Building iosuhax on windows

Discussion in 'Wii U - Tutorials' started by FIX94, Nov 1, 2016.

Nov 1, 2016

Building iosuhax on windows by FIX94 at 9:09 PM (27,231 Views / 30 Likes) 193 replies

  1. Tarantus

    Member Tarantus GBAtemp Regular

    Joined:
    Mar 11, 2015
    Messages:
    100
    Location:
    -24.100361, -45.689251
    Country:
    Brazil
    Couldn't figure it out either... or you DO compile it or not. If any error comes from a comp, simply it wont finish. The only thing that came to my mind was the possible existence of a "malicious code" inside the source before compiling it, but since we are working with our "good guys devs" sources, we don't need to fear anything.

    I was just "intrigued" with this guys posts from another forum:
    upload_2016-11-19_3-21-0.png
     


  2. pietempgba

    Member pietempgba Debug Tester

    Joined:
    Jun 9, 2016
    Messages:
    724
    Country:
    United States
    i saw that post on that iso site yeah it's safe
     
  3. retrofan_k

    Member retrofan_k GBAtemp Maniac

    Joined:
    May 31, 2013
    Messages:
    1,424
    Country:
    United Kingdom
    Is is for Sysnand or Rednand? have you tested it okay?
     
  4. pietempgba

    Member pietempgba Debug Tester

    Joined:
    Jun 9, 2016
    Messages:
    724
    Country:
    United States
    i think i saw this one Capture.PNG
     
  5. retrofan_k

    Member retrofan_k GBAtemp Maniac

    Joined:
    May 31, 2013
    Messages:
    1,424
    Country:
    United Kingdom
    That is old (Vwii) and not compiled with Dimoks latest commit, which now allows unrestricted FTP access, etc. The MD5 matches on that fw.img from that iso site, which is produced from Dimoks latest update.

    md5: 1939BA4F75856E3DCE68718FEA379F59
     
  6. Cyan

    Global Moderator Cyan GBATemp's lurking knight

    Joined:
    Oct 27, 2002
    Messages:
    16,796
    Location:
    Engine room, learning
    Country:
    France
    the first post is not reflecting the new update yet, but there are two different "sysNAND" cfw now.

    Fix94 branch : sysNAND. doesn't have latest cfw patches, but fix94 worked on wupserver instead (adding new commands)
    Dimok branch : sysNAND and redNAND. has currently more features than fix94 branch (allows HBC channel install, unrestricted ftp, NAND to SD dump, etc.)

    When you are at the compiling step,
    fix94 sysNAND, type : make
    dimok sysNAND, type : make cfw
    dimok redNAND, type : make redNAND
    by default (typing only "make") it will build redNAND
     
    Pachee, zeldaism and retrofan_k like this.
  7. pietempgba

    Member pietempgba Debug Tester

    Joined:
    Jun 9, 2016
    Messages:
    724
    Country:
    United States
    1939BA4F75856E3DCE68718FEA379F59 well here's the md5
     
    Last edited by pietempgba, Nov 19, 2016
  8. jb0007

    Newcomer jb0007 Newbie

    Joined:
    Oct 4, 2015
    Messages:
    5
    Country:
    Italy
    new md5 of dimosk are
    97fae1d54575deeed76186690b7b83cd

    and
    6b96271477007a55f4c79e64dece38ee
    for full?
     
  9. pietempgba

    Member pietempgba Debug Tester

    Joined:
    Jun 9, 2016
    Messages:
    724
    Country:
    United States
    this is dimok's iosuhax using make cfw 1939BA4F75856E3DCE68718FEA379F59
     
  10. retrofan_k

    Member retrofan_k GBAtemp Maniac

    Joined:
    May 31, 2013
    Messages:
    1,424
    Country:
    United Kingdom
    I already posted that 4 posts above:wink:
     
  11. jb0007

    Newcomer jb0007 Newbie

    Joined:
    Oct 4, 2015
    Messages:
    5
    Country:
    Italy
    it is for sysnand not for rednand?
     
  12. pietempgba

    Member pietempgba Debug Tester

    Joined:
    Jun 9, 2016
    Messages:
    724
    Country:
    United States
  13. jorgehntx

    Newcomer jorgehntx Member

    Joined:
    Nov 20, 2016
    Messages:
    28
    Country:
    United States
    the best guide...first time first good file....tanx bro
     
  14. George35000vr

    Member George35000vr TROLLIE

    Joined:
    Jun 22, 2013
    Messages:
    224
    Location:
    Crete
    Country:
    Greece
    [​IMG]
    I made a splash screen with the wii u styled font,background which also shows the "version" of the CFW. In order to have the splash screen feature you have to use Dimok's CFW.
    Note: In case you edit it make sure its flipped vertically (check my splash_image.tga) also keep in mind that it would show a part of the image(the white/invisible part on my psd is the one that it doesnt display on the gamepad's screen). Lastly, you have to export it as 16bit uncompressed tga file.
    TGA File,PSD File
     
    Last edited by George35000vr, Nov 20, 2016
  15. Rubberduckycooly

    Newcomer Rubberduckycooly Member

    Joined:
    Nov 21, 2016
    Messages:
    46
    Country:
    Australia
    i am getting this error "
    C:\IOSUHAX_Folder\iosuhax>make
    make[1]: Entering directory `/c/IOSUHAX_Folder/iosuhax'
    make[2]: Entering directory `/c/IOSUHAX_Folder/iosuhax/wupserver'
    Makefile:2: *** "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM". Stop.
    make[2]: Leaving directory `/c/IOSUHAX_Folder/iosuhax/wupserver'
    make[1]: *** [wupserver/wupserver.bin] Error 2
    make[1]: Leaving directory `/c/IOSUHAX_Folder/iosuhax'
    make: *** [redNAND] Error 2"

    and i dont understand what it means can some one help me?
     
    Last edited by Rubberduckycooly, Nov 21, 2016
  16. opendata

    Newcomer opendata Advanced Member

    Joined:
    Oct 23, 2016
    Messages:
    66
    Country:
    United Kingdom
    open a new cmd window and try it
     
  17. jorgehntx

    Newcomer jorgehntx Member

    Joined:
    Nov 20, 2016
    Messages:
    28
    Country:
    United States
    I have a question...i use make command for compile fw.img and everything is ok...(i use this for my rednand) and my question is...what i have to do if i want to make iosuhax fw.img?..tanx for u help guys
     
  18. zeldaism

    Member zeldaism Zelda Fanatic

    Joined:
    Apr 19, 2016
    Messages:
    367
    Location:
    Hyrule
    Country:
    United States
    Just found this thread today. Followed all of the instructions and everything is working flawlessy. Thanks!
     
  19. George35000vr

    Member George35000vr TROLLIE

    Joined:
    Jun 22, 2013
    Messages:
    224
    Location:
    Crete
    Country:
    Greece
    If you mean a SysNand version of it you can just type "make cfw". AFAIK this applies on the Dimok's version only.
     
  20. jorgehntx

    Newcomer jorgehntx Member

    Joined:
    Nov 20, 2016
    Messages:
    28
    Country:
    United States
    tanx bro is this what i was lookingfor
     

Share This Page