Edit: Check the official thread here: https://gbatemp.net/threads/393659/
So, somewhat related to DSi hacking, I dumped some DSiWare from my 3DS the other day and have been working on a level viewer for the DSiWare game Reflect Missile (Or Trajectile for NA users):
It's coming along slowly, as I still have more block types to finish documenting (Which required me play the game to unlock all the classes), as well as graphics to get ripped (To replace all the ? tiles), but once I'm done I'll open source it for anyone that wants to turn it into an editor.
As a side note, if you have 500 spare points on your DSi from getting the haxx wares, I recommend getting this game. It's a lot of fun, and it's quite challenging too!
Edit: Quick update, but I've added some new features and some more tiles. Levels are beginning to look more and more complete!
All that's left to do:
1. Add a way to read the unused levels that have different offsets (They refuse to display properly)
2. Finish ripping some additional missing tiles and generate ico files for them
3. Get the hex equivalent of these missing tiles and add them to the program
4. Find an elegant way to parse the missile data
Features so far:
1. Loading of all files will be supported.
2. You can chose to save the image, or copy it to the clipboard (Right-click on the image)
3. It will provide level information.
4. Drag and drop! Drag valid .bs2 files onto the application to view them without having to go to the File menu!
So, somewhat related to DSi hacking, I dumped some DSiWare from my 3DS the other day and have been working on a level viewer for the DSiWare game Reflect Missile (Or Trajectile for NA users):
It's coming along slowly, as I still have more block types to finish documenting (Which required me play the game to unlock all the classes), as well as graphics to get ripped (To replace all the ? tiles), but once I'm done I'll open source it for anyone that wants to turn it into an editor.
As a side note, if you have 500 spare points on your DSi from getting the haxx wares, I recommend getting this game. It's a lot of fun, and it's quite challenging too!
Edit: Quick update, but I've added some new features and some more tiles. Levels are beginning to look more and more complete!
All that's left to do:
1. Add a way to read the unused levels that have different offsets (They refuse to display properly)
2. Finish ripping some additional missing tiles and generate ico files for them
3. Get the hex equivalent of these missing tiles and add them to the program
4. Find an elegant way to parse the missile data
Features so far:
1. Loading of all files will be supported.
2. You can chose to save the image, or copy it to the clipboard (Right-click on the image)
3. It will provide level information.
4. Drag and drop! Drag valid .bs2 files onto the application to view them without having to go to the File menu!
Last edited by loco365,