Note: You need BDEMU v2 to activate this menu and unlock Hermes payload entry.​


    <a name="chap2.setup.language"></a>Change interface language <a style="text-decoration:none;" href="#chap2.setup.language"></a>


    Since multiMAN v02.01.0, you can change the interface's language.
    multiMAN v02.02.00 already includes 22 different languages.

    Adding or modifying language files manually:

    Step 1. Download a language file text, for example you can find the French language file LANG_FR.TXT on ps3-addict.fr

    Step 2. Place the LANG_FR.TXT file on the root of your USB device and connect it to your PS3.

    Step 3. Go to the File manager (Access it from multiMAN setting screen, or go to the Home column on the XMMB layout)

    Step 4. Copy the LANG_FR.TXT file to /dev_hdd0/game/BLES80608/USBDIR/lang/
    You should now have your file here : /dev_hdd0/game/BLES80608/USBDIR/lang/LANG_FR.TXT
    :!: You can also use the FTP server to copy the file from your computer to the PS3.

    Language selection
    Now you need to select the language used by multiMAN interface:

    Step 1. Go to multiMAN's Settings column on the XMMB layout

    Step 2. Set the language option to the desired language file.


  • <div class="reviewbreak"><a name="chap3"></a>Chap. 3 - Game's manager <a style="text-decoration:none;" href="#chap3"></a></div>

    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.1"></a>Chap. 3.1 - Storing paths <a style="text-decoration:none;" href="#chap3.1"></a></span>


    A game manager allows you to store and play your games directly from the internal PS3 HDD or on a FAT32 external USB drive.
    The folder where the games are stored has change few times since the beginning of the PS3 jailbreak.

    multiMAN can read all those paths at the same time, but it's recommended that you move all your games into the same folder.

    multiMAN's default paths are:
    Internal HDD : /dev_hdd0/GAMES
    External HDD : device_root:/GAMES

    Your dumped games will be placed in one of these folders by the manager's dumping tool.
    If you store your games on your computer and want to put them back, note that the path must be as follow:
    • /dev_hdd0/GAMES/Folder's name you want/PS3_GAME/USRDIR/EBOOT.BIN
      or
    • USB drive:/GAMES/Folder's name you want/PS3_GAME/USRDIR/EBOOT.BIN
    The folder can have any name you want, usually the game's name and GameID, like /BLES-00444 - Eternal Sonata/
    :!: If your game doesn't appear in the game manager, check that you don't have an additional folder's level before your PS3_GAME folder.
    /GAMES/Folder's name you want/too many folder, remove this one/PS3_GAME/USRDIR/EBOOT.BIN


    :!: If you used another manager before multiMAN, your games were stored in all those folders:
    Original backup Manager: /dev_hdd0/game/LAUN12345/GAMEZ
    Backup Manager 1.x: /dev_hdd0/game/LAUN12345/GAMEZ
    Open Manager & OM2.x: /dev_hdd0/game/OMAN46756/GAMEZ
    Open Manager & OM2.x: /dev_hdd0/game/OMAN01234/GAMEZ
    Gaia Manager_gamez: /dev_hdd0/GAMEZ
    Gaia Manager_games: /dev_hdd0/GAMES
    Gaia Manager_bdrips: /dev_hdd0/BDRIPS

    Common to all the managers: usb:/GAMEZ/


    When the first game Manager was released by Team PSJailBreak, the internal storing folder was under the Game manager's own path.
    If you deleted the manager from the XMB(tm) menu, all the sub-folders were also deleted and you lost all your dumped games.
    On the same way, if you were using a different manager, your previous games were not accessible, because they were not stored in the same sub-folder.

    Gaia Manager's developer started to store the games on an external folder, located at the root of the internal HDD, but allows the user to choose from 3 different folders: GAMEZ, GAMES or BDVD.
    Gaia Manager is released in 3 different package, one for each folder.

    multiMAN's developer decided to create an options.ini file which allows the user to list all his wanted folders.
    The 5 most used folders are already defined, but you can change them if you want.

    <a name="chap3.options"></a>
    Follow these steps to change the paths: <a style="text-decoration:none;" href="#chap3.options"></a>
    Step 1. Rename the options_default.ini file from the multiMAN archive you extracted on chap2 to options.ini

    Step 2. Open options.ini in a text editor (notepad).

    Step 3. Edit the paths as you want.

    "Game Backup Folders" are the ones used when dumping a game from blu-ray to HDD.
    "Main search folders" should match the ones define in backup folder, because it's the first that will be loaded (but you can set another one if you want).
    "Secondary search folders", this is where you add all your additional paths that multiMAN will search for dumped games.

    Step 4. Save and copy options.ini to the root of your USB drive.

    Step 5. Launch multiMAN and the file will be copied to the internal HDD, in multiMAN's USRDIR.
    If you want to move it manually, you need to place it here: /dev_hdd0/game/BLES80608/USRDIR/options.ini

    :mthr: Update: Since v2.08.01, the options.ini or option_default.ini files are not transfered anymore to the internal HDD automatically, you will have to copy it yourself using multiMAN file's manager if you want to modify the file's content on your computer.


    If you still have games stored in LAUN12345 or OMANxxxxx, it's recommended that you move the folders into /dev_hdd0/games/ or /dev_hdd0/gamez/ folder, that way you won't loose your games dumped using older backup managers. To move the games to another folder, see the File Manager chapter.

    :!: Attention : Do not move your games to the /dev_hdd0/game/ folder, the one without the S is used by the console to install game's data and game's updates.


    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.2"></a>Chap. 3.2 - Internal or External? <a style="text-decoration:none;" href="#chap3.2"></a></span>

    Most games can be stored either on internal or external without differences, they work the same way and don't suffer any loading speed if they are located on an external USB drive.
    Unfortunately, this is not the case for all the games.
    While some will work only on internal, others will work only on external.

    Internal only:
    Some games have very big files and can't be stored on external device because the FAT32 has a file size limit of 4GB.
    To be able to move these games with individual files bigger than 4GB, you have 3 solutions.
    • The easier solution is to split the files into multiple 4GB chunks.
      Pro: It's supported by most managers and Comgenie's awesome file manager. While doing a game transfer the files are split/un-split automatically.
      Con: You can't play the game in a split form. You MUST copy a split game into the internal PS3 HDD to re-construct the files and play the game.

      See the Split games chapter for more informations about the split process on a computer and how to manage these games on multiMAN.

      :!: A game containing split files will have his folder's name renamed with a starting underscore "_BLESxxxx - Gran Turismo 5", and will be shown in black and white in multiMAN.

      :mthr: Update: v2.00.01 allows the launch of games with split files directly from the external USB drive. Up to 10 reconstructed files can be cached to internal hdd.
    • The second solution is to use the included FTP server in multiMAN.
      Launch an FTP client on your computer and connect to your PS3 IP to browse the internal HDD content.
      After adding a game to internal HDD using the FTP, you will need to run multiMAN's "fix permission" function available in the sub-menu options of the selected game.
      See the FTP chapter for more informations.
    • The last solution is to use NTFS external HDD to copy a game into the internal PS3 HDD.
      Pro: It's faster than FTP and you don't need to split the files.
      Con: You can only copy from NTFS to internal. You can't play the game in NTFS, you can't dump or copy a game from PS3 to NTFS.
      It can only be used to copy to internal!

      See the NTFS chapter to enable NTFS drive.



    External only:
    There's two kind of games working on external only.
    • Normal Games
      This category has very few games, if not only 1: 3D Dot Game Heroes.
      While this game works sometime on internal, the user may encounter many freeze. It's best to play on external.
    • Black Screen Games (BSG).
      Black screen games require the external USB drive. If they are launched from the internal drive the game lock on a black screen.
      For more informations on these games, check the Black screen games section on the problematic games chapter.
      You can find a list of Black screen games on Wikitemp.


    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.3"></a>Chap. 3.3 - Dumping a game <a style="text-decoration:none;" href="#chap3.3"></a></span>


    Dumping a game will make a copy of your retail Game Disc to your internal or external HDD.
    The dump/backup process copy all the Game Disc's files and folders to the HDD, it doesn't create an iso. The speed is around 4GB for 10Minutes.

    :!: multiMAN can only create a dump of a PS3 games. You can't use multiMAN to dump DVD, Blur-Ray movie or PS2/PS3 game disc.


    Step 1. Insert your PS3 game disc in your console.

    Step 2. Select the game and enter the game's sub-menu by pressing
    PS3_Square_16px.png
    , or
    PS3_Triangle_16px.png
    if you are using the XMMB layout.


    Step 3. Select the "Backup / Copy" menu and press
    PS3_Cross_16px.png
    to start the backup process.

    When asked if you want to copy to internal, select yes.
    If you select no and you have a FAT32 USB drive connected, it will ask if you want to copy to external.

    Step 4. Just wait (10min for 4~5GB) until the backup process is done and press
    PS3_Cross_16px.png
    to go back to multiMAN game's sub-menu.


    :!: If your game contains files bigger than 4GB, it will be stored on the external drive with split files and will appear in black & white on multiMAN. You need to copy the backup to your internal HDD in order to play the game.

    :mthr: Update: v2.00.01 allows games with split files to be launched directly from the external HDD. See the Split files chapter.


    Every PS3 games contain a 256MB firmware update files which is copied along the dump process. You can delete this file manually using the File manager to save space on your HDD.
    /dev_hdd0/GAMES/Game folder name/UPDATE/PS3_UPDAT.PUP
    usb:/GAMES/Game folder name/UPDATE/PS3_UPDAT.PUP

    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.copymovedelete"></a>Chap. 3.4 - Copy/Move/Delete a game <a style="text-decoration:none;" href="#chap3.copymovedelete"></a></span>


    You can make a copy from internal to external, and external to internal.
    You can't move a game, so you need to make a copy and then delete the one you don't want anymore.

    Step 1. Select the game and enter the game's sub-menu by pressing
    PS3_Square_16px.png
    , or
    PS3_Triangle_16px.png
    if you are using the XMMB layout.

    Step 2. Select "► Backup / Copy" menu to make a copy to another device. (USB000, USB001, HDD), or "► Delete" menu to delete the game from its current location's device.


    When the copy or deletion process is done press
    PS3_Cross_16px.png
    to go back to multiMAN game layout.


    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.playinggame"></a>Chap. 3.5 - Playing a backup game <a style="text-decoration:none;" href="#chap3.playinggame"></a></span>

    There's 2 different method to play a backup game.
    - Launch the game directly from the Game Manager.
    - Load the game in the PS3 memory and exit the game manager. Launch the game from the XMB(tm) as if it was a real game inserted in the blu-ray drive.

    The first one is known as "Direct Boot", but have many inconveniences.
    First, it works only for very few games (less than 10%), so you will have to try yourself and see if it works.
    Secondly, the GameID of the game Manager (multiMAN ID is BLES80608) is used to check the updates, trophies and saves data. If your game already has an update on the PS3 it won't be used.
    It's not recommended to use this mode, but some users are too lazy to go back to XMB(tm) (which takes ~1.5 additional seconds) to boot the game, so this option is available if you want to use it.


    The second launching option is a "mounting" method. It tricks the PS3 by placing game's backup folder path in memory instead of the one of the Blu-ray drive. Once done, the Game Manager exit itself to let you return to XMB(tm). You can't then launch the game by inserting a blu-ray game in the PS3, and the backup path will be read instead of the real inserted Blu-ray game.
    If you have a payload installed (dongle, cfw, BDEMU or Lv2 patcher), the "★ /app_home/PS3_GAME/" menu will be patched and redirected to the game path, it will allows you to launch the game without inserting a game in the drive.

    A lot of games will work without a disc in the drive, but some games need a disc to make proper disc insertion checking. The best thing to do is to always leave a game disc inserted in the blu-ray drive.

    Mounting a game in memory

    Step 1. Select one of the games layout from multiMAN available layouts. (Any layout except the file manager), eg:

    On every layout, you can see where the game you are selecting is located, internal HDD, USB or Blu-ray, along with the full backup folder's path.

    Step 2. Select the game you want to mount in memory and press
    PS3_Cross_16px.png
    .
    The manager will exit itself and the PS3 returns to XMB(tm).

    Step 3. In the "Games" column on the XMB(tm), select the Disc icon to launch the mounted game.
    If you have a payload, you can launch the game from the "★ /app_home/PS3_GAME/" menu.


    Direct Boot

    To direct boot a game, you need to access the game's sub-menu options.

    Step 1. Select the game and enter the game's sub-menu by pressing
    PS3_Square_16px.png
    , or
    PS3_Triangle_16px.png
    if you are using the XMMB layout.


    Step 2. Select the "Direct boot" option on the bottom left and press
    PS3_Cross_16px.png
    to enable the option.

    Step 3. Press Start to launch the game from the sub-menu, or press
    PS3_Circle_16px.png
    to save and return to the game layout.
    The options are memorized for each games, you don't need to do it every time.

    Step 4. when you are on a game layout, press
    PS3_Cross_16px.png
    to launch the game.

    If the game is not compatible with the Direct boot it will reboot the PS3 or freeze to a black screen. If it's the case, return to the game's sub-menu and remove the "direct Boot" option.


    Other game's options

    The game's sub-menu contains different options and functions you can use to play your games.



    At the top, you can see the name and the current installed version&update of your game, and the required firmware.
    At the right, you see the location of the game, either External, internal or Blu-ray.

    The memo group is used for you to remember that a particular game needs to be on internal HDD in order to work, or need a disc in a drive.
    Just enable one of these options and if you try to launch the game without complying to your choices multiMAN will give you an alert.

    Direct boot: Try to launch the game directly from the game Manager without returning to the PS3 XMB(tm). Very few games are working with the direct Boot mode. It's best if you don't use it.

    BD Mirror: This option allow the redirection of the blu-ray device to the USB device. Some games require this option, and works only from a FAT32 external USB drive.
    Check the BD mirror section in the Problematic games chapter.

    USB Patch: This mode is used for very few games. It's a fix for the controller issue on 3 different games.
    Check the Controller issue section in the Problematic games chapter.

    Favorite: The games with the Favorite option set will be listed in a separated column on the XMMB layout.

    Backup / Copy: Backup a blu-ray game to internal or external HDD, and copy the game from/to external/internal.
    Delete: Delete the current game at its current location (internal or external).
    Rename: Rename the display name for that game.
    Update: Check for official game's updates (An internet connection is required to use this function). See the Updating Games chapter.
    Test: Launch a test of integrity and readability on the game's file and print a detailed report.
    Permissions: Fix the file's execution permission after transferring the game from external or FTP to internal HDD. Check the BD mirror section in the Problematic games chapter.

    :mthr: Update: v2.00.01 added a new option in the sub-menu. Ext Game Data allows the installation of "Game Data" to the FAT32 external USB drive instead of using the /dev_hdd0/game/ folder to store the game's file installation and downloaded updates. This feature require BDEMU v2 and hermes payload selected as BD emulation mode in the XMMB settings column.


    The "► Test" menu used on a Blu-ray game disc reports the number of files and folders, and if big files are present.




    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.lastgame"></a>Chap. 3.6 - Last Game <a style="text-decoration:none;" href="#chap3.lastgame"></a></span>

    If you installed the "multiMAN [Last Game]" package on your PS3, you can mount the last played game in memory without launching multiMAN interface.
    It's a multiMAN's shortcut to the "mount" function to put the game in the PS3 memory.
    :!: Last Game is not compatible with the "BD Mirror" option.

    Step 1. After booting your PS3, launch the "Last game" homebrew from your "Games" column on the XMB(tm).

    Step 2. wait until it returns to XMB(tm).

    Step 3. Launch the mounted game from the Disc icon.


    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.bdreset"></a>Chap. 3.7 - BD-rom Reset <a style="text-decoration:none;" href="#chap3.bdreset"></a></span>

    If you installed the "BDROM Reset.pkg" package on your PS3, you can un-mount the current loaded game from the memory.
    While a game is mounted, you can't use your Blu-ray drive to read the inserted disc as the blu-ray drive is mapped to another folder.

    Step 1. Launch BDROM Reset homebrew from the "Games" column of the XMB(tm).

    When launching BDROM Reset homebrew, it will:
    • Remove the path redirection to unload the current game in memory and give blu-ray drive access back.
    • Clear BD Mirror by:
      • Unmount the emulated USB device (clear BD Mirror).
      • Remount the USB device as /dev_usb000x/.
      • Remount the Blu-ray device as /dev_bdvd/.
      • Move the PS3_GAME folder located at the root of the USB drive back to its original game's folder.


    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.updatinggames"></a>Chap. 3.8 - Updating games <a style="text-decoration:none;" href="#chap3.updatinggames"></a></span>


    You have 3 available methods to update your games.
    • Let the PS3 check for new updates, download it and install it automatically when you launch the game from your XMB(tm). (You need internet access on your PS3)
    • Use multiMAN to check if there's an available update and select the one you want to download. (You need internet access on your PS3)
    • Download the update files manually from your computer using a web-browser or a specific application. (No internet access needed on your PS3)
    The first one is the official update method from the PS3, so I won't detail it. Just connect your PS3 to internet, launch your game and accept the update if prompted.


    Update a game using multiMAN's update function

    MultiMAN can check if your game have an update available on Sony's update server.

    Step 1. Verify that your PS3 have internet access. (XMB(tm)/Settings/network Settings)

    Step 2. Select the game you want to update and enter the game's sub-menu by pressing
    PS3_Square_16px.png
    , or
    PS3_Triangle_16px.png
    if you are using the XMMB layout.


    Step 3. Select the "► Update" menu and press
    PS3_Cross_16px.png

    If the internet connection is detected, it will prompt you that one or more updates are available and will ask you if you want to download only the latest or all the available versions.


    Step 4. Select yes to start the download. The files will be stored in this path on your internal HDD : /dev_hdd0/game/BLES80608/USRDIR/PKG/

    Step 5. When the download is completed, it will show you a screen with the path and filename and you will be prompted to quit to XMB(tm) right now.
    Select Yes and press
    PS3_Cross_16px.png
    .



    :!: If you don't exit multiMAN when prompted, the path containing the uploaded .pkg won't be set in the PS3 memory as a correct installable path and your .pkg won't be listed in the "★ Install Package Files".
    Use the File manager mode to manually move the downloaded .pkg files from the PKG folder to the root of your USB device, then you can use the Installation menu from XMB(tm).

    Step 6. On the XMB(tm), go to the "★ Install package files" menu, select your update file and press
    PS3_Cross_16px.png
    to install the game update.

    :!: Some games require that you install all the update in the released order, and other games only require the latest available update version only.
    To know if the game needs all the versions or not, you can launch the game with a working internet connection and accept the update process. It will show you the number of download needed. If it shows only one, then you need only the latest. You can then press
    PS3_Circle_16px.png
    to cancel the official update process.

    Update a game manually

    To update a game manually, you will need to verify if a game has an update, download it and install it from the "★ Install package files" menu on the XMB(tm).
    There are different websites and applications available to do that.

    Step 1. Select and download your update using your preferred method:

    Step 2. Place the downloaded .pkg file to the root of your USB device.

    Step 3. Connect the USB device to your PS3 and go the "★ Install package files" menu on your XMB(tm), select the update you want to install and press
    PS3_Cross_16px.png
    .



    Some application's screenshots:
    <table style="font-size: 80%;display:inline; border: 0px solid black;"><tr><td><div>Another New Update Software
    </div></td></tr></table><table style="font-size: 80%;display:inline; border: 0px solid black;"><tr><td><div>PS3 Game List
    </div></td></tr></table><table style="font-size: 80%;display:inline; border: 0px solid black;"><tr><td><div>PS3 Game List
    </div></td></tr></table>



    <span style="padding:10px;color:#2B465B;background-color:#E2E6E8;font-size:14pt;"><a name="chap3.games4gb"></a>Chap. 3.9 - Games with files bigger than 4GB <a style="text-decoration:none;" href="#chap3.games4gb"></a></span>

    Some games contain files bigger than 4GB, but you can't store these files on a drive formated as FAT32.
    To be able to transfer or dump a game to a FAT32 drive, the homebrew (Comgenie file Manager, Gaia Manager, multiMAN, etc.) are automatically splitting the big files into multiple 4GB files when copying or dumping a game to the external USB device. The split files are joined back automatically when copied from an external device to internal HDD.


    To play these games, you can either:
    • Reconstruct the split files by manually copying the entire game on internal HDD
    • Reconstruct the split files automatically on the internal HDD when launching the game from external (Game Cache Data).
    • If the big file is a Playstation Archive format (PSARC) you can extract the archive's content into multiple shorter files.

    :!: If you don't want to split the files, you can use the FTP server to transfer the game folder from your computer to internal HDD or use an external HDD with NTFS partition.

    <a name="chap3.games4gb.splitfiles"></a>Splitting files <a style="text-decoration:none;" href="#chap3.games4gb.splitfiles"></a>


    Games with big files are automatically split and reconstructed by multiMAN, but you can also use computer's applications to split or reconstruct the files.
    You can find few Windows applications to split and un-split game's files automatically on your computer to create a FAT32 compatible files version.
    download.gif
    Open split (java)
    download.gif
    split4G, developed by Dean, multiMAN's author. Allow .666xx and .xx.part file extensions.
    download.gif
    PS3spliter
    The split files will be renamed with extension .666xx, where xx is part number.

    :!: A game containing split files will have his folder's name renamed with a starting underscore, for example "_BLESxxxx - Gran Turismo 5", and will be shown in black and white in multiMAN.
    You can display these game's cover in color if you want by either deleting the underscore or setting an option in multiMAN:

    Step 1. Go to multiMAN's Settings column on the XMMB layout.

    Step 2. Set the "Poster and Cover Alteration" option to "Never".

    :!: If you remove the starting underscore from a game's folder containing split files, be sure to set multiMAN's option to verify the game's folder content before launching it.

    Step 1. Go to multiMAN's Settings column on the XMMB layout.

    Step 2. Set the "Verify USB Games" option to "Auto" or "Always".


    OpenSplit

    Open split is written in Java and is so multiplatform.

    Step 1. Place your game's folder on an NTFS partition (you can't have a big file on a FAT32 partition).

    Step 2. Download and extract Open split anywhere on your computer.


    Step 3. Double click on the OpenSplit v1.2.jar file to launch it.


    Step 4. Click on the 3rd button if you want to keep the original BIG or split files instead of deleting them after the process. (You usually don't want to keep them).

    Step 5. Click on the button "Split BIG files to .666xx" and select the game folder you need to split files from. For example "X:\games\BCES-00569 - GT5"

    Step 6. Wait until the process is complete and the application will rename the game folder with a starting underscore "X:\games\_BCES-00569 - GT5" if the game contains split files.

    Pro: The program automatically search for big files in all the folders and sub-folders. It Splits and reconstructs files.
    Cons: The program's window is very big and can't be resized, not a big problem though.

    Split4G

    Split4G is an application developed by multiMAN's author.
    It allows the split of files in two different formats:
    • <filename.ext>.666xx
    • <filename.ext>.xx.part

    Only .666xx is compatible with multiMAN.

    Step 1. place your game folder on an NTFS partition (you can't have a big file on a FAT32 partition).

    Step 2. Download and extract Split4G anywhere on your computer.


    Step 3. Launch Split4G.exe and click on the first input field. Select your game folder, for example For example "X:\games\BCES-00569 - GT5".

    Step 4. Click on the second input field and select the destination folder, for example "X:\games\".

    Step 5. Select the "666xx" format from the drop down menu and click on Start button.
    If you selected the destination folder where the original game folder is located, it will only create (add) the new split files. You will have to delete the big files manually.
    If you selected another folder, all the files will be copied to the new destination, so if you select your fat32 device as destination, the game will be copied directly with split files.

    Pro: Split4G can create/copy the game with split files directly to the FAT32 destination drive. You can select 666xx or xx.part files format.
    Cons: Split4G can't reconstruct split files to Big files. It doesn't delete the big files and doesn't add the underscore automatically when saved to the same folder? (please let me know, I currently don't have a game with big files on my HDD to test).


    PS3spliter

    I never used it. I'll add it to the tutorial after I try it, or if someone want to write this part.
    <a name="chap3.games4gb.reconstruct"></a>Manually reconstruct Split files <a style="text-decoration:none;" href="#chap3.games4gb.reconstruct"></a>


    To manually reconstruct a game with split files you only need to copy the game from your External USB device to the internal HDD.
    All split files will be reconstructed.

    Step 1. Select the game located on your USB device and enter the game's sub-menu by pressing
    PS3_Square_16px.png
    , or
    PS3_Triangle_16px.png
    if you are using the XMMB layout.


    Step 3. Select the "Backup / Copy" menu and press
    PS3_Cross_16px.png
    to start the transfer process.

    When asked if you want to copy to internal, select yes.




    <a name="chap3.games4gb.cachesplit"></a>Cached Split files <a style="text-decoration:none;" href="#chap3.games4gb.cachesplit"></a>


    :!: To cache split files automatically, you will need at least multiMAN v2.00.01, and either BDEMU v2 or any jailbreak dongle method with Hermes v4 payload.
    Caching split files will only work with a Hermes syscall8 payload, so remember that if you are using a custom firmware with an included payload (for example Waninkoko cfw3.55), then multiMAN will not load BDEMU v2 because you already have a payload in memory.
    If you are using such a cfw, re-install Kmeaw cfw or any other cfw not including a native payload.

    Step 1. Go to multiMAN's Settings column on the XMMB layout.

    Step 2. Set the "BD-ROM Emulator" option to "Hermes (Syscall8)".
    If you are not using BDEMU v2 you will only have "Unavailable" as a choice. If you are not using a Dongle, you need to install BDEMU v2 to use this functionality.

    Step 3. Set the "Verify USB Games" option set to "Always" or "Auto".
    This is used to verify is the game you are loading contains split files even if the game folder name doesn't start with an underscore _

    Step 4. :!: IMPORTANT : REBOOT your PS3 now :!:
    Your PS3 is currently running with a patched memory set to syscall36 since you launched multiMAN with BD-ROM Emulator set to "PSGroove (syscall36)".
    If you run multiMAN without switching the power OFF, then it will detect an already patched memory and won't apply the new Hermes payload patch.
    Switch the power off to clear the memory.

    Step 5. Reload multiMAN (now the PS3 memory will be patched with Hermes Syscall8)

    Step 6. Launch a game with split files and multiMAN will reconstruct and cache the split files into the internal HDD before mounting the game and will exit to XMB.
    The cache files will be stored in this folder: /dev_hdd0/game/BLES80608/USRDIR/game_cache/[TITLE_ID]/

    Info : You can store up to 10 reconstructed files per games.

    Step 7. Launch the game from the disc icon from the XMB, or from the ★ /app_home/PS3_GAME/

    Note that games with reconstructed files have a different compatibility than games fully stored on internal HDD.
    Some game only works from the shortcut while other games will only work from the disc icon with a PS3 Game disc in the drive.
    Some games don't work at all!
    Check the compatibility list to know if you can launch your game from external with cached file or if you need to place it on your internal HDD.



    Deleting Game Cache:

    The reconstructed files are deleted automatically when launching a game if there's no more space available on internal HDD.
    In that case another game's cached files will be deleted.
    If no other game's cached files can be deleted, a message will tell you that you don't have enough place on your internal HDD.


    You can also manually delete ALL cached files from all games:

    Step 1. Go to multiMAN's Settings column on the XMMB layout.

    Step 2. Select the "clear games cache" and press
    PS3_Cross_16px.png
    to delete all the reconstructed files stored in multiMAN cache.



    <a name="chap3.games4gb.psarc"></a>Extracting PSARC files <a style="text-decoration:none;" href="#chap3.games4gb.psarc"></a>


    If the big files have a .psarc file extension, then they are Playstation Archives files and can be extracted like a .zip or .rar.
    If the files have another file extension, use the split method.

    download.gif
    PSARC extractor.

    :!: This program require .Net framework 4.0

    Step 1. Download and extract PSARC extractor.

    Step 2. Search files bigger than 4GB from all your game's folders and sub-folders, and copy the files to the PSARC extractor folder.

    Step 3. Drag and drop the bigfile.PSARC into PSARC.exe
    Note: Sometime the program is not working. Maybe a bad Net framework version, or the file is not compatible.

    Step 4. When the process is complete, you will have a new folder named after the archive filename.
    Go into that folder and copy/move all the content into your game's folder, at the location of the bigfile, and delete the bigfile.PSARC
    (replace the big file with the extracted content, don't copy the created folder but only its content).

    Step 5. Place your game on a FAT32 USB device and load the game with multiMAN.



    :!: Some games request the ".PSARC" file instead of the file's content. (for example to install the game data to HDD on the first launch).
    If it's the case, you can try to place the game with all the big files on internal first, let the game install the game's data when launching it for the first time, then delete the game from your internal HDD and use the game with its big files replaced by the extracted archive on your external USB device.



 

zuec

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Thanks for the awesome tutorial Cyan.

I have a PS3 Fat with a broken Blu-Ray drive. Is there a way out there to get the BD-Mirror method to work? some manual copying of files or something else?
 

teenprogramming

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Could somebody explain why I keep getting a 80010009 when attempting to run Gran Turismo 5 from the PS3 hard drive with MultiMAN? I have a 3.55 custom firmware PS3, and do not have a bluetooth headset, which the error code is associated with.
 

SamAsh07

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Cyan said:
Whoa, I'm really happy that Dean posted that message
biggrin.gif


I'll go thank him on psx scene too.


He just released v02.00.02 too.
more work for me haha
wink.gif
Well, you deserve it pal, seriously speaking, your guide is the first one I've ever seen that detailed in my online days, I know it's like the Great Wall (Of Text) Of China loool. But it's brilliant-o
biggrin.gif
 

Annieone23

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my two favorite scene sites growing closer together every day haha ;]

this is the most amazing guide I have ever seen on here, and I have seen some amazing guides on here before and during this competition.

i am so glad Dean mentioned it on psx-scene haha. that website is great, but too chaotic and noob-unfriendly.

only on GBATEMP do you get amazing community support and inclusion like this!
biggrin.gif
 

totalnoob617

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wow thats is an awesome job,great guide,thanks
i just have a few questions

1)can you only play .mkv file off of an ntfs partition? or can you play avchd,bdmv,bdm, files off of it too?
i was also wondering,(since i never used a blu-ray disc backup before),can MM play blu-ray movie disc backups that contain the movie and the disc menu?or can it only play the movie without the blu-ray disc menu intact?
and if i want to launch a blu-ray movie backup with the movie and the disc menu would it use showtime?or some other method?because i thought that MM could play blu-ray back ups before showtime was integrated into it?how would i do that,and could you please make a tut for playing blu-ray movie backup,specifically ones with the disc menu?or add a section for that to this tutorial?

2)say i have a 2tb external HDD ,can i have 2 partitions ,1 for games in fat32 ,and 1 for movies in ntfs, and have multiman see both partitions?or even better can i use a usb hub and have two drives connected, 1 fat32, and 1 ntfs, and have multiman see both drives?or could i just use the another usb port on the ps3 itself to plug the other drive in,since i have 4 usb on my ps3 ,and and have MM see both drives?

3)so about the new .01 version and split files,does it just copy the over 4gb split files to the internal and recombine them on the internal and then leave the rest of the game files on the external,in all cases?(i mean i take it cant read the split files and cache them as your playing the game,it needs to be done before you launch the game for all games right? )
and does it COPY them to the internal ,or MOVE them to the internal?i ask because i am wondering where it is being called a cache ,should the files over 4gigs be left on the internal ,or do you think it could be feasable to say,keep a copy of the split files on the external,then delete the cached ones after your done playing and then re cache each time you launch the game,about how long would it take to do it that way?obviously it would be different for each game but approximately how long do you think?

the other option would be to delete the split files off of the external after they are cached to the internal and keep the ones on the internal,which would use more internal space,when you do the tut for running games from split from external,might be a good idea to include a how to delete the split files from the external after they are cached,like is there a option in MM that does it automatically,like it there is for deleting the internal cached files?,or do we need to do it manually with the file browser?,i see you already told us how to delete the internal cached files,and i am assuming that it deletes the cached files for each game individually and not all the games at once right?


4)also i never knew that the installed game data could be stored on external,is that a new feature only added in ver.01?and how do we use it?for both games we are installing for the first time and for games that we have already installed the game data for to the internal,how can we move it to the external,or can we?or do we need to just delete it and reinstall it to
the external?

EDIT:also do you or anyone know how to tell if a blu-ray movie backup contains the movie and the blu-ray disc menu,or just the movie?and which file formats or containers can support the menu?like .bdmv only, .mkv only or .achd only,or iso only? or can all of them be used for blu-ray backups with the movie and the disc menu?which ones?

same for dvd can MM ply dvd backups with menus or just movies? and what formats support the menu?how do we tell if a movie backup file has a menu?,for,blu-ray?,and for dvd?
 

prowler

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I have a question for if I get a PS3.

If I have a 8GB USB and a 500GB external hard drive, do I just need to 8GB to install the package files (and other stuff like emulators) and then swap to using the 500GB for games?

Also does it read partitions? I have three partitions ATM (NTFS, NTFS, WBFS).
I'm would format the first NTFS partition as FAT32 for games, use the second partition for videos to play on the PS3 and then other storage and WBFS is self explanatory.

Thanks for the guide Cyan, I wouldn't have a clue otherwise.
 

Annieone23

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for your first question prowler, yes. once the package file (be it for multiman or an emulator or whatever) is installed you can remove the usb stick and plug in another usb etc etc.

In fact the package file manager really isnt picky at all, and I frequently have movies and music on my usb stick (for watching on my ps3) along with my package files and have no problem switching between them in the same ps3 session.
 

Cyan

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@Prowler:
You can use either your 8GB or your 500GB to install the .pkg packages (it's like Wad files for the wii), once installed it's fully extracted on the internal HDD.
Just place the package on the root of your FAT32 USB device (the PS3 only has FAT file system natively) for them to be listed in the packages installation menu.

There's a hack (automatic or manual) to add paths for installable .pkg, it's better to have a /pkg/ folder on the drive instead of all the pkg files at the root
wink.gif

Though, it includes the vFlash modification.


multiMAN doesn't read partitions, it's reading the first FAT32 partition it finds.
About the NTFS, I'm not sure yet (I still haven't tried), but I think it read the one set as primary+Active only.

I've read on another forum that users had difficulties to get the ntfs partition recognized on their HDD with both FAT32+NTFS, but I think it has nothing to do with the partition number or type, it's just that the NTFS driver is still new and not compatible with all drives.

@Opium2k:
I already planned to post links to spiffy360 for the themes repository.
Thank you for allowing me to use your videos, I'll be sure to include some in the tutorial
smile.gif


@totalnoob:

Note that I still haven't tried NTFS partition myself, I hope I won't say too many mistakes, I'll try ntfs myself before writing the multimedia chapter.

1)
Q. can you only play .mkv file off of an ntfs partition? or can you play avchd,bdmv,bdm, files off of it too?
A. You can play single files from the nfts partition, the file is cached into the internal HDD (there is a 2GB cache/temporary partition used by PS3. /dev_hdd1/).
once cached, ShowTime is launched to play the compatible file. (mkv, avi, etc.)

I think Showtime is not compatible with bdmv (I'll have to verify), but instead multiMAN is mounting the AVCHD/BDMV folder in memory and reboot to XMB to let you play the movie from the "video" column as if you installed it the official way on a non hacked PS3.
Once on the XMB, only the FAT32 and the internal partition are read. The PS3 can't read NTFS natively so it can't access files from here, being to read it or to cache it to dev_hdd1.

Q. i was also wondering,(since i never used a blu-ray disc backup before),can MM play blu-ray movie disc backups that contain the movie and the disc menu?or can it only play the movie without the blu-ray disc menu intact?
A. I have no idea at all. I don't own any blu-ray either
frown.gif

I won't be able to write that part of the tutorial, if anyone want to help he is welcome.
multiMAN is not playing the bluray movie backup nor mounting it as a bluray disc, it convert BDMV folder to AVCHD file structure. I don't know AVCHD format, I'll have to use multiAVCHD first before writing that tutorial part
tongue.gif

multiMAN can only convert BDMV to AVCHD, not BD-J (java interactive)


Q. and if i want to launch a blu-ray movie backup with the movie and the disc menu would it use showtime?or some other method?because i thought that MM could play blu-ray back ups before showtime was integrated into it?how would i do that,and could you please make a tut for playing blu-ray movie backup,specifically ones with the disc menu?or add a section for that to this tutorial?
A. multiMAN is not playing blu-ray movie at all, as said above it only convert it to AVCHD structure and reboot exit to XMB. then access the movie from the "Video/AVCHD" menu. Don't try to load the movie from the Disc icon under the Games column.

2)
Q. say i have a 2tb external HDD ,can i have 2 partitions ,1 for games in fat32 ,and 1 for movies in ntfs, and have multiman see both partitions?or even better can i use a usb hub and have two drives connected, 1 fat32, and 1 ntfs, and have multiman see both drives?or could i just use the another usb port on the ps3 itself to plug the other drive in,since i have 4 usb on my ps3 ,and and have MM see both drives?
It can only see 1 drive/partition at a time, and either FAT32 OR NTFS. the "PFS driver" menu is used to switch between the partition format to read.
I didn't try to plug multiple FAT32 device though.

3)
Q. so about the new .01 version and split files,does it just copy the over 4gb split files to the internal and recombine them on the internal and then leave the rest of the game files on the external,in all cases?(i mean i take it cant read the split files and cache them as your playing the game,it needs to be done before you launch the game for all games right? )
A. That's right. The split files are reconstructed (up to 10 reconstructed files PER games). the reconstruction is done one time as long as you still have the files on your internal HDD.


Q. and does it COPY them to the internal ,or MOVE them to the internal?i ask because i am wondering where it is being called a cache ,
A. It's copied, as the reconstructed/cached files can be deleted without notice by multiMAN, it needs the original split files to re-cache them.

Q. should the files over 4gigs be left on the internal ,or do you think it could be feasable to say,keep a copy of the split files on the external,then delete the cached ones after your done playing and then re cache each time you launch the game,
A. You can clean the cached files manually (there's a menu to clean the cache), or you can keep them and let multiMAN delete files if needed while playing a new game.
If you are short on free space on your internal HDD, another game's reconstructed files will be deleted automatically.
If you don't have another game's reconstructed files to be deleted you will be warn that the file can't be cached.

Q. about how long would it take to do it that way?obviously it would be different for each game but approximately how long do you think?
A. I think it took 7min to copy a 5GB game from internal to external last time I used to copy game function.
it should be the same from external to internal, it all depend on the size of the file you need to reconstruct and the HDD speed.


4)
Q. also i never knew that the installed game data could be stored on external,is that a new feature only added in ver.01?
A. It's a new feature, added in multiMAN v02.00.02 (other manager have it since few month but only one game needs it, it wasn't a major required feature)

Q. and how do we use it?
A. First, you require BDEMU v2 with Hermes syscal8.
be sure to be on a cfw with hermes or a cfw without payload (kmeaw, wutangrza, mfw) so you can install BDEMUv2
Go to multiMAN settings on the XMMB layout and set "bdrom emulation" to hermes. power off your PS3 and reboot PS3 (don't skip the reboot).

Then, in the game's sub-menu, check "ext game data" and launch the game.
The PS3 will have all internal /dev_hdd0/game/ access redirected to external hdd, all the other application and menu will be "greyed out" because they can't be found anymore.
This is totally normal. you can't launch multiMAN either. you can only play the current loaded game.

All the installed game data will be stored on the external HDD.
ONLY medal of Honor need it. Don't use it for other games (except if you want to try).

Reboot the PS3 to clean the redirection memory and get back access to everything.

Q. for both games we are installing for the first time and for games that we have already installed the game data for to the internal,how can we move it to the external,or can we?or do we need to just delete it and reinstall it to the external?
A. You don't move the data, and you don't need to delete the data from the internal (but it should be better) as it won't be used.
All the data will be reinstalled on the external.

5)
Q. also do you or anyone know how to tell if a blu-ray movie backup contains the movie and the blu-ray disc menu,or just the movie?and which file formats or containers can support the menu?like .bdmv only, .mkv only or .achd only,or iso only? or can all of them be used for blu-ray backups with the movie and the disc menu?which ones?
A. I don't know, I'll let the other users answer that.

Q. same for dvd can MM ply dvd backups with menus or just movies? and what formats support the menu?how do we tell if a movie backup file has a menu?,for,blu-ray?,and for dvd?
A. it doesn't play them, it only mount the DVD backup in memory and return to XMB.
insert any DVD disc in your drive, and launch the DVD as you would do with your original movie disc. (in the movie column).
I think it will load it fully, with all the menus.
 

totalnoob617

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thanks ,for the answers so far cyan,
all i am really wanting to do is buy some new hdd's and want to know the best combo to ut for my $
and what iw ould ideally like to do is have 2 2 tb hdd conected at once to my p3s ,1 fat32 for games,and 1 ntfs for blu ray backups with the menu ,
ive asked everywhere and nobody seems to know if blu ray back ups with a menu are possible or what formay they would be in or what they would look like,but i think you hinted they might be in bd-j format?
if it is not possible with MM i wonder if it would be able to work with the new cobra dongle, since it keeps touting this "plays .iso file backup"feature ,it says it can play blu-ray backups in iso format i think,im not sure why that would be bennificial,but it says it is a worlds first feature,like it says the ability to play game backups from .iso format is a world first too,
i am wondering why storing our ps3 games and movies in .iso format is such a big deal,whats the difference
i hope that the dongles "worlds first implementation features"get integrated to a public payload or cfw
and that dean makes a version of MM that can use these new features ,so we dont have to use the cobra manager
 

Cyan

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I've finished editing the previous post to answer all your questions.
Sorry, I don't have answer to everything, I don't own any bluray movie, and don't have a bluray drive on my computer to dump one even if I bought a movie.

I think there are both "bluray movie with menu" and "bluray movie with menu+Java interactive menu"

Now, I don't know if multiMAN also convert the bluray menu to AVCHD menus.
His other application (multiAVCHD) convert and can create menus, but they are user made menu, not the official one from the backup movie:

Code:
- XMB style MENU: up-to 252 scrollable titles (similar to Playstation3 cross-media-bar XMB)
- SLIDE MENU: up-to 252 scrollable titles (similar to Apple iTunes)
- CAROUSEL MENU: up-to 252 scrollable titles

- TITLE-LIST MENU: 21 pages x 12 titles
- NO MENU: 252 directly selectable titles during playback
- POP-UP MENU for each title

http://multiavchd.deanbg.com/
 

Cyan

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I didn't think about an offline guide, maybe when it will be more complete.

Same as other forums asking to copy the guide in its actual form, it's not complete (even it it already cover almost all the game management) and I'm still changing things so I don't want to have a lot of different versions or websites to maintain, or having users using old guide while the new one is available.
 

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Hi Cyan,

I came across another website that has the same user guide as yours.

Are you also part of that website or maybe you authorised it's publication?

If not I thought you might want to know about it.

The link is :-

-removed-
Thanks
smile.gif
 

squall23

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Cyan, thanks for your help on the other thread. Now I have a question about Showtime. Once I activate the NTFS driver, will I be able to play my .mkv files in Showtime from multiman? Or do I have to do anything else for that to work?
 

mechadylan

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This is simply put the best guide ever on anything. Never mind winning the tutorial competition, this should be a template! All praise aside though, will there be information on the built in SNES emulator? I really could have used it a couple of hours ago.
tongue.gif
I managed to find a SNES cover pack (700 total) in the form of a .pkg that installs in the BLES80608 folder (there's even an NES cover pack with .jpgs that have been resized for multiMAN.) I'd post the link here, but I'm not sure if it's "kosher."
 

Cyan

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NitroG said:
Hi Cyan,

I came across another website that has the same user guide as yours.

Are you also part of that website or maybe you authorised it's publication?

If not I thought you might want to know about it.

The link is :-

-removed, they are sharing game's links-
Thank you for the report.

I didn't allow them to use it.
It's a good thing I added all the "gbatemp network" icons to my screenshot.

They even deleted my name and "FOR GBATEMP.NET"
ohnoes.png

They don't even have the guts to keep the sources and at least "ask" like I wrote in the guide.
but they left informations about the gbatemp tutorial competition
nyanya.gif

They removed some applications download links, removed the anchor tags, they even removed complete tutorial parts ! it's less helpfull than the one here ... are they really helping their users ?
if you want to copy, at least do it right.

up to now, 3 websites asked for it, but I said to them that it's not completed yet and I wouldn't want to maintain multiple websites myself or have different versions all over the web.
I would like to add more things to the guide before allowing other website to use it.
OR at least that they explain to their users that the version they have is not the final one and that they give a link to the one I maintain here.
I've said that to one of the websites who asked me, but the admin didn't do it (yet?).

I know I don't write it fast enough, but I have freetime only on weekends.


squall23 said:
Cyan, thanks for your help on the other thread. Now I have a question about Showtime. Once I activate the NTFS driver, will I be able to play my .mkv files in Showtime from multiman? Or do I have to do anything else for that to work?You can use the included showtime by loading the file (.mkv or another one) from multiman. It will cache the file to internal and launch the ShowTime mod.
To exit this showtime, don't use the PS button->exit, but use the right-left exit icon to go back to multiMAN.


QUOTE(mechadylan @ May 28 2011, 08:51 AM)
This is simply put the best guide ever on anything. Never mind winning the tutorial competition, this should be a template! All praise aside though, will there be information on the built in SNES emulator? I really could have used it a couple of hours ago.
tongue.gif
I managed to find a SNES cover pack (700 total) in the form of a .pkg that installs in the BLES80608 folder (there's even an NES cover pack with .jpgs that have been resized for multiMAN.) I'd post the link here, but I'm not sure if it's "kosher."
I didn't have time this week to follow the emulations integration.
I'll read the posts they made on psx-scene.
I'll try to cover that too if it's integrated. it's just that I still haven't completed the features of the 2.00.00, so I don't know when I'll cover that
tongue.gif
 

NitroG

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Aren't they going to remove it or at least mention where they are getting it from?

As of now, the administrator is just posting the guide as if he is the one making the Tutorial.
 

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