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jEnesisDS v0.4 released
New Genesis/Mega Drive emulator for DS
Lordus has released a new Genesis/Mega Drive emulator for the Nintendo DS. Apparently compatibility and speed in this version is very impressive, but just like PicoDrive DS, there is no sound emulation yet.
Lordus said:"jEnesisDS" is a Sega MegaDrive/Genesis Emulator for the Nintendo DS.
It started as a port of my Java Genesis/32X emulator jEnesis. By now, the code has been
completely rewritten and many parts (CPU core, parts of GPU) are written in ARM assembler.
It didnt quite want to release it yet, but decided to do so entering it in the GBAX competition.
There is no sound emulation yet, just some code to fake the Z80 and make more games boot.
Unfortunately this can affect some games, that use the Z80 for timing, but should be O.K for most
games.Change log:Lordusv0.4 * Initial Preview Release
- Custom ARM asm Motorola68000 CPU core
- Hardware and Software renderer (this release defaults to the HW renderer and the SW renderer can not yet been choosen through the settings.
- VDP emulation with all DMA modes
- Horizontal & Vertical Interrupts
- Support for PAL/NTSC and all country codes (all games will run at 60Hz though)
- .smd, .bin & .gen support
- partial SRAM save/load support (doesnt work for all games yet)
- Line based renderer
- Scroll Layers A+B & Window rendering with priorities (horizontal Windows arenot emulated in the HW renderer yet)
Thanks to hadrian for the heads up.