Status
Not open for further replies.

How to play your GameCube games from SD or USB using DIOS-MIOS (Lite)

Clarification:
DML ONLY works from SD Card/SDHC Card, nothing else, no USB. There won't be a USB version someday.
So Yeah, this "Clarification" is incorrect, crediar was able to do it :D


What you'll need:
  • IF YOU WANT TO PLAY FROM SD
  • The Latest DIOS-MIOS (Lite) package from here (older versions here).
  • DML WAD Creator (for older versions)
  • IF YOU WANT TO PLAY FROM USB
  • FOR DML and DIOS-MIOS
  • GameCube ISO Compress, fstfix, DiscEX or GCReEX (your choice, read below first and decide what you want to use)
  • A WAD Manager (for example WAD Manager 1.7)
  • A SD Card or a USB Device (D'OH!)
  • Gamecube Controller and Memory Card
How to:
  1. If you have downloaded the newer version go to step 6, if you picked the older ones follow this.
  2. Extract the DML package in a folder with the same name as the package (for example DMLr13 for DMLr13.zip). If there is just a iosmodule.elf of the latest DML available then copy it into a new DML folder and rename it to DML.elf.
  3. If you already have a RVL-mios-v10.wad, copy it into the DML folder. Then the creator don't need to download the file.
  4. Extract the DML WAD Creator into the DML folder. Then run the "create_wad.bat" and type "DML" to create the DML wad, if you don't have the RVL-mios-v10.wad it will be downloaded.
  5. If the DML WAD Creator asks you which version you want to build type it in like '13' for DMLr13.
  6. Now let's convert some gamecube games! If you downloaded the new DML versions or DIOS-MIOS just start reading here.
  7. You'll need the gamecube games in iso or gcm format.
  8. If you want to use DiscEX and downloaded the older DML versions, the DiscEX files needs to be in the same folder as the DML WAD creator. Just open the WAD Creator, type "C" to enter the convert menu, drag and drop the game into it and say if you want to compress it or not. If you use the newer DML versions or DIOS-MIOS, open up a command prompt and enter "DiscEX -c gamename.iso" if you want compression, replace "gamename" with the name of your iso file. If you dont want compression just drag and drop the iso file into the DiscEX.exe. Mostly compression will work fine, some games need to stay uncompressed, see here.
  9. You can also use Gamecube ISO Compressor for the job, easiest way is there to just drag and drop your ISO file into the Compressor exe file. You can also just double click the exe file to see which options you can also use to compress the ISO files, they are more modes in it.
  10. If you have downloaded the new DML versions, you can also use GCReEx, there you can use "GCReEx.exe -x game.iso", this will create no new ISO file but a folder which contains the extracted files, this way saves most space on the sd card.
  11. There is also the possiblity to use fstfix instead to compress the games, use it like "fstfix game.iso" or "fstfix game.iso t" and drag and drop the resulting new iso in DiscEX. DiscEX will may stop at a certain percentage to copy the game, it will may also say the game is underdumped/overdumped. Both things come because the image haven't got the orignal size anymore, so you can ignore these messages.
  12. After using one of the above ways to convert your games, copy the newly created folder of the tool to sd:/games if you want to play from SD and to usb:/games if you want to play from USB.
On your Wii:
  1. Install the DML/DIOS-MIOS WAD with a WAD Manager, this will overwrite the current MIOS/cMIOS. Retail gamecube discs will still work since DMLr19. If you had a cMIOS installed before to play disc backups it wont be possible anymore until you re-install the cMIOS which will overwrite DML.
  2. You can play the games either with DIOS-MIOS Booter, NeoGamma, postLoader4, Wiiflow, USB Loader GX or Configurable USB Loader. Make sure you have a disc inserted, otherwise your Wii will simply reset if you try to play a game.
  3. The easiest one is DIOS-MIOS Booter, it works with all DML and DIOS-MIOS versions, just start it, select the game you want, set new options with the B button if you want, and launch the game.
  4. To boot games using Wiiflow switch the coverflow mode to the gameube coverflow mode by pressing the icon down-right near the home icon a few times until you see the games. You can also download covers for them in the settings, it's the gear icon down-left. Wiiflow also supports all DML and DIOS-MIOS versions with all options.
  5. To boot games using postLoader just press home to enter the menu, select "Switch to Game mode". In game mode just press up on the wiimote to enter the DML menu or press home, select "Game options" and then "Show DML menu". Then select the game you want to play.
  6. For USB Loader GX you just need to go to the display icon and select display gamecube games too, then you can set options in the menu and play them.
  7. In Configurable USB Loader they are just displayed together with the other wii games, there you can also set the options and launch them.
  8. The other ways described now are currently not optimized for the new DML versions, doesnt work with DIOS-MIOS and my not work properly.
  9. To boot games using NeoGamma go down to "Load Games from: " and select "Load GC Games via DML". Then go up and press A to search games. Select the game you want to play and press A to start it. NeoGamma doesnt have options to set for DML because its made for old DML versions.
  10. If you want to remove DML/DIOS-MIOS again either reinstall a cMIOS or the RVL-mios-v10.wad. If DML doesn't work for you make sure you have a clean BC, to get it run the "create_wad.bat" in the DML wad creator package again and type "BC". Then just install the RVL-BC-v6.wad on your wii and try it again.
Recommendations:
  • Format your SD Card to FAT16/FAT32 with 64KB cluster size to increase game speed
  • If you want to use DIOS-MIOS format it to FAT32 with 32KB cluster size, also make the FAT32 the first one, primary and active
  • If you want to use DML r21 I suggest the debug version since the regular version got small problems. Delete the DML.elf, rename the DMLdebug.elf to DML.elf and then create a new wad with it.
  • If you have a problem you can try to rename/delete the "saves" folder on your sd card to everything you want, that can may fix it.
  • Crediar created a small FAQ here that might help you as well with some general questions.
If you want to know game compatility check out the compatility list here:
http://wiki.gbatemp....patibility_List
http://crediar.no-ip.com/gc/
Don't forget to add the games you play to the list if they are missing ;)

That's it! If you have questions just ask here. Have fun playing your gamecube games from SD! :)
 

Dartinho

Active Member
Newcomer
Joined
Aug 26, 2011
Messages
34
Trophies
0
Age
32
XP
181
Country
Brazil
DML is much more straight forward than Swiss, in my opinion anyways.
Thanks for answering. =)

Can anybody tell me if this is a better method to play GameCube backups than using Swiss to play through Wiikey SD (SD Gecko)?

There are some games that don't work on Swiss, others that have some annoying bugs (like the map bug on Zelda: Wind Waker) then I was hoping this DML method could be a better option, with more functional games and less bugs.

I'm asking because I'm kind of a newbie when it comes to Wii hacking and it'll be difficult to me to go back to Swiss if I have to reinstall everything again after I try DML.
I think DML actually has better compatibility now. At least the the Wind Waker bug got fixed. The only thing that comes to mind that Swiss goes better is being able to switch disks on multi-disk games while playing. (Not that I have a whole LOT of experience with Swiss or anything but DML seems to work quite well.)

There's a compatibility Wiki here http://code.google.c...wiki/GameIssues but it looks like there's only two games that simply don't work at all on the list. There's also a number that have minor audio issues due to audio streaming stuff but I think that's the same case with Swiss.

So DML can't change discs yet? Or it just can't switch disks when it's a multi-disk image? Anyway, this is not a major problem to me because I could use some workaround to change disks, like transferring my saves to Dolphin (GC emulator for PC), changing disks there and then transferring saves back to my memory card. I had to do this when I was playing Metal Gear Solid: Twin Snakes on Swiss anyway. Annoying, but at least it worked.

It's good to know that some bugs are fixed. I would like to know from somebody who has already beaten Wind Waker if game freezes after the ending on DML too just like did when I was playing on Swiss. I couldn't start my "New Game+" because of this. The ending credits were all slow and then black screen. ):

Anyway, thanks for your answer too. Guess I'll try DML.
 

Maxternal

Peanut Gallery Spokesman
Member
Joined
Nov 15, 2011
Messages
5,210
Trophies
0
Age
40
Location
Deep in GBAtemp addiction
Website
gbadev.googlecode.com
XP
1,709
Country
So DML can't change discs yet? Or it just can't switch disks when it's a multi-disk image? Anyway, this is not a major problem to me because I could use some workaround to change disks, like transferring my saves to Dolphin (GC emulator for PC), changing disks there and then transferring saves back to my memory card. I had to do this when I was playing Metal Gear Solid: Twin Snakes on Swiss anyway. Annoying, but at least it worked.
I would think switching from disk 1 to disk 2 would just be a matter of saving, restarting, and loading the second disk directly.
As for the multi disk images, a lot of backup loaders will rip and separate out the disk images on the disk for you.
 

Dartinho

Active Member
Newcomer
Joined
Aug 26, 2011
Messages
34
Trophies
0
Age
32
XP
181
Country
Brazil
Yey! Just installed DML. Everything worked fine, had no problems at all. Already tested Wind Waker and the ending credits were just fine too. No black screen either, I'll finally be able to play New Game+. =D

Thank you guys. You all rock.
 

demon33

Well-Known Member
Member
Joined
Jan 21, 2009
Messages
163
Trophies
1
XP
1,728
Country
Canada
noob question here : I used the dml 1.5 & it works well with my 2 sd card 2g & 8g but with some errors sometimes. (I had to try 4 times in a row to start zelda 4 swords but once it start I can play for hours & it's ok)

so I got a 16g sd class 10 (ADATA) & now I can't get anything to work....

should I try an older version of dml? if yes witch one are most of you guys using ?
 

Maxternal

Peanut Gallery Spokesman
Member
Joined
Nov 15, 2011
Messages
5,210
Trophies
0
Age
40
Location
Deep in GBAtemp addiction
Website
gbadev.googlecode.com
XP
1,709
Country
Yeah, the newer DML has problems with some of the SD cards and no one's sure why.

The last one without those problems is r59mod (right before DML v1.0).
You can get it here
http://www.mediafire.com/?qk17b9hubiki4v7
and it's already packaged with everything you need to build the WAD (the WAD creater from the first post of this thread, etc.)
 

kylster

mich weich töten
Member
Joined
Sep 11, 2010
Messages
1,393
Trophies
0
Age
37
Location
Fr33D0M R1N6
XP
472
Country
United States
Yeah, the newer DML has problems with some of the SD cards and no one's sure why.

The last one without those problems is r59mod (right before DML v1.0).
You can get it here
http://www.mediafire...qk17b9hubiki4v7
and it's already packaged with everything you need to build the WAD (the WAD creater from the first post of this thread, etc.)
Hey I'm new to this is there any newer compatibility between r59 & r1.0?
 

FIX94

Former Staff
OP
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,238
Country
Germany
Hey I'm new to this is there any newer compatibility between r59 & r1.0?
For plain gaming theres no big difference, just if you want things like memory card on sd card or playing without disc in drive, then the new one is way better and more compatible.
 

kylster

mich weich töten
Member
Joined
Sep 11, 2010
Messages
1,393
Trophies
0
Age
37
Location
Fr33D0M R1N6
XP
472
Country
United States
Hey I'm new to this is there any newer compatibility between r59 & r1.0?
For plain gaming theres no big difference, just if you want things like memory card on sd card or playing without disc in drive, then the new one is way better and more compatible.
Ok well the MC on SD sounds nice, having a game or not doesnt matter since my wii has both a hard/soft mod.
 

Selim873

Nunnayobeesnes
Member
Joined
Jul 31, 2010
Messages
1,275
Trophies
0
Age
30
Location
Chillin' with Bob Ross
XP
1,112
Country
United States
I have some questions I have to ask about this.

Why is GCLoader built into the newer versions of DML? I tried 1.4b and 1.5 and what happened was when I tried to load a game, it would show the GCLoader screen, with a Wii game in there, it would hang, GC Game, booted that disc.

Also, is there better compatibility in r59mod than r12? I would assume so, but the only game I had on the SD card out of 5 that worked was Ty The Tasmanian Tiger with severe audio issues. Wind Waker with the dungeon patch, Twilight Princess, and MK Double Dash had black screens, and the Zelda Collection disc would hang in the menu. This was on r12 again.

EDIT: I only added the 3 Zelda games, WW and the Collection boot, haven't gotten around to TP yet. The only issue I've had between those was a black screen on the Collection Disc after selecting Wind Waker Special Movie. I obviously don't need that, but I wanted to watch it for old times sake. :)
 

FIX94

Former Staff
OP
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,238
Country
Germany
Why is GCLoader built into the newer versions of DML? I tried 1.4b and 1.5 and what happened was when I tried to load a game, it would show the GCLoader screen, with a Wii game in there, it would hang, GC Game, booted that disc.
Its like a replacement to nintendos MIOS created by crediar, that gives us more possibilities in modding.

Also, is there better compatibility in r59mod than r12? I would assume so, but the only game I had on the SD card out of 5 that worked was Ty The Tasmanian Tiger with severe audio issues. Wind Waker with the dungeon patch, Twilight Princess, and MK Double Dash had black screens, and the Zelda Collection disc would hang in the menu. This was on r12 again.
Yes there is a way better compatility and speed improvement in r59mod than in r12.

EDIT: I only added the 3 Zelda games, WW and the Collection boot, haven't gotten around to TP yet. The only issue I've had between those was a black screen on the Collection Disc after selecting Wind Waker Special Movie. I obviously don't need that, but I wanted to watch it for old times sake.
smile.png
Hm that works for me just fine, strange that it doesnt for you. I use dml v1.5 anyways, not that old revs ;)
 

Crimsonclaw111

Well-Known Member
Member
Joined
Apr 7, 2010
Messages
387
Trophies
0
Age
30
Website
Visit site
XP
189
Country
United States
You should probably just remove the first line.

Btw, I love how there has been a USB version for like 2 years. :P

argh its just taken me ages to get DML working but i want the files on usb. whats the difference between DML and DM?
DML = SD card loading of Gamecube games.
DM = USB loading of Gamecube games.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: @Psionic Roshambo, Thats pretty cool.