I was bored and started making the rule of three
Information
1. SD de 2GB are 14,786 Blocks (7,664 used + 7,122 available)
2. 2 GB are 2,048 MB
Operation = 14,786 / 2,048 = 7.22 Blocks an MegaByte
Once resolved a question comes another.
Now I wonder how can a NES game may have almost 8 times the size of the NES Classic GBA/GBC version?
Zelda II: The Adventure of Link "SNES Version in 3DS" 64 Blocks / "GBA's ROMs" 1 MB
Legend of Zelda "SNES Version in 3DS" 49 Blocks / "GBA's ROM" 1 MB
Legend of Zelda, The Link's Awakening DX "GBC Version in 3DS" 50 Blocks / GBC's Rom 1 MB
This left me a little surprised.