I guess Yes, all my Pokemon GBA save fine
I mean, non pokemon games, I want to play a dragon ball adventure cia, but it doesn´t save. if I apply this to the rom, then convert it to cia. will I be able to save then?
I guess Yes, all my Pokemon GBA save fine
Not with this thread, I'm sure you won't find the hex code in your dbz rom
Ugh, in your topic I already linked you to two threads, this one for pokemon, and page 66 of this other thread, where they discuss patching other games with the tool and changing the chip type so that it will save properly.I mean, non pokemon games, I want to play a dragon ball adventure cia, but it doesn´t save. if I apply this to the rom, then convert it to cia. will I be able to save then?
After what is in blueIm a huge noobto Hex editing... can someone tell me what i have to edit?
but why in the op says we need to delete F5 D1 00 05After what is in blue
Delete F5 D1 and write 00 00 instead
Edit stricly what's between
D0888D8342 [and] 2410491068
GBATA SRAM converter works for those ones.I mean, non pokemon games, I want to play a dragon ball adventure cia, but it doesn´t save. if I apply this to the rom, then convert it to cia. will I be able to save then?
to answer best as possible, the OP mentions 2 different possibilities of strings. i just had onebut why in the op says we need to delete F5 D1 00 05
and the screenshot bove yours doesnt have the 05?
I'm having the same problem here too, moved away from emulation since it kept crashing to try injection hoping it would be a better way to do it but coming up with other issues instead xDI followed the hex editing exactly as you said, made a CIA out of the rom, and the game (FireRed) seemed to save and load fine, but when I exited and booted back up the game, it acted like there was no save file. Any ideas?
Ill take a dozen please mmmmmDoes it fix pokemon glazed saves?