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Bladeforce said:that was more powerful than a ps1!
It is SEGA's second console AFTER the release of the PS1...
Bladeforce said:that was more powerful than a ps1!
Don't get mii wrong, I hope to be proven wrong to.mightymuffy said:Pippin666 said:It will never happen. Don't forget that running from a dimension to another trough a black hole is also mathematically possible!
Pip'
I take it you've been rather disappointed on your last few attempts jumping through a black hole then??
Let's just wait and see what the author comes up with before jumping to any conclusions! .....the Dreamcast was a rather simple machine in the same way the Gamecube/Wii is, whereas the PS1/N64 weren't quite that simple... and the Saturn, well that was a right mess, hence the reason I'd say full speed Dreamcast emulation on Wii is more a possibility than full speed Saturn.
I hope you'll be eating those words anyway....
ThatDudeWithTheFood said:This will be good because of all the dreamcast homebrew
monkat said:Bladeforce said:that was more powerful than a ps1!
It is SEGA's second console AFTER the release of the PS1...
Huh, wow. I hope so, that would be pretty cool.OArikadoO said:Oh, and before anyone says otherwise: Mathematically I've been shown that full speed emulation via a dynarec core is possible. In fact, there's even room to spare. drkIIRaziel really knows nulldce better than anyone else, so I trust him.
This is still a long way off though. A very long way.
Pippin666 said:It will never happen. Don't forget that running from a dimension to another trough a black hole is also mathematically possible!ChuckBartowski said:Did you not read where he stated it is mathematically possible?powerfull Tails miles said:it depends on if the wii has enough processing power to emulate the dreamcast.
really if the wii has troubles with a ps1 emu a dreamcast emu would result in something similar.
for now its probably impossible to emulate a dreamcast on a wii without crappy emulation making games imposable to play.
though someday in the future it may be possible.
Pip'
NahuelDS said:tecnically speaking if the wii can emulate all this consoles, mathematically:
NES + SNES + GB + GBC + GBA + Genesis + Master System + N64 + PSX + .....
it all comes up to:
8 bit + 16bit + 8bit + 8bit + 32bit + 16bit (with blast processor of course) + 8bit + 64bit + 32bit + a couple of more bits
Counting the amount of bits that the gamecube and wii support and including the bits variables of CIOS and the 4 wiimotes... we have at least 12548bit!!!
Like Atari said: “DO THE MATH".... (big facepalm)
monkat said:NahuelDS said:tecnically speaking if the wii can emulate all this consoles, mathematically:
NES + SNES + GB + GBC + GBA + Genesis + Master System + N64 + PSX + .....
it all comes up to:
8 bit + 16bit + 8bit + 8bit + 32bit + 16bit (with blast processor of course) + 8bit + 64bit + 32bit + a couple of more bits
Counting the amount of bits that the gamecube and wii support and including the bits variables of CIOS and the 4 wiimotes... we have at least 12548bit!!!
Like Atari said: “DO THE MATH".... (big facepalm)
The amount of bits isn't really an accurate representation of a processor. What matters more is architecture.
Bladeforce said:I was trying to comment on the fact that the dreamcast has hardware in it that is way more powerful than a ps1 and the wii struggles to emulate that even with the biggest part missing XA audio, not start a Sony fanboy thing here
That kind of stuff doesn't really matter anyway, it's a terrible indication of what a system can do. I think the only reason that we used to hear about it so much in regards to video games is marketing.NahuelDS said:you were absolutelly right... I was joking about that. The atari jaguar have 64 bit and it´s a piece of dogshit!
nano351 said:Hm, I was just wondering. Wouldn't it be easier to make a faster emulator if we make an app that converts the game's instructions to PPC instructions to run on the wii rather than doing this process via dynarec on the fly? Sure your files use to play on the wii wouldn't be compatible with other emulators but they'd run well on the wii at least (hopefully).
9th_Sage said:That kind of stuff doesn't really matter anyway, it's a terrible indication of what a system can do. I think the only reason that we used to hear about it so much in regards to video games is marketing.NahuelDS said:you were absolutelly right... I was joking about that. The atari jaguar have 64 bit and it´s a piece of dogshit!