thats probably why my wii is turning off when loading a quadforce game with emunand. will have to test later.
It only runs with awful noise on *neek2o, Crediar's Sneek+DI doesn't have that issue, thing is NAND has to be on root which wouldn't work with the rest of my setup, it was nice to try but I'm looking for other solutions, I just haven't had time to think of any and even less implement them lol.I could never get sneek/uneek/neek2o to work on my Wii for my life, anyway according to reports saying that QF runs with awful noise on sneek I think it's best to have QF(L) on real nand while have DM(L) on sneek might fix the problem.
BTW DM-Booter should still see it from USB no problem, it sees DM games from USB. I wonder if it's really an issue of whether it needs to be updated or not, WiiFlow uses the DM-Booter as it's DM/QF launcher.YES! I finally got mario kart gp 2 to boot on my living room Wii! After many attempts, I finally cleaned all the files, and it booted, but sadly only from SD, can't get it working from USB. I'm using Abz's forwarders and launching from Wiiflow. If I have the game on USB only, I get to the DM Booter, but it will not see the games on USB (I'm assuming due to DM Booter not being updated).
The sound is ugly (meaning no sound at all really, just static noise) sonictopfan, so its not really worth it, I just like tinkering and getting stuff to work.
The latest neek2o is working pretty good so far.
BTW DM-Booter should still see it from USB no problem, it sees DM games from USB. I wonder if it's really an issue of whether it needs to be updated or not, WiiFlow uses the DM-Booter as it's DM/QF launcher.
This is a little irrelevant to quadforce but are there any plans to port it to Wii U sometime?
Wait what? Let me make sure I understand this, you're trying to launch a channel on your real NAND, through WiiFlow with the neek2o option on?idk i tried it with the games on USB only, they are seen in wiiflow under gamecube section, and launch under real nand with wiiflow and qf 4.1 no probs.
if i have them on usb when i try to launch the mkgp2 channel from wiiflow using boot with neek2o mode it will fail, dm booted will not see it. if its on sd works fine.
Wait what? Let me make sure I understand this, you're trying to launch a channel on your real NAND, through WiiFlow with the neek2o option on?
If you're already in your emunand u don't need to launch a channel with the neek2o option on. Try it w/o it if you already have then I'm at a loss for now. I don't launch games using your method, why not just launch the games right within WiiFlow instead of launching DM-Booter then the game.
Try postloader. It loads both GC and QF games easily by loading the appropriate plugin in the postloader plugin folder. No need for emunand.
Do explain more <3Try postloader. It loads both GC and QF games easily by loading the appropriate plugin in the postloader plugin folder. No need for emunand.
Straight from the PL4 historii fileDo explain more <3
========================================
DM(L),QUADFORCE automatic mode:
========================================
When this option is enabled (press [home] while in gamecube mode, then "GameCube mode = DM Auto"), postLoader will choose and install
the correct wad file to execute the selected gc/qf game. To use this feature, you must create a wads folder in your <dev>/ploader folder,
for example usb://ploader/wads if your postloader data folder is in the usb device. Then rename the dm(l)/qadforce wads as follow
DIOSMIOS_2.10.wad -> dm.wad
DIOSMIOSLite_2.10.wad -> dml.wad
quadforce_4.1.wad -> qfusb.wad
quadforce_4.0.wad -> qfsd.wad
so you will end with the following files
<dev>://ploader/wads/dm.wad
<dev>://ploader/wads/dml.wad
<dev>://ploader/wads/qfusb.wad
<dev>://ploader/wads/qfsd.wad
This is awesome, gonna download it.Straight from the PL4 historii file
Totally safe, have tested and verified several times myself.Code:======================================== DM(L),QUADFORCE automatic mode: ======================================== When this option is enabled (press [home] while in gamecube mode, then "GameCube mode = DM Auto"), postLoader will choose and install the correct wad file to execute the selected gc/qf game. To use this feature, you must create a wads folder in your <dev>/ploader folder, for example usb://ploader/wads if your postloader data folder is in the usb device. Then rename the dm(l)/qadforce wads as follow DIOSMIOS_2.10.wad -> dm.wad DIOSMIOSLite_2.10.wad -> dml.wad quadforce_4.1.wad -> qfusb.wad quadforce_4.0.wad -> qfsd.wad so you will end with the following files <dev>://ploader/wads/dm.wad <dev>://ploader/wads/dml.wad <dev>://ploader/wads/qfusb.wad <dev>://ploader/wads/qfsd.wad