I was doing some research on this, GBA games that uses a save type of 128kb have to be hex edited to force them to save in 64kb right?
That means that it will save but not entirely, some other data will be lost. For what I noticed, they are usually just a backup or something not so important.
My question is: Can I make a GBA VC cia that saves in 128kb without losing data? Without hex editing it to save in 64kb? If I save in 64kb with games like Mystery Dungeon, the quicksave features won't work.
That means that it will save but not entirely, some other data will be lost. For what I noticed, they are usually just a backup or something not so important.
My question is: Can I make a GBA VC cia that saves in 128kb without losing data? Without hex editing it to save in 64kb? If I save in 64kb with games like Mystery Dungeon, the quicksave features won't work.