Decaf WiiU Emulator

Discussion in 'Wii U - Emulation & CEMU' started by azoreseuropa, Dec 29, 2015.

Dec 29, 2015

Decaf WiiU Emulator by azoreseuropa at 1:54 PM (54,084 Views / 13 Likes) 196 replies

  1. emmauss

    Member emmauss GBAtemp Fan

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    do a full update of your system. that error is cause because new VS 2015 compiled projects uses new c++ libraries that are present only if you update your system.
     


  2. AdamN

    Newcomer AdamN Member

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  3. emmauss

    Member emmauss GBAtemp Fan

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    because it is still in beta phase.no gui and no user documentation has been developed, so it is not for the general public yet
     
  4. Wardoctors

    Banned Wardoctors Gamedev1909

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    http://www.emucr.com/2016/08/decaf-git-20160830.html always safe and as for a GUI we have one https://github.com/Game-Designers-And-Coders/DecafLauncher/releases also for those who dont like GUI its easy to use go into the folder with decaf-sdl hold shift right click open cmd and type decaf-sdl play F:\roms\xcx now that is where my roms are so change the path for you
     
    Last edited by Wardoctors, Aug 30, 2016
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  5. likea24

    Member likea24 GBAtemp Fan

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    can someone give me their build its really annoying to build one. This is why Cemu is better becuase its a CLOSED source
    where's the application?
     
    Last edited by likea24, Aug 31, 2016
  6. TotalInsanity4

    Member TotalInsanity4 GBAtemp Supreme Overlord

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    Open source does not necessarily mean "compile yourself"
     
  7. likea24

    Member likea24 GBAtemp Fan

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    look i'm not trying to complain but I really want to try this out. This is interesting to me.:(
     
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  8. TotalInsanity4

    Member TotalInsanity4 GBAtemp Supreme Overlord

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    Use the build in the post above yours then :V
     
  9. likea24

    Member likea24 GBAtemp Fan

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    -

    — Posts automatically merged - Please don't double post! —

    ok now what, i'm clicking decaf sdl it's still not responding
     
    Last edited by likea24, Aug 31, 2016
  10. omega59

    Member omega59 GBAtemp Fan

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    :-)
     
    Last edited by omega59, Aug 31, 2016
  11. Wardoctors

    Banned Wardoctors Gamedev1909

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    in that same post is a gui app download it and use it please read up
     
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  12. Leo121

    Member Leo121 GBAtemp Regular

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    You can now download the official binaries from here.
     
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  13. AdamN

    Newcomer AdamN Member

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    Btw what kind of roms format does decaf-emu recognize? wud/rpx only or wux also?
     
  14. emmauss

    Member emmauss GBAtemp Fan

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    rpx only. no wud or wux
     
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  15. Rfire

    Member Rfire GBAtemp Regular

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    Quick tutorial writeup for Windows 7-8.1 users who want to use decaf. Disclaimer: YMMV. I use Windows 8.1 so more steps may be required for Windows 7 users.

    By default, decaf-emu depends on the Windows 10 SDK and so it requires Windows 10, and most if not all binaries supplied by emulation sites, the official AppVeyor link, etc are compiled with Windows 10 as the target.

    1. Install Visual Studio 2015 Community Edition (free)

    2. Install GitHub Desktop.

    3. Open GitHub desktop and sign into a GitHub account (create one if you don't have one).

    4. Go to the decaf-emu git in a web browser and click "Clone or download" and then "Open in desktop" and authorize permission when prompted (for Chrome you want to click "Launch application"). Select where you want it to download to. GitHub desktop should then begin downloading the source code and all dependency source code required to compile it.

    5. Open the folder after it finishes and double click decaf.sln and Visual Studio should open.

    NOTE: Visual Studio may complain about missing things like the Windows SDK, if it does, then do this:
    Close Visual Studio. Open 'Programs and Settings' from the control panel or by searching for it in the Start Menu, right click Visual Studio and click 'Change', When the Visual Studio dialog opens, click Modify. Install whatever VS prompted you to install. Then reboot (if prompted to do so) and reopen decaf.sln

    6. Under Solution Explorer, Right click "Solution 'decaf'..." and click 'Retarget Solution' and next to "Platform ..." select either 7 or 8.1 depending on which version of Windows you're using. Click OK.

    7. Near the top of the main VS window, the second row under the title bar change the branch from "Release" to "ReleaseDebug"

    8. Click 'Build' and then 'Build Solution' it may take quite some time depending on your CPU. Do not concern yourself with the various warnings that appear in the log. When it finishes you should see: "
    Build: 17 succeeded, 0 failed, 0 up-to-date, 3 skipped"

    9. If all went well, you should see the path it compiled to in the log window:
    18> decaf-sdl.vcxproj -> 18> decaf-sdl.vcxproj -> X:\Decaf\decaf-emu\\obj\ReleaseDebug\decaf-sdl.exe

    10. Use it with decaf-launcher or use it without -- your choice.
    10b. If you decide to use it with decaf-launcher, then copy the files from the ReleaseDebug folder it compiled to into the \decaf\ folder you extracted decaf-launcher to, replace the files.
    10c. Go to %Appdata% in File Explorer, and create a 'decaf' folder before attempting to save options in decaf-launcher.
     
    Last edited by Rfire, Sep 2, 2016
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  16. Wardoctors

    Banned Wardoctors Gamedev1909

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    little info Vis studio has it's own github built in and can handle everything so remove step 2
     
  17. Wardoctors

    Banned Wardoctors Gamedev1909

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  18. Wardoctors

    Banned Wardoctors Gamedev1909

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  19. ☠Emulator Team☠

    Newcomer ☠Emulator Team☠ Advanced Member

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    New Super Mario Bros U

    [​IMG]
     
  20. azoreseuropa
    OP

    Member azoreseuropa GBAtemp Guru

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    Nice but I would like to see the video. :)
     

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