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So with the recent events involving "Big N" and the TASes I came up with an idea: on the fly ROM patching with a FPGA.
What I would like to know is how fast would you need to change the data when the GBA reads the game cart, as that makes or breaks this.
What I would like to know is how fast would you need to change the data when the GBA reads the game cart, as that makes or breaks this.