Devolution - Public Release

Discussion in 'Wii - Hacking' started by tueidj, Jul 12, 2012.

Jul 12, 2012

Devolution - Public Release by tueidj at 10:55 AM (686,870 Views / 53 Likes) 3,990 Comments

    • Member

    Shano56 noobie

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    Man, you won a gold star...ON THE INTERNET! CONGRATS!!!!11


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    Jacobeian New Member

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    Laugh, but what you don't know is that tuedj's gold stars give you the right to try a working copy of his app WITHOUT any AP lockout, hell yeah !
    1 people like this.
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    Shano56 noobie

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    what? thats awesome! what's it called..dios mios?
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    tmv_josue New Member

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    That make me laugh.
    I do not know what you gain, but we all gain the devo r100... oh yeah :yaywii:.
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    thevoiceover New Member

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    I'm assuming now the next 100 or so posts will be people requesting this "version" or at least attempting for "Gold Star" status.

    Well, I hope some clever way will be implemented soon to bypass this buggy app loader, any ideas on how to get the IOS to awake so you can talk via USB, or is another IOS possibly needed for these titles? What about replacing apploader if you own another game, even possible? I remember reading sometime ago about how luigis used weird apploader and this guy kvzorganic (I have email if wanted) reversed it pretty well (of course this is probably all available now on various websites.. I am however interested in hearing what ideas tueidj has in overcoming this..
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    tueidj I R Expert

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    Uh, in theory it's already fixed. Try the latest build.
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    zerofalcon New Member

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    In theory and practice it's fixed. Luigi's Mansion now works good, somehow disc verification took longer to initiate but after five flashes the game loads fine. Thanks tueidj
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    tueidj I R Expert

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    Oh right. The sample loader now initializes the network (which is causing the extra delay) and sends logs over wifi if a USB gecko isn't found (other loaders won't do it unless they add support for it - see the source code). If you want to receive the logs on your PC, get something like netcat and listen for UDP broadcast traffic on port 64444. So for example the netcat command line you would use would be "nc -l -p 64444 -u". If your wii's IP address changes regularly you'll need to restart netcat each time, since once it receives a message it will only show other messages from that same IP address.
    g4jek8j54, tmv_josue, SifJar and 2 others like this.
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    panmusic New Member

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    Does Devolution support real memory cards?
    I have an original MC in slot A but whenever I try to load a game it displays the message that the MC is damaged.For the time being,is virtual MC the only way to save?
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    zerofalcon New Member

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    Here's my log over WiFi when loading Luigi's Mansion NTSCU (latest Devolution build), I followed tueidj's instructions, For those like me who doesn't have an USB gecko this works wonders. Thanks again.

    P.S. Posted for testing purposes

    WARNING! Spoilers inside!
    • Member

    GolfDude New Member

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    yep i can confirm luigis mansion is now working with rev 100 as well

    btw tue, do you have a changelog that says what you fixed in the revision?

    and some buggy games i found was (all Games NTSC)

    Mario Party 4 - Buggy Graphics (very bad in game)
    Mario Party 5 - Buggy Graphics (very bad in game on certain stages)
    Mario Party 6 - Buggy Graphics, random color issues
    Mario Party 7 - Buggy graphics and loss of bg music at game selection screen, sfx only after that point,
    • Member

    SifJar Not a pirate

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    With the sample loader, you can only use the emulated memory card. In some other loaders, there is an option to choose. The sample loader can also be edited to use a real memory card instead, but the supplied version is coded to use emulated.
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    Cyan GBATemp's lurking knight

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    You have color issue with the official loader, or with USBGX?
    USBGX has wrong video mode settings (I couldn't test them myself, I released it to let users report it).

    If you are using another loader than the official one, don't report bugs.
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    GolfDude New Member

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    my mario party issues are with the devo loader, not GX
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    Cyan GBATemp's lurking knight

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    ok, I thought it was GX as it has known color issues.

    r94 had the same problem with mario party or it's new issues on r100 only?
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    air2004 Air

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    all of the mario party games work with dios-mios
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    GolfDude New Member

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    all my mario party tests were from rev 100 just now, all fresh rips (and i cant get deevo to work in gx at the moment, so i cant even try to check there)

    ya they work with DM, but not with NMM support, virtual memory is the key for me here...
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    SifJar Not a pirate

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    Supplying logs might help. It should be pretty easy to do, assuming your Wii is connected to the same WiFi network as your computer. Just download netcat (for Windows, get it here: http://joncraton.org...cat-for-windows), extract the zip, open a command window in the folder where nc.exe is located (Hold shift and right click inside the folder, select "open command window here") and type "nc -l -p 64444 -u", then run Devolution and load the games. The log should appear in the command window. (Alternatively, you could add "> log.txt" to the end of the command to save the log into a text file i.e. full command would be "nc -l -p 64444 -u > log.txt").

    Once done, post them here (put them in a spoiler or upload them to pastebin and post a link).
    OriginalHamster likes this.
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    WiiUBricker Insert Custom Title

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    People here are SVN spoiled. Why aren't there any changelogs in the first post?
    And what is too difficult in implementing a straight-to-SD/USB logging system like the one crediar made?
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    SifJar Not a pirate

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    This way you can see what is happening in real time

    EDIT: But a changelog might be nice, or at least removing "logging over WiFi" from the planned future features section in the OP, now that it's implemented ;)
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