Thought I'd bring up this discussion as I have several Wiimotes just collecting dust next to my Wii U. Perhaps understandably so because Nintendo has struggled to make the Wii U GamePad relevant so the push is to make that the prominent style of play as opposed to continuing the tradition of motion controls à la Wii.
I'd say it's safe to assume motion gaming peaked in 2009-2011 with the introduction of MotionPlus to the release of Skyward Sword for the Wii, which is arguably the best show of motion gaming to date, even though the controls weren't perfect in that game. Sony released the PS Move during that time for the PS3 as well.
Apart from select titles such as Pikmin 3, Mario Kart 8 and maybe Wii Sports Club, there's almost no Wii U game that takes proper advantage of motion controls. Even in such games the option is there because that's what fans expect to have from the older Wii games (e.g. Mario Kart Wii). Playing Hyrule Warriors with a Wiimote and Nunchuk just feels out place.
What do you think... are we done with motion gaming and Wiimotes are destined to collect more dust as we move forward, or will Nintendo perhaps keep making games with motion controls?
I'd say it's safe to assume motion gaming peaked in 2009-2011 with the introduction of MotionPlus to the release of Skyward Sword for the Wii, which is arguably the best show of motion gaming to date, even though the controls weren't perfect in that game. Sony released the PS Move during that time for the PS3 as well.
Apart from select titles such as Pikmin 3, Mario Kart 8 and maybe Wii Sports Club, there's almost no Wii U game that takes proper advantage of motion controls. Even in such games the option is there because that's what fans expect to have from the older Wii games (e.g. Mario Kart Wii). Playing Hyrule Warriors with a Wiimote and Nunchuk just feels out place.
What do you think... are we done with motion gaming and Wiimotes are destined to collect more dust as we move forward, or will Nintendo perhaps keep making games with motion controls?