How to install Retrix (Retroarch/Libretro port) for Xbox One

Discussion in 'Xbox One - Tutorials' started by wiired24, Jun 16, 2017.

  1. wiired24
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    wiired24 GBAtemp Advanced Fan

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    This is why I generally encourage people to use the ProjectPegasus Homebrew Client that i wrote. It Downloads the latest version straight from Github and includes the neccessary dependencies

    You can find it here.
    https://github.com/Pegasus-team/ProjectPegasus
     
  2. americanwolf69

    americanwolf69 Member

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    Believe i found a weird bug to this mod, when you plug in a wired controller to the Xbox One and try to play, the controller will not work on any controller, also i have a question about this mod, will stuff such as Atari 2600,5200,7800. Atari 8 Bit, Atari Jaguar, Atari Lynx be added, also i am interested in Coleco, Intelivision, MAME, Nintendo 64(read this is in the works), Virtual Boy, ZX Spectrum Commandore 64, and the Amiga, well actually let me put it like this please bring as much as the RetroPie to the Xbox One as you can, saves me time from plugging up my pi, as i believe Xbox One can handle all the Pi has to offer, i will push this to, I wouldn't mind Game Cube, Playstation 2 and Wii as well, i read yes you guys stated it is pushing, Saturn and Dreamcast a must, and 3DO as well.

    One more question i notice the Nintendo DS is there, so i am wondering does it run pretty well, and how does the pointer work, i have not added no games for it yet, just the NES and SNES so far, as i want full library, i am huge emulation freak.

    One more, is MS-DOS compatible or Windows 95?
     
  3. wiired24
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    wiired24 GBAtemp Advanced Fan

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    Please consider posting in the RetriX General Disucssion thread. Since we have our own "Hacking and Homebrew" section now we are moving away from the tutorials section.
    https://gbatemp.net/threads/libretro-retroarch-on-xbox-one.483852/

    As far as all of the systems you are wanting @Absestos is the man you want to talk to he is in charge of the RetriX project and responsible for adding future cores. Currently he is busy helping the RetroArch Maintainers so it may be a bit before new cores are added to RetriX. I can already tell you that due to limitations of the hardware in Dev Mode PS2, and Gamecube likely won't happen. As for MAME, Nintendo 64, Dreamcast, Amiga, Commodore etc I'm sure they will down the line. Right now Parralell64 is implemented in RetriX however @Absestos hasn't had any luck in getting the core to work correctly. I have not tested NDS so I cannot speak on the performance of it maybe @dominater01 knows?
     
  4. americanwolf69

    americanwolf69 Member

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    Thanks man and i will for now on, i didn't know you guys moved topics, i been following this one.. and yes i kinda figured that with PS2 and higher, thought i mention it though.
     
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  5. wiired24
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    wiired24 GBAtemp Advanced Fan

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    It's fine i've just been telling everyone because not everyone is aware that we have our own "Hacking and Homebrew" section now. As I said PS2 and GC are unlikely as Dev Mode only accesses 1 GB of Ram and 2 out of the 8 CPU Cores. Microsoft did that to protect the Xbox One from Piracy in case someone was to ever figure out a way to run retail games in dev mode.

    There are new systems that get added to RetriX often so just keep checking back.
     
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  6. dominater01

    dominater01 GBAtemp Advanced Fan

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    the nds emulator runs pretty bad, i havent tried it enough to see if theres any game that is playable speed wise
     
  7. G45T0N

    G45T0N Newbie

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    FYI : goo.gl/MfCdLw

    Seems like custom UWP apps will work like a charm now ;),
     
  8. vicu9mx

    vicu9mx Newbie

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    i download almost every ne0ge0 bi0s that i found and no one has the md5 93adcaa22d652417cbc3927d46b11806, any sugestion??
     
  9. PROTOBOY

    PROTOBOY GBAtemp Regular

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    Same here!!!
     
  10. dominater01

    dominater01 GBAtemp Advanced Fan

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    i can send you them in a pm
     
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  11. kingtut

    kingtut GBAtemp Advanced Fan

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    So I am not much of a hardware person, but how much more power is this? like can we hypothetically run pcsx2 emulator with it on xbox one if it was ported as uwp
     
  12. dominater01

    dominater01 GBAtemp Advanced Fan

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    well the specs for pcsx 2 is

    Minimum (most games will be unplayable slow)

    • Windows/Linux OS
    • CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
    • GPU: Any that supports Pixel Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
    • 512MB RAM (note that Windows Vista needs at least 2GB to run reliably)
    Recommended

    • Windows Vista / Windows 7 (32bit or 64bit) with the latest DirectX
    • CPU: Intel Core 2 Duo @ 3.2 GHz or better OR i3/i5/i7 @ 2,8 GHz or better OR AMD Phenom II @ 3,2 GHz or better
    • GPU: 8800gt or better (for Direct3D10 support)
    • RAM: 1GB on Linux/Windows XP, 2GB or more on Vista / Windows 7
     
  13. PROTOBOY

    PROTOBOY GBAtemp Regular

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    zeldaism and Pickle_Rick like this.
  14. Pickle_Rick

    Pickle_Rick ( ͡° ͜ʖ ͡°)

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    zeldaism likes this.
  15. PROTOBOY

    PROTOBOY GBAtemp Regular

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    Exactly, imagine how powerful will be emulation on Xbox One X!!

    Maybe full speed psx and ps2 games, who knows??
     
  16. Pickle_Rick

    Pickle_Rick ( ͡° ͜ʖ ͡°)

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    Well OG Xbox One can pull off full speed PS1. Lol, you can emulate PS1 on an old Snapdragon S2 at full speed.
     
  17. rockman27

    rockman27 Newbie

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    Hey is it cool you can send me a neogeo bios in a pm too
     
  18. dominater01

    dominater01 GBAtemp Advanced Fan

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    sent to pm
     
  19. rockman27

    rockman27 Newbie

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    Oh ok, thanks man :)
     
  20. Retroboy

    Retroboy GBAtemp Advanced Fan

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    will be getting an xbx1x at launch, question i have is that does this take advantage of the xbx1 hardware or is it just a generic pc port.

    does it also allow you to run the games at full screen rather than boxed.