ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:6:6:
note: declared here
void clearScreen(u8* screen,gfxScreen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:34:3
: error: too few arguments to function 'clearScreen'
clearScreen(screenBottom);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:6:6:
note: declared here
void clearScreen(u8* screen,gfxScreen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c: In
function 'main':
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:73:4
5: error: 'BOTTOM_SCREEN' undeclared (first use in this function)
drawString(buffer1, 1, 1, 255, 255, 255, BOTTOM_SCREEN);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:73:4
5: note: each undeclared identifier is reported only once for each function it a
ppears in
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:73:4
: error: too few arguments to function 'drawString'
drawString(buffer1, 1, 1, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:77:4
: error: too few arguments to function 'drawString'
drawString(buffer2, 1, 11, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:81:4
: error: too few arguments to function 'drawString'
drawString(buffer3, 1, 21, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:85:4
: error: too few arguments to function 'drawString'
drawString(buffer4, 1, 41, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:89:4
: error: too few arguments to function 'drawString'
drawString(buffer5, 1, 51, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:101:
6: error: too few arguments to function 'drawString'
drawString("1", 1, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:107:
6: error: too few arguments to function 'drawString'
drawString("0", 1, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:121:
6: error: too few arguments to function 'drawString'
drawString("1", 6, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:127:
6: error: too few arguments to function 'drawString'
drawString("0", 6, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:142:
6: error: too few arguments to function 'drawString'
drawString("1", 11, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:148:
6: error: too few arguments to function 'drawString'
drawString("0", 11, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:163:
6: error: too few arguments to function 'drawString'
drawString("1", 16, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:169:
6: error: too few arguments to function 'drawString'
drawString("0", 16, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:184:
6: error: too few arguments to function 'drawString'
drawString("1", 21, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:190:
6: error: too few arguments to function 'drawString'
drawString("0", 21, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:205:
6: error: too few arguments to function 'drawString'
drawString("1", 26, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:211:
6: error: too few arguments to function 'drawString'
drawString("0", 26, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:226:
6: error: too few arguments to function 'drawString'
drawString("1", 31, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:232:
6: error: too few arguments to function 'drawString'
drawString("0", 31, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:246:
6: error: too few arguments to function 'drawString'
drawString("1", 36, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:252:
6: error: too few arguments to function 'drawString'
drawString("0", 36, 61, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:263:
4: error: too few arguments to function 'drawString'
drawString(buffer, 1, 81, 255, 255, 255, BOTTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:264:
4: error: too few arguments to function 'drawString'
drawString("Press UP to restart this homebrew", 1, 101, 255, 255, 255, BOTTO
M_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/main.c:273:
6: error: too few arguments to function 'drawString'
drawString("Thank you for using this homebrew!", 1, 121, 255, 255, 255, BO
TTOM_SCREEN);
^
In file included from c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConver
ter/source/main.c:7:0:
c:/devkitPro/Projects/3DS/3DSBaseConverter/3DSBinaryConverter/source/draw.h:9:6:
note: declared here
void drawString(char* word, int x,int y, char r, char g, char b, u8* screen,gfx
Screen_t screenPos);
^
make[1]: *** [main.o] Error 1
make: *** [build] Error 2
arm-none-eabi-strip: '3DSBinaryConverter.elf': No such file
[NCCH ERROR] Failed to open elf file '3DSBinaryConverter.elf'
[NCCH ERROR] NCCH Build Process Failed
[RESULT] Failed to build outfile
[NCCH ERROR] Failed to open elf file '3DSBinaryConverter.elf'
[NCCH ERROR] NCCH Build Process Failed
[RESULT] Failed to build outfile
Premere un tasto per continuare . . .