How To Make, edit and Insert Sprites For Pokemon Black & White

Discussion in 'NDS - Tutorials' started by Zerosuit connor, Aug 24, 2011.

  1. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    How to edit, make and insert sprites into pokemon Black and White


    For This Tutorial I Will Use:
    A Pokemon Black Rom
    Nitro Explorer
    Ms Paint
    BWOE (Black And White Overworld Editor)

    First Download the Archive at the bottom of the page.
    Extract it all to your desktop
    Open your pokemon black rom with nitro explorer by clicking "Load Rom"
    [​IMG]
    Navigate to this file (Marked by star)and press extract.
    [​IMG]
    Type .narc on the end of the file when saving
    Save it to the same location as BWOE
    [​IMG]
    Run BWOE. You should see this
    [​IMG]
    Press open Narc and navigate to the file
    Scroll Down on the bar with the numbers until number 144, we will edit mom as an example
    [​IMG]
    Press export image and save it in the same folder as BWOE
    [​IMG]
    right click the 114 file and click open with paint
    Once paint apears zoom in and edit the charecter however you want, don't make it rainbow as each sprite has a colour limit.
    Replace each colour with a different one or just use moms sprite as a base. We need to edit every view point/sprite with the same colours or else we get a glitch. Notice mom only has 7 view points/sprites, this is because she doesn't move much. Stationary charecters (e.g. the nurse in the pokemon centre) Only has 1 view point because she doesn't move. Whereas the main charecter has over 40 view points/sprites for walking, surfing, cycling, running and recieving items at a zoomed camera angle, as well as view points/sprites for far away angles.

    Here you can see before and after shots of moms sprite
    [​IMG][​IMG]
    Now switch back to BWOE, and press import image
    navigate to the 144.png file and press it
    [​IMG]
    [​IMG]
    Now press save narc, save over 9.narc in the BWOE.
    Now open you pokemon black rom in nitro explorer
    Navigate to this file
    [​IMG]
    and press reinsert

    You now have changed sprites! See below for change

    [​IMG][​IMG]
    [​IMG][​IMG]


    Download ToolBox Here
     
  2. Narayan

    Narayan desu~

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    thanks for this. but can i use an hg/ss sprite for b/w?
    i want to use red's sprite in hg/ss.
     
  3. Serephyx

    Serephyx I need a better title. ™

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    Yeah you can
     
  4. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    needs to have the same views as the default sprite your going to replace
     
  5. Narayan

    Narayan desu~

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    by views, you mean if the sprite is facing front, back left or right, etc.?
    edit: i'll just try editing my own sprite for pokemon gbatemp btw.
     
  6. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    Yep
     
  7. Narayan

    Narayan desu~

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    thanks MrThreeD and Zero.
     
  8. DrOctapu

    DrOctapu Magnificent Bastard

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    Hell.
    Is there an index of sprite IDs or something? And can you edit the larger sprites shown at the beginning of a battle?
     
  9. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    Yes you can, I will make a tutorial for all of his and more later.
     
  10. DrOctapu

    DrOctapu Magnificent Bastard

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    Hell.
    Cool, thanks.
     
  11. iRyahn

    iRyahn Member

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    Just a question, since these are the overworld sprites where exactly are the other sprites (like Trainers when you are battling, their backs, Pokemon backs, etc.)
    Sorry if that seems like a stupid question o.o Also thanks for this guide ^^
     
  12. DroRox

    DroRox Ambassador of Ooo

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    To edit those is alot more work because you have to have a bunch of other prgrams. Give me a sec and I'll post it on here.

    Kazowars Black/White Sprite Editor.
    extract narc with nitroexplorer narc = a/0/7/2

    Use editor.exe to extract the contents of the narc file into a folder. There should be 760 files.
    Every 8 files is for each sprite. Example: 000-007 = Male hero, 008-015 = Female Hero.
    For each set of files, the second file, 001 - Male Hero, 009 - Female Hero is the RGCN File.
    Decompress RGCN files with Codec LZSS DS.exe type 0x11 decompression, do not forget to compress them after editing.
    For each set of files, the eighth file, 007 - Male Hero, 015 - Female Hero is the RLCN File. These do not need to be decompressed.


    narc = a/0/7/2
     
  13. azoreseuropa

    azoreseuropa GBAtemp Guru

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    Proud to be Portuguese but I am in USA.
    Interesting.
     
  14. iRyahn

    iRyahn Member

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    Thank you VERY much for this! (:
    I wanted to heavily edit the main characters, as annoying as it is I realized my progress would pretty much be ruined if I couldn't edit the other sprites like back ones and stuff so this is perfect. (Oh and sorry if this is offtopic o;)
     
  15. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    if anyone used this tutorial be sure to rate, and give me a mention in credits etc..

    How to edit backsprites (battle sprites) coming soon. As well as trainers and battle mugshots. Pptxt is definite
     
  16. G_Sylar

    G_Sylar Advanced Member

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    Nice guide here.

    About the back sprites, is there a way to make them less pixelated during the battle zoom?
     
  17. Omegazeo

    Omegazeo Member

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    ill try to do this tomorrow see if I can do it for at least one character maybe more :D
     
  18. Deefster10k

    Deefster10k Newbie

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    does anyone know what .narc file your opponents battle sprites are on? cus its really weird having bianca and cheren have weird clothes on on the overworld but then looking normal again in the battle screens
     
  19. Zerosuit connor
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    Zerosuit connor Baby I'm Back ♥

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    You mean the in battle sprites?
     
  20. Omegazeo

    Omegazeo Member

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    yea i think Dominic Talboys is referring to that also umm since I made my sprite from scratch how do I insert it do I replace someone?