So I've been tampering with Mario Kart 8's parameter files, and found that the AI for this game is much easier to edit than Mario Kart Wii's. This inspired me to make this mod, which improves the game's AI in all CC modes. Also, as of version 2.0, the reverse rubberbanding has been eliminated!
What does it do?
It buffs the AI difficulty on all settings, and adds an Extra Hard Mode! Expert Mode will activate if you select 150cc, Mirror or 200cc (different Expert AI)
Other tweaks
The accuracy of the AI items has been improved. Now they will almost always land a perfect shot at the Hard difficulty.
The AI will always Rocket Start on Hard Mode.
The AI will always land tricks in Hard mode.\
The 200cc AI has been tweaked, they no longer bump into walls or fall off in "Hard" mode. This is apparent in courses such as SNES Rainbow Road and DS Tick Tock Clock.
Download Link
http://www.mediafire.com/file/e1x21z80wiysz0g/Mario_Kart_AI_mod_v2.1.zip
How to install
To install the mod, extract the files and place them in the vol/content/race_common/ai folder in Cafiine. You'll need to restart the game to see the changes take effect when you load them for the first time.
What does it do?
It buffs the AI difficulty on all settings, and adds an Extra Hard Mode! Expert Mode will activate if you select 150cc, Mirror or 200cc (different Expert AI)
Other tweaks
The accuracy of the AI items has been improved. Now they will almost always land a perfect shot at the Hard difficulty.
The AI will always Rocket Start on Hard Mode.
The AI will always land tricks in Hard mode.\
The 200cc AI has been tweaked, they no longer bump into walls or fall off in "Hard" mode. This is apparent in courses such as SNES Rainbow Road and DS Tick Tock Clock.
Download Link
http://www.mediafire.com/file/e1x21z80wiysz0g/Mario_Kart_AI_mod_v2.1.zip
How to install
To install the mod, extract the files and place them in the vol/content/race_common/ai folder in Cafiine. You'll need to restart the game to see the changes take effect when you load them for the first time.
Last edited by memoryman3,