Hardware I want to know the equivalence between blocks and Bytes and...

Xmortal

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I want to know the equivalence between blocks and Bytes and if any of the games listed with its current size in blocks.

This is to see if it's worth buying digital games or continue with the physical.
 

Shubshub

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Birdman on Nintendolife said:
8 blocks = 1 MB, so you can use that to translate between the two units.
If you're worried about running out of space on your Wii or 3DS, unless you have a large amount of music or photos on one of them, you shouldn't have to worry about running out of space on either of them anytime soon.
 

Xmortal

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I was bored and started making the rule of three

Information
1. SD de 2GB are 14,786 Blocks (7,664 used + 7,122 available)
2. 2 GB are 2,048 MB

Operation = 14,786 / 2,048 = 7.22 Blocks an MegaByte

Once resolved a question comes another.

Now I wonder how can a NES game may have almost 8 times the size of the NES Classic GBA/GBC version?

Zelda II: The Adventure of Link "SNES Version in 3DS" 64 Blocks / "GBA's ROMs" 1 MB
Legend of Zelda "SNES Version in 3DS" 49 Blocks / "GBA's ROM" 1 MB
Legend of Zelda, The Link's Awakening DX "GBC Version in 3DS" 50 Blocks / GBC's Rom 1 MB

This left me a little surprised.
 

Snailface

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I was bored and started making the rule of three

Information
1. SD de 2GB are 14,786 Blocks (7,664 used + 7,122 available)
2. 2 GB are 2,048 MB

Operation = 14,786 / 2,048 = 7.22 Blocks an MegaByte

Once resolved a question comes another.

Now I wonder how can a NES game may have almost 8 times the size of the NES Classic GBA/GBC version?

Zelda II: The Adventure of Link "SNES Version in 3DS" 64 Blocks / "GBA's ROMs" 1 MB
Legend of Zelda "SNES Version in 3DS" 49 Blocks / "GBA's ROM" 1 MB
Legend of Zelda, The Link's Awakening DX "GBC Version in 3DS" 50 Blocks / GBC's Rom 1 MB

This left me a little surprised.
They bundle the emulator with each game. Probably for AP reasons.
 

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