Hi.
I am new to DS Homebrew. I am planning on using C++ as the primary language for developing Homebrew. I also plan on using higher level aspects of C++ (such as the vtable for virtual methods). However, I am afraid that using high level concepts will cause an excess in overhead and ultimately a slowdown in the program. However, I have been told that the compiler you use can ultimately optimize away these high level constructs. Is this true?
I am new to DS Homebrew. I am planning on using C++ as the primary language for developing Homebrew. I also plan on using higher level aspects of C++ (such as the vtable for virtual methods). However, I am afraid that using high level concepts will cause an excess in overhead and ultimately a slowdown in the program. However, I have been told that the compiler you use can ultimately optimize away these high level constructs. Is this true?