Citra - Unofficial \ Chinese builds discussion

Discussion in '3DS - Homebrew Development and Emulators' started by masaki88, Jun 23, 2016.

  1. Brood_Star

    Brood_Star Newbie

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    I'm not getting any problems, but the new sickc build is ridiculously fast for me so I'll be sticking with that
     
  2. Kittysune

    Kittysune Member

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    well Monster Hunter 4 Ultimate having crash if you loaded a movie in the gallery
    and Also Monster Hunter Stories can't proceed crashed at the start of the tutorial cutscene
     
  3. Slidingbass

    Slidingbass Member

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    Attached Files:

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  4. drwhojan

    drwhojan GBAtemp Psycho!

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    Is it just me.. Are do I get Stalling at first with games like Super mario 3ds land ?, also Kid.. with this branch even with sickc build's
     
  5. Slidingbass

    Slidingbass Member

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    What?
     
  6. drwhojan

    drwhojan GBAtemp Psycho!

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    Last edited by drwhojan, Dec 5, 2017
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  7. drwhojan

    drwhojan GBAtemp Psycho!

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    The games loaded at bleeding edge 0.1.68 and broke at 0.1.70

    So 68 commits is ok at nov25th
    https://github.com/citra-emu/citra-bleeding-edge/commits/bleeding-edge-68

    We need to look at commits 70 from nov25th Upwards may have what broke it.
    https://github.com/citra-emu/citra-bleeding-edge/commits/bleeding-edge-70

    Seems MerryMage was messing with the Ticks at the time it may give us a Clue..

    I did no test slow the loading screen on that game was to next build was fast.
     
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  8. Fonariuz

    Fonariuz Newbie

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    heey guys i have been looking on this forum for a couple of weeks now but i dont really know what the best build for my specs is. ifanyone could help me out i would appreciate it!

    Proccesor: Intel(R) Core I7-6700HQ

    So which version should i use? Nehalem, SandyBridge, Haswell, Bulldozer, generic, Ryzen or skybridge?
    and should i use the VS2017, LLVM5.0.0, ICC18 or GCC7.2

    i am a total noob at all of this XD just trying to find the fastest build (for monstre hunter gen)
     
  9. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    Try any build. If you found a perfect build for you, delete the rest of the build.
    To me, I use Generic(any) on my i7.
     
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  10. xmeee978

    xmeee978 Member

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    i use nehalem,sandyBridge and generic,but you'll have to test and see what will suit for you...
     
  11. XaneTenshi

    XaneTenshi Advanced Member

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    Your CPU supports the Instruction Set Extensions SSE4.1/4.2 and AVX2. I'd go with an AVX 2 build in that case. That or Skylake *should* give you the best performance.
     
  12. John1234

    John1234 GBAtemp Regular

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    Can anyone test Shantae and the Pirates Curse (Europe) on citra?
    It crashes on me.
    I don't know its a bad dump or citra causing the issue.
     
  13. Miguel Gomez

    Miguel Gomez GBAtemp Addict

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    What's the error?
     
  14. Slidingbass

    Slidingbass Member

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    Your CPU supports avx2 so try the VS2017 avx2 one
     
  15. John1234

    John1234 GBAtemp Regular

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    Citra crashes after the first logo screen. 3ds emulator has stopped working. eur version of the game.

    log from citra
    [ 3.168060] Kernel.SVC <Error> core\hle\svc.cpp:SVC::CallSVC:1451: unimplemented SVC function GetCurrentProcessorNumber(..)
    [ 3.169201] Kernel.SVC <Error> core\hle\svc.cpp:SVC::CreateThread:755: Newly created thread must run in the SysCore (Core1), unimplemented.
    [ 5.252814] Service.FS <Error> core\hle\service\fs\fs_user.cpp:Service::FS::OpenArchive:465: failed to get a handle for archive archive_id=0x00000004 archive_path=[Empty]
    [ 10.388880] Service.IR <Error> core\hle\service\ir\ir_user.cpp:Service::IR::PutToReceive:236: receive buffer is full!
     
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  16. drwhojan

    drwhojan GBAtemp Psycho!

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    You don't really need me.. you got sickc! ;)
     
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  17. Slidingbass

    Slidingbass Member

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    No i need you ;(
     
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  18. pol40

    pol40 GBAtemp Fan

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    Super Mario Maker is fixed in official builds
     
  19. Tatarstanin

    Tatarstanin Member

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    Yours builds the best for me. Honestly.
    Can you also explain to me, why you deleted the multiplayer function from yours last builds?
     
  20. drwhojan

    drwhojan GBAtemp Psycho!

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    Maybe a mix up, sorry.
    --------
    Well after a hell of a lot of merging and un-merging with Bleeding edge, and compiling for test, Look like ding ding ding we have a winner into what might have broke "Fire Emblem Warriors" this branch is the only on one merge that brakes the game from loading up..

    Yep brakes after this branch from working and game stop's working at startup
    https://github.com/citra-emu/citra-bleeding-edge/commit/3174bfd50c69dfa523671b96448113996a0bc42c

    Although with latest builds of Citra some of this coding is missing, Maybe the citra team pros can look into this ?
     
    Last edited by drwhojan, Dec 6, 2017 at 5:55 PM
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