Hacking Expending the WBFS directory

Tzvip

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I've Wii with external hard drive.I'm using USB LOADER GX to play the games.
I've on the external hard drive two partitions. one wbfs 250Gb (for the games) and one 250GB FAT32.
how can i expend the WBFS directory without deleting the games ?
TNX
Managers , if this isn't the place to post it , PLS pass it to the right place , don't delete it

Tzvip
 

Cyan

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Different things you need to know:

- You can't expand a WBFS partition.

- USBLoaders work with FAT32 and NTFS too!

- USBLoaders can run game from different partitions,
Put more games on Second partition!

- WBFS format is deprecated. It's old, and corrupt games.
Prefer FAT32 or NTFS instead.

- You can convert WBFS to FAT32 without losing games.
use wbfs2fat program and guide in my signature.

- If you want to play Gamecube games or use EmuNAND, you will need FAT32 on your FIRST partition.
it's recommended to convert your WBFS partition if you want more than Wii games.

- Use WiiBackupManager to copy/convert ISO from computer to your HDD FAT32 partition.
It will convert games ISO to .wbfs files.
If the game is bigger than 4GB, don't worry it works! The game is cut in two part and works fine with USBLoaders.


About USBLoaderGX:

- USBLoaderGX can list ALL partitions of the HDD at the same time.
Settings>HDD Settings > All Partitions: enable

- You can change the partition used to install games (set FAT32 instead of WBFS in the "Install/Game partition" option) and the game you install from Disc when you insert a disc in USBLoaderGX will go on the FAT32 in the correct format.
 

Tzvip

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Cyan

Thanks for your reply. :bow:
I'm using WiiBackupManager and WBFS Manager 2.5 to copy the games form the PC to the external hard drive.
From what i know, WBFS Manager 2.5 needs partition formatted to WBFS and WiiBackupManager uses NTFS partition and WBFS directory.
I'll rearrange the partition on the external hard drive as you suggested and use FAT32.

Tzvip.
 

Cyan

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Do not use WBFS Manager, it's old and has bug. It's corrupting old games when you add new games.
But if you convert to FAT32, you will not use it anymore so it's fine.

You probably already have corrupted games, you don't know because you don't play all your game everyday, and it doesn't affect the launch (it can be later in the game, loading a level, map, sound, etc.)
 

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