Hacking (a9lh) 64gb upgrade to 128gb, worth?

noX1609

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I had the same "problem" and now i'm using a Sandisk 128GB Card in my New 3ds XL.
With this card i have no problem keeping all the good games on the console and the loading times are nealy the same as with the 64GB card.

So i would say it's totally worth to use a big card.
 

Hayleia

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Why the heck Emunand partition can't be seen in PC? I'm just curious...:sleep:
Of course it can.
6947_1481456486_584d3b66c9212.png

But it can't be seen by default on Windows since it's not a partition formatted for data, so Windows discards it, thinking there is nothing of interest there.
 
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Jayro

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I have a 128GB in mine, and even with it formatted to 32K cluster size, it's slower at installing CIA files than my 32GB formatted to 32K clusters.
 

tatumanu

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What i do is use a GateWay Flashcard with a 64GB mSD as an option for bigger games that do not require online services or random games i don't play often.

+

64GB mSD in my 3DS running Luma for my favorite games + VC injects in general.

I think im set for everything im interested

128GB is not worth the cons in my humble opinion
 

Hyoretsu

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What i do is use a GateWay Flashcard with a 64GB mSD as an option for bigger games that do not require online services or random games i don't play often.

+

64GB mSD in my 3DS running Luma for my favorite games + VC injects in general.

I think im set for everything im interested

128GB is not worth the cons in my humble opinion
I tought about using this. But now, I use 200GB microSD on my N3DS and a R4i with 32GB on my game card slot.

A little off-topic, but do any of you know how to install ysmenu on my R4i? Discovered that it's the one with the time bomb on it.
 
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FearItSelf23

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LOL arent a9lh and emunand the same...I use a9lh Luma N3DS.
I don't care much about the hacking lore. lel

No they are not. Emunand is loaded off your SD card. It's a copy of your nand with patches if you brick your emunand it's just bricking the copy on your SD card because your 3DS system software is being run off the SD card. Luma is a patcher that runs at boot and patches things. Luma is not running a new nand or a custom nand or anything it's taking your real nand and patching things in memory after it loads up. That's why it takes longer for a luma 3ds to boot because it has to patch things.

You may not care about this stuff, but it's important to know the difference between emunand and well not emunand. Emunand is much slower (since it's reading it off the SD card), but also safer to break things in as long as you're only writing to the emunand.
 

xtheman

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They never figure out how to get around the 300 lintel
Whats the point? If you actually install that many titles then that means your just hoarding games. Also you can install more then 300 titles but only 300 icons will show. The extra apps can only be launched with fbi.

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m37r01d

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Whats the point? If you actually install that many titles then that means your just hoarding games. Also you can install more then 300 titles but only 300 icons will show. The extra apps can only be launched with fbi.

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Not saying there was a point. I just recall someone working on it, and just was wondering if they were ever successfull. I totally forgot about it untill someone mentioned
 

RemixDeluxe

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256GB SD card user here

Recently had a 128GB SD card and that wasn't enough for my needs. There was a black Friday sale and the timing couldn't have been better.

If there are any cons there is definitely some slowdown and there is so far one .Cia application I can't use but there are alternatives so not a big deal. Having my whole collection on a single card is worth it *thumbs up*

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Not saying there was a point. I just recall someone working on it, and just was wondering if they were ever successfull. I totally forgot about it untill someone mentioned
You can bypass the limit by installing emuNAND for an additional 300 titles.
 
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m37r01d

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256GB SD card user here

Recently had a 128GB SD card and that wasn't enough for my needs. There was a black Friday sale and the timing couldn't have been better.

If there are any cons there is definitely some slowdown and there is so far one .Cia application I can't use but there are alternatives so not a big deal. Having my whole collection on a single card is worth it *thumbs up*

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You can bypass the limit by installing emuNAND for an additional 300 titles.

i guess that would be the only reason i still see for using emunand, thanks for the reply
 

Hyoretsu

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256GB SD card user here

Recently had a 128GB SD card and that wasn't enough for my needs. There was a black Friday sale and the timing couldn't have been better.

If there are any cons there is definitely some slowdown and there is so far one .Cia application I can't use but there are alternatives so not a big deal. Having my whole collection on a single card is worth it *thumbs up*

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You can bypass the limit by installing emuNAND for an additional 300 titles.
But you would have to restart your console on SysNAND or EmuNAND. And that's not a fix or bypass, that's a workaround. If you install EmuNAND, it's like you had 0 games. If you have 300 titles on both, that's the same thing as having 2 3DSes with 300 titles both, but in one body. Everything will be different, including your FC.
 

RemixDeluxe

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But you would have to restart your console on SysNAND or EmuNAND. And that's not a fix or bypass, that's a workaround. If you install EmuNAND, it's like you had 0 games. If you have 300 titles on both, that's the same thing as having 2 3DSes with 300 titles both, but in one body. Everything will be different, including your FC.
What do you think bypass means? I worded what I said carefully for a reason.

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i guess that would be the only reason i still see for using emunand, thanks for the reply
That and for devs to have a sandbox to test their code without causing any harm to their sysNAND.

That's the only two reasons I can imagine to still use emuNAND these days.
 

m37r01d

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What do you think bypass means? I worded what I said carefully for a reason.

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That and for devs to have a sandbox to test their code without causing any harm to their sysNAND.

That's the only two reasons I can imagine to still use emuNAND these days.

ahh yea good for devs too didnt even think of that
 

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