How does Wiimmfi run and where does it source it's funds from?

Discussion in 'Wii - Nintendo Wi-Fi Connection' started by Wizardkoer, Oct 9, 2016.

  1. Wizardkoer
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    Wizardkoer Wii Veteran

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    So do people donate to keep it running or what? Just curious :P
     
  2. swabbo

    swabbo Wot u doin readin dis m8?

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    I'm assuming it's just run voluntarily, i'm sure if they were doing it for profit they probably would be in line for a good suing from Nintendo, but because the official servers are down they are legally allowed to run them, but probably not allowed to profit doing so (Plus only a few hundred people even use the servers)

    http://wiimmfi.forumotion.com/t35-legal-information
     
  3. Wizardkoer
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    Wizardkoer Wii Veteran

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    Yes of course it wouldn't be for profit but just wanted to know who funds it. So it's run voluntarily thanks.
     
  4. Wiimm

    Wiimm Developer

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    I have written the code by myself from scratch. So it is my code and Nintendo have no rights on it (and they never owned the code of Gamespy). It was possible by watching the traffic only (since 2012), and that's absolute legal in Europe, especially for a discontinued service.

    So I see not any problem even If I will make profit.

    However, the replacement code is only about 10-15% (or less?) of Wiimmfi. And it is simple query+response code and at MASTER+MS (biggest part of replacement code) is like simple SQL. SAMBA is much more complex, and also allowed worldwide.
    But most of the code is based at our ideas: OPENHOST, Wiimmfi portal, ban system, live statistics, region statistics, friend code converter, the coming room watch, mkw-ana connection, and much more.
     
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  5. Wizardkoer
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    Wizardkoer Wii Veteran

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    Aha I see thanks for the clarification :)
     
  6. kyle9252

    kyle9252 Advanced Member

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    How much money is it to have the server up?
     
  7. Wiimm

    Wiimm Developer

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    720€ per anno for Wiimmfi and Wii-Homebrew.com
     
  8. Captain_N

    Captain_N GBAtemp Advanced Fan

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    what are the bandwidth requirements on average?
     
  9. Wiimm

    Wiimm Developer

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    Not much, because only login and matchmaking is handled by the server.