[Homebrew] Pong for DevMode

Discussion in 'Xbox One - Games & Content' started by 05sonicblue, May 30, 2016.

May 30, 2016
  1. 05sonicblue
    OP

    Member 05sonicblue GBAtemp Regular

    Joined:
    Jan 5, 2016
    Messages:
    118
    Country:
    United States
    Game: Simple Pong Clone

    Since I've been out of the XNA world for a while, I decided to put together this little simple Pong application to refresh myself on the XNA platform. The enemy paddle is AI controlled and is pretty difficult to beat. The game is endless and players scores are shown at the top of the screen. The primary paddle is controlled with the XB1 controller using up and down.

    As with my other XB1 applications, the code for this is in my shared XB1 project on github

    Code:https://github.com/05sonicblue/XBOne

    Gameplay:
     
    Voxel likes this.
  2. DavidRO99

    Member DavidRO99 ( ͡° ͜ʖ ͡°) das hot

    Joined:
    Jun 11, 2016
    Messages:
    814
    Location:
    that iso site
    Country:
    Russia
    How would one run this????
     

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