Building iosuhax on windows

Discussion in 'Wii U - Tutorials' started by FIX94, Nov 1, 2016.

  1. Tarantus

    Tarantus GBAtemp Regular

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    Couldn't figure it out either... or you DO compile it or not. If any error comes from a comp, simply it wont finish. The only thing that came to my mind was the possible existence of a "malicious code" inside the source before compiling it, but since we are working with our "good guys devs" sources, we don't need to fear anything.

    I was just "intrigued" with this guys posts from another forum:
    upload_2016-11-19_3-21-0.png
     


  2. pietempgba

    pietempgba GBAtemp Advanced Fan

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    i saw that post on that iso site yeah it's safe
     
  3. retrofan_k

    retrofan_k GBAtemp Advanced Maniac

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    Is is for Sysnand or Rednand? have you tested it okay?
     
  4. pietempgba

    pietempgba GBAtemp Advanced Fan

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    i think i saw this one Capture.PNG
     
  5. retrofan_k

    retrofan_k GBAtemp Advanced Maniac

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    That is old (Vwii) and not compiled with Dimoks latest commit, which now allows unrestricted FTP access, etc. The MD5 matches on that fw.img from that iso site, which is produced from Dimoks latest update.

    md5: 1939BA4F75856E3DCE68718FEA379F59
     
  6. Cyan

    Cyan GBATemp's lurking knight

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    the first post is not reflecting the new update yet, but there are two different "sysNAND" cfw now.

    Fix94 branch : sysNAND. doesn't have latest cfw patches, but fix94 worked on wupserver instead (adding new commands)
    Dimok branch : sysNAND and redNAND. has currently more features than fix94 branch (allows HBC channel install, unrestricted ftp, NAND to SD dump, etc.)

    When you are at the compiling step,
    fix94 sysNAND, type : make
    dimok sysNAND, type : make cfw
    dimok redNAND, type : make redNAND
    by default (typing only "make") it will build redNAND
     
    Pachee, zeldaism and retrofan_k like this.
  7. pietempgba

    pietempgba GBAtemp Advanced Fan

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    1939BA4F75856E3DCE68718FEA379F59 well here's the md5
     
    Last edited by pietempgba, Nov 19, 2016
  8. jb0007

    jb0007 Newbie

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    new md5 of dimosk are
    97fae1d54575deeed76186690b7b83cd

    and
    6b96271477007a55f4c79e64dece38ee
    for full?
     
  9. pietempgba

    pietempgba GBAtemp Advanced Fan

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    this is dimok's iosuhax using make cfw 1939BA4F75856E3DCE68718FEA379F59
     
  10. retrofan_k

    retrofan_k GBAtemp Advanced Maniac

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    I already posted that 4 posts above:wink:
     
  11. jb0007

    jb0007 Newbie

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    it is for sysnand not for rednand?
     
  12. pietempgba

    pietempgba GBAtemp Advanced Fan

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    sysnand
     
  13. jorgehntx

    jorgehntx Member

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    the best guide...first time first good file....tanx bro
     
  14. George35000vr

    George35000vr TROLLIE

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    I made a splash screen with the wii u styled font,background which also shows the "version" of the CFW. In order to have the splash screen feature you have to use Dimok's CFW.
    Note: In case you edit it make sure its flipped vertically (check my splash_image.tga) also keep in mind that it would show a part of the image(the white/invisible part on my psd is the one that it doesnt display on the gamepad's screen). Lastly, you have to export it as 16bit uncompressed tga file.
    TGA File,PSD File
     
    Last edited by George35000vr, Nov 20, 2016
  15. Rubberduckycooly

    Rubberduckycooly Advanced Member

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    i am getting this error "
    C:\IOSUHAX_Folder\iosuhax>make
    make[1]: Entering directory `/c/IOSUHAX_Folder/iosuhax'
    make[2]: Entering directory `/c/IOSUHAX_Folder/iosuhax/wupserver'
    Makefile:2: *** "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM". Stop.
    make[2]: Leaving directory `/c/IOSUHAX_Folder/iosuhax/wupserver'
    make[1]: *** [wupserver/wupserver.bin] Error 2
    make[1]: Leaving directory `/c/IOSUHAX_Folder/iosuhax'
    make: *** [redNAND] Error 2"

    and i dont understand what it means can some one help me?
     
    Last edited by Rubberduckycooly, Nov 21, 2016
  16. opendata

    opendata Advanced Member

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    open a new cmd window and try it
     
  17. jorgehntx

    jorgehntx Member

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    I have a question...i use make command for compile fw.img and everything is ok...(i use this for my rednand) and my question is...what i have to do if i want to make iosuhax fw.img?..tanx for u help guys
     
  18. zeldaism

    zeldaism Zelda Fanatic

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    Just found this thread today. Followed all of the instructions and everything is working flawlessy. Thanks!
     
  19. George35000vr

    George35000vr TROLLIE

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    If you mean a SysNand version of it you can just type "make cfw". AFAIK this applies on the Dimok's version only.
     
  20. jorgehntx

    jorgehntx Member

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    tanx bro is this what i was lookingfor