Final Fantasy Type-0 RomHacking

Discussion in 'PSP - Hacking & Homebrew' started by SkyBladeCloud, Dec 30, 2012.

  1. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    Ohh yeah, I had tried those but they are all from disc 1, and yes, those work.
     


  2. NSRSM

    NSRSM GBAtemp Regular

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    I'll send you one of mine shortly. And sent.
     
  3. Artistan

    Artistan Jack of All Trades

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    Now that we are getting this rolling, would be a great time to see who is going to be contributing and what role(s) to the "Project"?
     
  4. NSRSM

    NSRSM GBAtemp Regular

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    Besides delivering whatever translation my old group has done in the past, I suppose I can make sure everyone is on track. I can attempt to be a manager of sorts.
     
  5. coredecepts

    coredecepts GBAtemp Regular

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    I can track progress, edit, and test. I have a rough tracking document on the fileshare right now.
     
  6. Artistan

    Artistan Jack of All Trades

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    I can do translation and graphics. Though I will need someone to proof edit my translations.
     
  7. earlynovfan

    earlynovfan Tactical enthusiast.

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    Well, NSRSM, if you need an assistant, I'm here. :3
     
  8. James Garland

    James Garland Newbie

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    I can't help at all, but I'm really excited that a fan movement is actually getting started.
    About the Crimson Codex and cutscenes - http://lucasdraleau.tumblr.com/ has many of them translated, and he may be able to help.
    As well as - http://xi-feng.livejournal.com/ has a translated walkthrough that may be of some help.

    I hope these can help you, can't wait :)
     
  9. NSRSM

    NSRSM GBAtemp Regular

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    For Lucas(my old leader actually), he has some translated there, but not all, nevertheless it is helpful. Along with Xi Feng's walkthrough with some stuff translated.

    Being a proofreader would be awesome.
     
  10. earlynovfan

    earlynovfan Tactical enthusiast.

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    I can totally do that. Do I just download the files from the server and proof them? Then correct them?
    Or tell the people to correct them themselves?
     
  11. coredecepts

    coredecepts GBAtemp Regular

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    Ideally the filesharing service supports notes and version control. So you could make your edits, make some notes on what you did, submit it, then someone would be able to read your notes and compare your edits to the unedited version.

    I haven't looked at the filesharing service's capabilities yet. Maybe it supports notes and version control.
     
  12. NSRSM

    NSRSM GBAtemp Regular

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    Go over them and make changes in a copyed file or that^
     
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  13. earlynovfan

    earlynovfan Tactical enthusiast.

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    Alrighty, sounds like a plan.
     
  14. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    The plan starts now... Guys... I managed to MERGE BOTH UMD's INTO A SINGLE ONE!! I'll explain a little deeper:

    -The UMD ISO9660 format can't handle files bigger than 2.0 GB; when merging both umd, the result was a 2.6 GB yellow BIGFILE, so I had to remove some videos.
    -This is not a problem, since we can actually optimize video compression (optimizing all videos in the game should result in an unnoticeable quality loss, kinda what SE to make FFXIII-2 fit in one single DVD).

    -We should keep in mind this when translating graphics, as some of them contain text like "DISC1", "DISC2", etc... Or maybe not, this is not that important anyway ;)
    -I think both UMD's have different things (at least the title menu show different options). So I made it this way:

    ***Once you start the ISO DISC1 will be loaded
    ***You can swap DISC's at runtime (without having to exit to the XMB) using a cheat I just designed
    ***Using this, save files from DISC1 and DISC2 can be loaded with a single ISO and without having to exit to the XMB.

    -The full UMD contains the whole game, meaning that it holds files from both discs, but keeping only one copy of common files, otherwise the yellow package would have grown up to 3.4 GB or so...

    -Next thing I'm gonna do is to create tools so anyone can merge their 2 UMD's into this full version, so the translation can be carried out in this full version of the game. Cool, isn't it? ;)

    -But I would like to ask some thing: All the options/menus available in UMD1 are always in UMD2? I'm asking mainly from that "Mission Information" in UMD2, I can't see it in UMD1. The idea behind this would be to create a UMD1 able to go through the entire game, but... Would we miss some options? In that case, I will simply leave it as it is right now.

    Regards:

    ~Sky
     
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  15. NSRSM

    NSRSM GBAtemp Regular

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    Leave it as is. The reason for UMD separation is the multiplayer mode functions. And the Mission mode is only in UMD 2.
     
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  16. GuardianSoul

    GuardianSoul Translator

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    Awesome, nice work!

    An update from my side, I've translated/editted quite a bunch of graphics, including the main menu and location transition? graphics. They can be found in my folder.
    The chapter intro graphics are finished as well (twice lol).

    So I guess I'll be working as a graphical artist alongside Artistan? Anyways, love how this translation is starting to look better and better!
     
  17. SkyBladeCloud
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    SkyBladeCloud GBAtemp Fan

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    You said it! And thanks Magius, I'll try to have the UMD merging tool ASAP, translating a merged version will save us a lot of work porting the translation from one UMD to another ;)

    ~Sky
     
  18. Artistan

    Artistan Jack of All Trades

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    Having issue with image 5829... the alpha channel is not cooperating with me...
     
  19. jeof96

    jeof96 Gods Eater

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    I came and I wanna cry.
    Sky, Magius, and the others, Good Luck!
     
  20. NSRSM

    NSRSM GBAtemp Regular

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    How do you mean? I'm not an artist but maybe I can try and help figure out the issue.

    Worse comes to worse come back to this one later.

    Edit: I've looked through everything. The image GuardianSoul did that says "North Togores Region" should say "North Togoreth Region". How do I know for sure? Official Map of Orience.

    Artistan: Image 5833 7.png has the word "injured" spelled as "injuerd". Correct this when able.

    Image 5834 2.png has a "g" after Calendar. Remove this when able.

    Everything else looks great.