Hacking Adrenaline v6 (Adrenaline VPK) is released

ali_ihsan21

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For sd2vita users, you must add ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx under ur0:tai/gamesd.skprx.

*KERNEL
ur0:tai/gamesdskprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx


Thats how i set mine up.
I want use Vita memory card with PSP games its mounted as uma0 but I installed adrenaline vpk on ux0 when I run the emu its opening fine and there is an option to select which location it will check for the games. My question is do I need a line in config.txt and which location will ISOs go ? thank you
 

godreborn

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you can change location by holding the PS button, and going into the options screen. I forgot what it's called, but you'll find it. there's a section to change between ux0 and uma0.
 

ali_ihsan21

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under which folder should I place the ISOs ? there is old directory which is ux0:/pspemu/ISO but it isnt working when I make ISO folder under uma0: pspemu/ISO its not working either
 

xtreme1

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it's already fixed. you have to add this line to the config.txt:

Code:
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx

under the kernel section.
Code:
*KERNEL
ur0:tai/gamesd_ux0.skprx
# henkaku.skprx is hard-coded to load and is not listed here
ur0:tai/henkaku.suprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/shellbat.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
I used the sd2vita switch so my sd2vita is on ux0 now. Both my ur0 and ux0 configs match to this ^ though I tried changing it to ur0 as well. All of them still require the double boot.
 

slaphappygamer

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Code:
*KERNEL
ur0:tai/gamesd_ux0.skprx
# henkaku.skprx is hard-coded to load and is not listed here
ur0:tai/henkaku.suprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/shellbat.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
I used the sd2vita switch so my sd2vita is on ux0 now. Both my ur0 and ux0 configs match to this ^ though I tried changing it to ur0 as well. All of them still require the double boot.
You should only have one config.txt.
 

xtreme1

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Code:
*KERNEL
ur0:tai/gamesd_ux0.skprx
# henkaku.skprx is hard-coded to load and is not listed here
ur0:tai/henkaku.suprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/shellbat.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

Yeah deleted the tai folder on ux0. Pointing my ur0 config at ux0 for adrenaline_kernal. Still no luck. Removed the shellbat line just to confirm it was looking at the right config. It is.
 

slaphappygamer

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i believe it should be "gamesd.skprx" and not "gamesd_ux0.skprx". check your file name again.

my config.txt is

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/vitabright.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/de3.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
 
Last edited by slaphappygamer,

sj33

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gamesd_ux0.skprx is correct if you are using something like Switch SD2Vita to install. Make sure the file on your card matches that filename.
 

sj33

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I used Switch SD2Vita too. The different file name is not a problem as long as both the file in the /tai folder and the filename in the config.txt match.
 

Cortexfou

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It's me again. Camera patch lite work very well and on top of that, we can add games manually but I have a problem : I need the games ID. So how can I know the ID of a psp game in .iso ? With a program maybe ?
 

xtreme1

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i believe it should be "gamesd.skprx" and not "gamesd_ux0.skprx". check your file name again.

my config.txt is

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/vitabright.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
ur0:tai/de3.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
Changing it to gamesd worked. Not sure why, since like someone else mentioned I'm using the vita switch method... Curious, what's your de3.suprx for?
 
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slaphappygamer

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It's me again. Camera patch lite work very well and on top of that, we can add games manually but I have a problem : I need the games ID. So how can I know the ID of a psp game in .iso ? With a program maybe ?
You can just Google The game name and region to get the gameid. Or open the ico/cso with umdgen4.0
 
Last edited by slaphappygamer,

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