For people worried about launch prices, I'll just drop this here: https://twitter.com/dystify/status/820044148787081218
This is like saying Square-Enix is going entirely mobile because you can get FFT on Google Play. Stop being ridiculous.Ask Nintendo if I'm joking.
http://www.nintendo.com/games/detail/super-mario-run-ios
They're not a hardware vendor ...This is like saying Square-Enix is going entirely mobile because you can get FFT on Google Play. Stop being ridiculous.
It's two completely separate markets. You might as well say PS4 Pro is a platform for competing with mobile too. Mobile games are always going to be garbage compared to traditional games. The fact that people are stupid enough to sink money into them doesn't change that.They're not a hardware vendor ...
It's one thing to release games for mobile, an entirely different one to release a platform to to directly compete with mobile in 2017.
The idea behind this system is definitely interesting, and also appeals to me a lot. I was even considering pre-ordering the Switch when I saw the first video.I have to disagree entirely there, the hardware has a ton of potential. Perhaps even more importantly, it does so many things that XB1/PS4 don't. That's why it appeals to me as a PC gamer, it's not the same type of stationary gaming box, it has different use cases.
MK8 Deluxe is just a game with additions, yeah, but it's 16 new tracks and like 4 new characters. Splatoon is not a port, it's a sequel, Splatoon 2.
Uhmm, there's a ton of new stuff in Splatoon 2. They mention that there are loads of new weapons, maps, modes, strategies, and that they haven't even added everything that's going to be added yet. It's a sequel just like any other sequel. This is much like saying, "well, I played Uncharted, no point in playing Uncharted 2-4, basically the same game."This also includes Splatoon 2 which offers no addition over the Wii U Splatoon, that's why I considered Splatoon as a port.
Unfair comparison to the Uncharted series as each had a different storyline, and better gameplay than the other.Uhmm, there's a ton of new stuff in Splatoon 2. They mention that there are loads of new weapons, maps, strategies, and that they haven't even added everything that's going to be added yet. It's a sequel just like any other sequel. This is much like saying, "well, I played Uncharted, no point in playing Uncharted 2-4, basically the same game."
It's just an example. Sequels are sequels, they're not the same thing as ports. And Splatoon couldn't pull a CoD even if they wanted to. Impossible to churn out yearly releases like that.Unfair comparison to the Uncharted series as each had a different storyline, and better gameplay than the other.
What Splatoon is doing is pulling a Call of Duty, by including new maps, weapons etc.
The idea behind this system is definitely interesting, and also appeals to me a lot. I was even considering pre-ordering the Switch when I saw the first video.
However, in my previous comment, I was referring to the games being announced for it, and not the hardware. I'm more interested in the games that it has to offer though.
16 new tracks, and 4 new characters makes it worth a full price? Of course not. Nintendo is used to getting away with whatever they want, but recycling games is just taking it too far. This also includes Splatoon 2 which offers no addition over the Wii U Splatoon, that's why I considered Splatoon as a port.
You are a drop in an ocean compared to Nintendo. They own the servers they dont rent them like you do.
If they won't take your cards directly, you can just buy codes. I'm sure your Amazon and other places will take your cards.Some people just outright won't be able to pay. Nintendo gave Brazil the good ol' middle finger and we can't even use the eShop on the Wii U, how are we going to pay for the online if they don't even take our national cards on the 3DS?
I *highly* doubt that is the case. Certainly Wii and DS online operations were outsourced. I'd be willing to bet that the same is true of Wii-U and 3DS. They are a games hardware & software production company, not a golbal network provider - it wouldn't make any sense for them to operate in-house.
Even if they *did* own the servers, electricity, bandwidth and maintenance aren't free. It would most probably actually cost them *more* to run the operation in-house than to outsource it... That fact alone makes your argument invalid.
They had their own servers operating from Japan (for Japanese network) in the time of DS (and Im assuming Wii generatioon also) that I know for a fact.
Also you greatly underestimate the wealth and power of Nintendo.
They are not just a sw&hw manufacturers, they are an absolutely massive corporation that can self sustain themselves for decades.
You dont need to be ''global network provider'' to offer game servers. Where do these idiotic statements come from jeez...
I mean not everyone has money to just splash around.PS4 has paid multiplayer, Xbox 360 and Xbox One has paid multiplayer so why the hell you're overreacting so much?
Any source to back that up? According to this article the majority of Wii/DS online was handled by GameSpy.
If they won't take your cards directly, you can just buy codes. I'm sure your Amazon and other places will take your cards.