One thing that bothers me about game consoles is the severe lack of DRM they could be implementing. Like having a proprietary disc format that not only uses a proprietary scrambled filesystem, but also encrypted with some crazy 8192-bit encryption keys, both private and common. The optical drive would also spin in the opposite direction, and use a proprietary diameter disc size that won't fit inside a standard DVD/BD burner. And if they try cutting it down to fit, then crucial data will be missing to make their dump incomplete. they could also encrypt the individual files on the disc with 8192-bit key sets, each... as well as use proprietary archiving formats (which they currently do). Not a single file will be editable in either hex or plain text. They could also try to embed as many of the important chips inside the PCB itself, where you'd literally destroy them trying to get to them. Another component to making the system highly-secure would be hypervisors, heavily-encrypted bootroms that can't be dumped or intercepted, and aren't susceptible to race attacks. Another thing to get rid of is ribbon connectors. Everything should be soldered to the PCBs directly, so modchips can't be installed between them (WiiKey Fusion, anyone?). Each component in the console should also have it's own updatable firmware chip, similar to the Xbox One, and how it can update the controller's firmware. The system will be constantly on patrol for any irregularities and shut them down if it detects ANY unsigned code, even in memory. USB drives and SD cards would be formatted to a proprietary disk format directly upon insertion, and without warning. But also heavily encrypted. The warnings would be in the console's manual and the user would agree to those terms upon setting up the console. No web browser, that's just asking to be exploited. I'd add more, but I need sleep.
How about you just move on to a new forum. Good luck paying thousands for games!One thing that bothers me about game consoles is the severe lack of DRM they could be implementing. Like having a proprietary disc format that not only uses a proprietary scrambled filesystem, but also encrypted with some crazy 8192-bit encryption keys, both private and common. The optical drive would also spin in the opposite direction, and use a proprietary diameter disc size that won't fit inside a standard DVD/BD burner. And if they try cutting it down to fit, then crucial data will be missing to make their dump incomplete. they could also encrypt the individual files on the disc with 8192-bit key sets, each... as well as use proprietary archiving formats (which they currently do). Not a single file will be editable in either hex or plain text. They could also try to embed as many of the important chips inside the PCB itself, where you'd literally destroy them trying to get to them. Another component to making the system highly-secure would be hypervisors, heavily-encrypted bootroms that can't be dumped or intercepted, and aren't susceptible to race attacks. Another thing to get rid of is ribbon connectors. Everything should be soldered to the PCBs directly, so modchips can't be installed between them (WiiKey Fusion, anyone?). Each component in the console should also have it's own updatable firmware chip, similar to the Xbox One, and how it can update the controller's firmware. The system will be constantly on patrol for any irregularities and shut them down if it detects ANY unsigned code, even in memory. USB drives and SD cards would be formatted to a proprietary disk format directly upon insertion, and without warning. But also heavily encrypted. The warnings would be in the console's manual and the user would agree to those terms upon setting up the console. No web browser, that's just asking to be exploited. I'd add more, but I need sleep.
Yeah; just write bug-free code!One thing that bothers me about game consoles is the severe lack of DRM they could be implementing. Like having a proprietary disc format that not only uses a proprietary scrambled filesystem, but also encrypted with some crazy 8192-bit encryption keys, both private and common. The optical drive would also spin in the opposite direction, and use a proprietary diameter disc size that won't fit inside a standard DVD/BD burner. And if they try cutting it down to fit, then crucial data will be missing to make their dump incomplete. they could also encrypt the individual files on the disc with 8192-bit key sets, each... as well as use proprietary archiving formats (which they currently do). Not a single file will be editable in either hex or plain text. They could also try to embed as many of the important chips inside the PCB itself, where you'd literally destroy them trying to get to them. Another component to making the system highly-secure would be hypervisors, heavily-encrypted bootroms that can't be dumped or intercepted, and aren't susceptible to race attacks. Another thing to get rid of is ribbon connectors. Everything should be soldered to the PCBs directly, so modchips can't be installed between them (WiiKey Fusion, anyone?). Each component in the console should also have it's own updatable firmware chip, similar to the Xbox One, and how it can update the controller's firmware. The system will be constantly on patrol for any irregularities and shut them down if it detects ANY unsigned code, even in memory. USB drives and SD cards would be formatted to a proprietary disk format directly upon insertion, and without warning. But also heavily encrypted. The warnings would be in the console's manual and the user would agree to those terms upon setting up the console. No web browser, that's just asking to be exploited. I'd add more, but I need sleep.
i will wait for the "New nintendo switch+ deluxe dual core upgrade"honestly, unless a new Pokemon rpg comes out on the switch i wont be purchasing it. especially after the way we were done with the Wii u. id be stupid not to wait a year at least