The only thing I can think might be your problem is that you're not using your local ip (from ipconfig). I'm not really sure, keep me posted, though!
The download files have been updated to a newer version which supports DirectInput. This means games (and emulators) relying on DirectInput scancodes rather than virtual keys can now be used with your GamePad.
Still having the same issues as last night, everything connects properly but none of the keys I set in the pc.html are responding to the gamepad button presses. I'm definitely using my local ip (which I get from ipconfig each time). The updated files are still doing the same.
This is what is displayed on any button press from the gamepad in the cmd window:
Code:
C:\xampp\htdocs\wiiu>node server.js
3xX9EYYjxY_pASrhD8Fz connected.
[TypeError: Property 'updateButtons' of object #<Object> is not a function]
TypeError: Property 'updateButtons' of object #<Object> is not a function
at everyone.now.updateHold (C:\xampp\htdocs\wiiu\server.js:17:15)
at Socket.rfcHandler (C:\xampp\htdocs\wiiu\node_modules\now\lib\user.js:111:
19)
at Socket.EventEmitter.emit [as $emit] (events.js:96:17)
at SocketNamespace.handlePacket (C:\xampp\htdocs\wiiu\node_modules\now\node_
modules\socket.io\lib\namespace.js:335:22)
at Manager.onClientMessage (C:\xampp\htdocs\wiiu\node_modules\now\node_modul
es\socket.io\lib\manager.js:488:38)
at XHRPolling.Transport.onMessage (C:\xampp\htdocs\wiiu\node_modules\now\nod
e_modules\socket.io\lib\transport.js:387:20)
at XHRPolling.HTTPTransport.onData (C:\xampp\htdocs\wiiu\node_modules\now\no
de_modules\socket.io\lib\transports\http.js:99:10)
at IncomingMessage.HTTPTransport.handleRequest.req.on.buffer (C:\xampp\htdoc
s\wiiu\node_modules\now\node_modules\socket.io\lib\transports\http.js:69:12)
at IncomingMessage.EventEmitter.emit (events.js:93:17)
at IncomingMessage._emitEnd (http.js:366:10)
[TypeError: Property 'updateButtons' of object #<Object> is not a function]
TypeError: Property 'updateButtons' of object #<Object> is not a function
at everyone.now.updateHold (C:\xampp\htdocs\wiiu\server.js:17:15)
at Socket.rfcHandler (C:\xampp\htdocs\wiiu\node_modules\now\lib\user.js:111:
19)
at Socket.EventEmitter.emit [as $emit] (events.js:96:17)
at SocketNamespace.handlePacket (C:\xampp\htdocs\wiiu\node_modules\now\node_
modules\socket.io\lib\namespace.js:335:22)
at Manager.onClientMessage (C:\xampp\htdocs\wiiu\node_modules\now\node_modul
es\socket.io\lib\manager.js:488:38)
at XHRPolling.Transport.onMessage (C:\xampp\htdocs\wiiu\node_modules\now\nod
e_modules\socket.io\lib\transport.js:387:20)
at XHRPolling.HTTPTransport.onData (C:\xampp\htdocs\wiiu\node_modules\now\no
de_modules\socket.io\lib\transports\http.js:99:10)
at IncomingMessage.HTTPTransport.handleRequest.req.on.buffer (C:\xampp\htdoc
s\wiiu\node_modules\now\node_modules\socket.io\lib\transports\http.js:69:12)
at IncomingMessage.EventEmitter.emit (events.js:93:17)
at IncomingMessage._emitEnd (http.js:366:10)