Homebrew Diablo 2 remake for DS in the works

Discussion in 'User Submitted News' started by FAST6191, Jul 25, 2008.

Jul 25, 2008
    • Reporter

    FAST6191 Techromancer

    Member Since:
    Nov 21, 2005
    Message Count:
    17,173
    Country:
    United Kingdom
    Le Rodeur over at playeradvance.org has released an early version of a Diablo 2 remake. Presently you are only able to control a sorceress over an infinite map using the dpad.

    [IMG]

    Playeradvance thread

    Thanks to Mr. Noid for the heads up.


    ------------------------------
    Off topic.
    Anyone waiting for a single player Diablo experience for the PC could do far worse than check out the recently released Fate - Undiscovered Realms.
    ------------------------------


    • Member

    Doomsday Forte New Member

    Member Since:
    Apr 22, 2007
    Message Count:
    1,272
    Country:
    United States
    Interesting...I'd figure that Diablo 1 would give an easier experience as a whole, but whatever.

    I wonder what all's going to be cut from the game since the full game install is pretty friggin' huge. This probably won't use MPQs I'm sure, or...something.
    • Global Moderator

    GeekyGuy Professional loafer

    Member Since:
    Jun 21, 2007
    Message Count:
    4,734
    Country:
    United States
    Very cool! I hope whomever is working on it keeps at it. This would be one to really please many folks (myself included).
    • Member

    blahman New Member

    Member Since:
    Jan 5, 2007
    Message Count:
    243
    Country:
    United States
    oh dear. people never seem to learn. when blizzard get hold of this news, they'll send out C&D before you can say "Holy Superlatives, Batman!"
    • Member

    Doomsday Forte New Member

    Member Since:
    Apr 22, 2007
    Message Count:
    1,272
    Country:
    United States
    If that were the case, places like PhrozenKeep would have been shut down years ago. Granted, this isn't a mod, but...
    • Former Staff

    WildWon EXTERMINATE!

    Member Since:
    Apr 4, 2008
    Message Count:
    2,806
    Location:
    8-Bit Heaven
    Country:
    United States
    Ok, this has my attention. I don't know about how well homebrew ports due (from my exp... not very well [IMG]) But i'll have my hopes set high [IMG]
    • Member

    saxamo Spaaaaace!

    Member Since:
    Aug 6, 2006
    Message Count:
    777
    Location:
    NYC
    Country:
    United States
    Just name it something else, like Miablo or something. Consider it a new and innovative RPG.
    • Member

    test84 GBAtemp's last ninja 2.

    Member Since:
    Sep 8, 2006
    Message Count:
    3,685
    Location:
    Iran, Tehran.
    Country:
    Iran
    • Member

    Killermech Cookie Monster

    Member Since:
    Mar 5, 2004
    Message Count:
    1,808
    Country:
    Sweden
    This will probably end up like most of the other ones, about 1% worked on, then the project gets abandoned.
    Sorry for sounding like a pessimist, since most of these projects are worked on by people in their free time and I do respect that.
    But if you only intend to do a small update (or for just a period of time) on it then just abandon it, I would prefer that they never mention it in the first place.

    I would much rather prefer them having a semi working title and then announce it. Rather than just posting a sprite, working d-pad movements and
    then release it.

    This is something I admire from the NeoDS creator, he worked on it for a full year without ever mentioning it. When he thought the product
    was good enough for the public, he released it. Now that's commitment.
    • Member

    MaHe one lazy schmo

    Member Since:
    Aug 4, 2006
    Message Count:
    1,101
    Location:
    Maribor
    Country:
    Slovenia
    Hah, sorry to rain on you parade but a simple demo like that takes maximum of one hour to code and if the author was serious about this, he wouldn't have shown anything at this point ... No offense, though, all of us wannabe-coders have gone through that phase. Four years back, when I was 13, I have set up a whole website with forums and mailing list before even reading the first C tutorial. Needless to say, the game I wanted to make never worked out. [IMG]
    • Member

    test84 GBAtemp's last ninja 2.

    Member Since:
    Sep 8, 2006
    Message Count:
    3,685
    Location:
    Iran, Tehran.
    Country:
    Iran
    ^Every long journey starts with single steps.
    • Member

    Trippy New Member

    Member Since:
    Dec 6, 2006
    Message Count:
    200
    Country:
    United States
    Well seeing as how Starlite turned out, this won't end well.
    • Former Staff

    Minox Spytech Employee

    Member Since:
    Aug 27, 2007
    Message Count:
    5,081
    Country:
    Sweden
    Blizzard will never allow this to be finished....
    • Newcomer

    wynsezhello New Member

    Member Since:
    Sep 27, 2007
    Message Count:
    56
    Location:
    Taguig City
    Country:
    Philippines
    wow, i always wanted a diablo game on the ds. people say its doomed from the start but i do hope it will be at least playable.

    but when blizzard finds out about this, maybe that will give them the impression that people might like a portable diablo.

    but then again, considering how long it took for them to tease us with D3 and starcraft 2, that is pretty much doomed as well.
    • Global Moderator

    GeekyGuy Professional loafer

    Member Since:
    Jun 21, 2007
    Message Count:
    4,734
    Country:
    United States
    Fairly certain Blizzard couldn't do shit about it, nor would they want to. First of all, as a homebrew game, this game is likely to never even be so much as a blip on their radar. Second, so long as the game wasn't sold or mass distributed for commercial purposes, the coder has the right to tinker `til the cows come home -- at least in the U.S. he/she does.

    In any case, if Blizzard cared about this sort of thing, they'd have swallowed up DotA a long, long time ago. DotA probably has more of a fanbase than 80 percent of other prominent online games today, and it's a user-made map from WC3: TFT. Trust me, Blizzard doesn't give a rat's ass about us playing in our treehouse.
    • Member

    PikaPika New Member

    Member Since:
    Jul 25, 2006
    Message Count:
    695
    Location:
    AZ
    Country:
    United States
    So why did they shut down Starlite?
    • Member

    Doomsday Forte New Member

    Member Since:
    Apr 22, 2007
    Message Count:
    1,272
    Country:
    United States
    After reading up about it...I'm slightly confused.

    Mods are taking the files used in the creation (or at least the running) of the games and alters them, and to me that sounds just a little bit on the illegal side. You know, modifying intellectual property, etc. I'm not sure where ports or homebrew ports or whatnot fall under, but like with the thread here some time ago talking about Chrono Trigger Resurrection, the general idea is "it's their intellectual property therefore they can do whatever they want with it."

    What I don't understand is how mods haven't been closed down. Sure, they generate interest in the game, but it's not the same as the base game, and even then they're still on shaky legal ground with editing those files and altering the product.

    Anyone with lawyering smarts care to chip in here?
    • Newcomer

    gumpest New Member

    Member Since:
    Apr 21, 2007
    Message Count:
    4
    Country:
    Australia
    You have to buy a game to play the mod. Ports and remakes on the other hand you don't.
    • Member

    psycoblaster Divine

    Member Since:
    Jan 26, 2008
    Message Count:
    2,132
    Location:
    Seoul.. (in Korea)
    Country:
    Korea, South
    hope blizzard doesn't halt it like starlite...
    • Member

    EmeraldEx New Member

    Member Since:
    Aug 31, 2007
    Message Count:
    131
    Country:
    Greece
    Yeeeeeeeah, no.

    Blizzard could cease and desist them if they choose, I believe, since they're using their IP to make a free version of one of their commerical products.

    Also, DotA is different, 1. because it's a map, not a game, 2. because you need to have Blizzard's product to play it in the first place.

SPONSORED LINKS
 

Share This Page