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Lode Runner Origine v3.0

, NDS Homebrew Update (Go to first unread post)
VatoLoco Post #1 Posted 31 January 2012 - 02:18 PM

    Don't crush that dwarf, hand me the pliers.


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c-boy has updated Lode Runner Origine to include a level editor, and it is now at version 3.0. In this DS remake of the classic PC title Lode Runner, your goal is to get all the gold in the level while avoiding the enemies trying to catch you. After the gold is collected, you must head to the top of the screen to reach the next level. Visit the project page linked below for more information about this homebrew.



QUOTE: Change Log 01/24/12
  • Creating a Level editor to create your own tables



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wasim Post #2 Posted 31 January 2012 - 02:37 PM

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Just like a game i used to play when i was a kid.

How many levels are there in the game now ?


Anyway thanks for the homebrew c-boy. ^_^


frogboy Post #3 Posted 31 January 2012 - 02:45 PM

    Ribbit


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I'll try it out....


Another World Post #4 Posted 01 February 2012 - 03:07 AM

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its nice to read that he updated it. i love level editors. time to make a few custom levels!

-another world


VatoLoco Post #5 Posted 01 February 2012 - 04:33 AM

    Don't crush that dwarf, hand me the pliers.


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I immediately thought of you when i seen the level editor, AW =D


wasim Post #6 Posted 01 February 2012 - 09:14 AM

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View PostAnother World, on 01 February 2012 - 03:07 AM, said:

its nice to read that he updated it. i love level editors. time to make a few custom levels!

-another world


So, will i be able to try levels made by others ??


PaullyG Post #7 Posted 03 February 2012 - 02:00 AM

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Awesome, this game brings back memories. Have the original on my Atari XL
Hope to see an English localisation and d-pad/button control added for the main menu and popup dialogues. (No need to get the stylus out then). Other than an intermittent glitch in music playback I've had no issues, this is one superb piece of homebrew.







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