DSTELNET Alpha 2.0

Discussion in 'Homebrew News' started by FAST6191, Sep 18, 2011.

Sep 18, 2011

DSTELNET Alpha 2.0 by FAST6191 at 2:36 AM (2,903 Views / 0 Likes) 13 Comments

    • Reporter

    FAST6191 Techromancer

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    ILOVEPIE has released a new version of DSTELNET which as the name implies allows you to connect to telnet servers with your DS. Unlike the first alpha you can now go wherever you like and by our reckoning it is the first standalone telnet client for the DS (previously your only real option was DSlinux). We have not tested it at length against any of our favourite MUDs yet but it does seem to have issues with wireless security and non standard ports- the author quite clearly states it is alpha software though.[/p]

    WARNING! Spoilers inside!


    [IMG] Project release post
    [IMG] Filetrip download

    Thanks to Drunkencoders for the news.
    • Member

    Rydian Resident Furvert™

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    Nethack, here I come.
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    Necron Lurking~

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    Sorry for this, but anyone can explain me what telnet is?
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    Red_Gh0st New Member

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    +1
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    Rydian Resident Furvert™

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    FAST6191 Techromancer

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    Telnet a text based protocol for various things. These days it is mainly used for embedded hardware (your router might have the option and there are things like http://www.eevblog.com/2010/04/18/eevblog-...pe-hack-update/) although I would not suggest you wave this program near anything like that at this point and most sensible devices have an SSH option instead (more or less the same idea but a bit more secure), people that want to play MUDs ( http://www.mudconnect.com/index.html ) and the occasional BBS that can still use it I guess. Basically it is a legacy protocol but one that people keep around either for nostalgia or because it is quick, fairly simple and quite far reaching when it needs to be.

    Speaking of MUDs hack, nethack, crawl and such all have had DS ports for a long time (to the point where the source was left and had to be taken up by others to add DLDI when that came around) or are you looking for some proper multiplayer/scoreboards? If so please ignore me.
    • Former Staff

    Another World Emulate the Planet!

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    without having tried this yet, what is the state of the app? does it support graphics? will games like LORD work? how do BBSes function through this?

    -another world
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    Rydian Resident Furvert™

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    I was actually interested in watching other people play on ALT.
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    SignZ Timelord

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    Awesome. Gonna try that now. [IMG]
    €dit: Ok, not connecting to the shell here (or maybe it can't, dunno). May be my router again - it doesn't really like WiFi homebrew.
    But this is still a great homebrew.
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    Mugiwara no Kot New Member

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    sorry for the ignorance but, I've read it and cant really understand what does dstelnet can do. could someone please explain basically what is and what can do ds dstelnet??

    thanks o/
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    nl255 New Member

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    Unfortunately for MUDs it is missing several things including ANSI color and MCCP (compression). Hopefully those will be added later.
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    mysticwaterfall Streamforce Supreme Commander

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    I used to be preatty hardcore into talkers back in the day. Even had my own at one point I spent way too much time messing around with the code for. Never really got into MUDs/MUSEs/MUSHes/MOOs though.... people still play those? I would have thought with things like WoW they'd be long dead. It seems all the talkers have been dead for years now.

    EDIT:

    FAST gave a good explanation. If you want an example, go start/run in windows and type "telnet euts.org 1998" that will bring up one of the remaining talkers. Granted, nobody really goes there anymore, but hey.
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    ILOVEPIE New Member

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    I have been busy with other things lately and have not been able to update this because the computer i was developing it on broke... hopefully i will be able to get my hands on a connector so i can connect the hard drive as an external one and extract the source code. But in the meantime...

    I am working on a new project but you will have to guess what it is:

    It involves something like telnet.
    It involves PC and MAC video games.
    It involves the DS (of course).
    It is not a video game.
    It has something to do with the company Valve Software.

    Hint:
    A little searching of the valve developer wiki for ILOVEPIE may help you figgure it out.
    • Global Moderator

    Cyan GBATemp's lurking knight

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    Hello and welcome here :)

    I found only something related to RCON Protocol, but I don't know Valve or Source so I don't know what it's used for.
    Maybe a console for Source games?

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