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No need to be a jerk to the guy just for asking what you all thought was a stupid question.. Its not like he was rude about it.
dude, look at the date of the last message, you just revived a 9 year old thread.Learn:
1- Programming ( C and C++ especially )
2- Basic hardware architecture. ( Andrew S. Tanenbaum's book is a good start)
3- Operating systems ( Andrew S. Tanenbaum's book is a good start)
4- Cryptography ( Bruce Steiner's book is a good start)
5- some ASM
... other stuff... but i stop here for now because it will take you a long time to reach this point ; ) after then you become skilled enough to be able to continue with the list.
Anyway it's sad that on this site there is not enough documentation for modern console hackers.
I want to know what they have discovered so far.
For example i am looking for these details about the Wii (and not only):
- how boot process works, including how bootrom decryption works
- Wii game disc file system
- game disc encryption details
- how the Wii OS loads a game, at what memory address the ELF file is loaded, etc.
- REL files, how the addresses in them are patched at runtime. When does a REL module get loaded/unloaded from memory and at what address, and how a static (ELF) Wii game can call a function or use a variable in a REL if it does not know at which address the REL is located
Anyone can point me to a site with these and other technical findings?
Or at least tell me how can i reverse engineer that stuff myself.
Thx!
dude, look at the date of the last message, you just revived a 9 year old thread.
WiiUBrew, PSDevWikiFor example i want to read low-level tech findings about WiiU, PS3/4 as well. Where is it?
Sony was able to defeat Geohot in court only because he's American (and therefore under the DMCA), in many developed countries and most other ones it's not illegal to hack for the purpose of running your 3rd party softwaremaybe they fear prosecution especially for new consoles.