Hacking Cfg USB Loader IOS58 reload fix for nintendont

nitraiolo

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Hello,
I've just finished the patch for Cfg Usb Loader v70 MOD r78 to fix the" ERROR: Loading EHC module! (-1)" in IOS58 reload when loading a GC backup game with nintendont.

bye
 

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  • cfg70r78_ios58reload.zip
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AbdallahTerro

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I cannot get the PS3 DualShock 3 controller to work in CFG mod, it needs ios 58 to work
even after trying your patch
Wiiflow and USBL-GX work fine with DS3 though (using libsixaxis that is)

Edit I even tried using:
<arguments><arg>ios=58</arg></arguments>
in the meta.xml
 

nitraiolo

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Cfg USB Loader dosen't use libsixaxis. Cfg boots in cios 222 or 249 at the moment it doesn't have the capability to boot in ios58 natively so at the moment it's not possible to use a PS3 DualShock 3 inside Cfg. I'm sorry.
 

AbdallahTerro

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Cfg USB Loader dosen't use libsixaxis. Cfg boots in cios 222 or 249 at the moment it doesn't have the capability to boot in ios58 natively so at the moment it's not possible to use a PS3 DualShock 3 inside Cfg. I'm sorry.
I know, I added libsixaxis already to the code, only thing left if boot with 58
I wish you make it boot with ios58 if that's possible
 

nitraiolo

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As supposed, Cfg uses usbstorage_starlet to access USB. I have a Cfg version that boots with ios 58 but still doesn't find anything, no USB and no SD...
 

nitraiolo

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Sorry, already done...
The main problem is no /dev/usb2, /dev/usb123 or /dev/usb/ehc found. I have to dig a little more in modules access in ios58 ;-)
 

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