Hacking About Super Mario Advance 4's release

VinsCool

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CheatFreak47

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That would be great if at least I knew of to use this script.

So far, i'm stuck with a weirdly cut rom chuncks in RAM, and the alldata.bin i coildn't figure how to extract (I never used python, so...)

Running PY scripts is no harder then running command line stuff, vins,
you just need to grab and install python and make sure when you install it to add it to your environment variable.

I'm going to try this for myself now actually.
 

VinsCool

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Running PY scripts is no harder then running command line stuff, vins,
you just need to grab and install python and make sure when you install it to add it to your environment variable.

I'm going to try this for myself now actually.
I tried yesterday, but I got nothing but "syntax error" (i definitely did it wrong, that is it)

Nice if it works for you though.
 

gamesquest1

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MA4_EL.png

look i shared a picture ;)
 
Last edited by gamesquest1,

VinsCool

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I want to thanks @CheatFreak47 @gamesquest1 and @Hiccup for their help :)

It finally worked. (See the capture above) the rom was byteswapped in the RAM dump I did hahaha :D
 

Hiccup

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Last edited by Hiccup,

Localhorst86

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gamesquest1

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Glink

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Here's the next 1 million dollar question...
I have been messing around with no$GBA and got e-card powerups to work.
Would it be possible to get the patched 1.1 sav
(ideally, World-e to have reserved Boomerang, x999 lives, SMB3 file 1 to have Cape/Boomerang in item box, etc)
to be imported over to Wii U and function as a save file or is that impossible with the current tech?
 

Localhorst86

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just an fyi, this will not work on an EZFlash IV, it will be broken once you patch it using the EZ IV client. Looking to see what my Supercard does...

EDIT: If you SRAM patch this game, it'll break :(. So it wont work on either of my flash cards (EZFlash IV, EZFlash 3in1, Supercard Mini SD, Flash2Advance 2)
 
Last edited by Localhorst86,

Hiccup

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Here's the next 1 million dollar question...
I have been messing around with no$GBA and got e-card powerups to work.
Would it be possible to get the patched 1.1 sav
(ideally, World-e to have reserved Boomerang, x999 lives, SMB3 file 1 to have Cape/Boomerang in item box, etc)
to be imported over to Wii U and function as a save file or is that impossible with the current tech?
ask in the vc inject thread
 

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