I think a second reason for a remake, rather than appealing to nostalgia of people who played the original, is to provide (make available for purchase) a game that has proved to be good and has a good reputation, so people who didn't play the original may play some form of the game.
I never played the 3DS version nor I intend to buy it. But, had I never played Ocarina of Time, I would have a great experience in the handheld version. When and if I buy a Wii U or one backwards-compatible successor, I'd like to try Wind Waker, since I never touched that game and Zelda games are (at least the four I've played) very good.
About the Majora Mask remake: I really enjoyed the N64 version. However, I don't think I would buy it for 3DS, but I'd surely recommend the remake (unless it's buggy or doesn't do justice to the original someway) to those who have never played it. Said that, I'd rather see resources invested in a new game, but I understand the fans who want remakes of their favorite games and Nintendo's (and other companies) option in doing them.
About prices: in an environment of free competition, there's no such thing as fair price for an entertainment product. Nintendo sells their games for the price they want. Consumers will agree or disagree with their wallets.
I never played the 3DS version nor I intend to buy it. But, had I never played Ocarina of Time, I would have a great experience in the handheld version. When and if I buy a Wii U or one backwards-compatible successor, I'd like to try Wind Waker, since I never touched that game and Zelda games are (at least the four I've played) very good.
About the Majora Mask remake: I really enjoyed the N64 version. However, I don't think I would buy it for 3DS, but I'd surely recommend the remake (unless it's buggy or doesn't do justice to the original someway) to those who have never played it. Said that, I'd rather see resources invested in a new game, but I understand the fans who want remakes of their favorite games and Nintendo's (and other companies) option in doing them.
About prices: in an environment of free competition, there's no such thing as fair price for an entertainment product. Nintendo sells their games for the price they want. Consumers will agree or disagree with their wallets.