Hello!
I just found out this afternoon about this amazing mod.
It seems now we can play polygonal games without looking like we are viewing censorship all around the screen.
I'm sort of a purist and there is one thing it seems not working how it should.
In the bottom part of the following link we see some comparison shots of a game, Lufia - Curse of the Sinistrals, showing the differences with and without the High Def + Filter:
http://www.geocities.jp/gponys/desmume_aa.html
Ok, focusing on pics 8 and 9 where:
8: OpenGL X3 +AA
9: OpenGL X3 +AA + Filter (2D)
Turning on Filter or not it looks like Pic 8 in my case, what really matters here the 2D part, the portrait of the guy in this case, the background castle is 3D.
Difference between these 2 pics on the 2D part is pretty significant to me.
Can someone throw me some light?
Using DeSmuME X432R 2014-06-14-0
ATI Radeon HD 5850
Window 7 x64
I just found out this afternoon about this amazing mod.
It seems now we can play polygonal games without looking like we are viewing censorship all around the screen.
I'm sort of a purist and there is one thing it seems not working how it should.
In the bottom part of the following link we see some comparison shots of a game, Lufia - Curse of the Sinistrals, showing the differences with and without the High Def + Filter:
http://www.geocities.jp/gponys/desmume_aa.html
Ok, focusing on pics 8 and 9 where:
8: OpenGL X3 +AA
9: OpenGL X3 +AA + Filter (2D)
Turning on Filter or not it looks like Pic 8 in my case, what really matters here the 2D part, the portrait of the guy in this case, the background castle is 3D.
Difference between these 2 pics on the 2D part is pretty significant to me.
Can someone throw me some light?
Using DeSmuME X432R 2014-06-14-0
ATI Radeon HD 5850
Window 7 x64