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Space Impakto DS (DS Entry)

, A Bullet Hell SHMUP (Go to first unread post)
relminator Post #1 Posted 10 April 2011 - 02:56 AM

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Hi guys, I decided to put up a thread for my homebrew bountry entry:

Space Impakto DS



Download:

http://rel.phatcode.net/junk.php?id=101

CODE
Changes:

v 2.0.0 FINAL  (09/27/11)
    Migrated code to latest DKP toolchain
    CPU controlled demo(wait 20 seconds in the main menu to activate)
    AutoBombs "pick your poison" version.
        * When you use autobomb, you won't have bomb powerups at the end of the stage.
        * AutoBomb State is saved for future gameplay.
    Saves are now incompatible with older versions.
    Player name is saved for future gameplay as Cyan suggested.
    Button Configuration is saved future gameplay.
    Loop and Stage is displayed on the lower right corner.
    Cheat c0d3z!!! Score is limited to 50k. Ask Wasim how.
    Score bonus system changed
    Demo and Replay games skip the intermission as suggested.
    Included some bragging rights in the splash screen for kicks.
    Bug Fixes[/quote]

Enjoy!


Barring gamebreaking bugs, this is mhy last update for SIDS. I'll work on a new DS homebrew though so staty tuned. ;*)


As requested, a New Ship and it plays a lot different than the other 2.
Auto-bombs only work on bullet and not enemy collisions.

BTW, try to load the "Loco Viper" replay to see an efficient use of the way the 3rd ship works.

Enjoy!

GameType:
Bullet-Hell SHMUP (Space shooter/Shoot 'em up) for your DS


Features:
CODE
    * 2d gameplay
    * 3d background
    * Optimized texture use via texture packing
    * Oldskool 8-bit/4bit sprites
    * Newskool bullet hell gameplay
    * Source included
    * Replay system
    * Button config
    * Varied and animated Bosses
    * Proceduraly generated backgrounds
    * Proceduraly generated 3d models
    * 3 types of ships
    * 2 Game Modes (Normal and Boss Rush)


Video(courtesy of Jurassicplayer)


Another Video by Modariffic


Another Boss Rush Vid (Stages 1 to 3) by MjClark:


Yet another vid from Nintendomax:


Screenshots:





Development:
Official Site: http://rel.phatcode.net


I'm welcome to suggestions.

Enjoy.

Edited by relminator, 28 September 2011 - 05:46 AM.



soulx Post #2 Posted 10 April 2011 - 03:05 AM

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Uploaded on FileTrip for you
http://filetrip.net/f24775-Space-Impakto-DS-0-05b.html

The game looks great! Looks like it would be a lot of fun!


relminator Post #3 Posted 10 April 2011 - 03:12 AM

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Thanks the version if already 0.8.4; *)


BTW, to get "Replay" to work. Finish the level without a continue.



smealum Post #4 Posted 10 April 2011 - 07:15 PM

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So I guess we'll be competing again... good luck to you ! biggrin.gif


WiiBricker Post #5 Posted 10 April 2011 - 07:20 PM

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This is great. Good luck to you :)


relminator Post #6 Posted 11 April 2011 - 03:04 AM

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QUOTE(smealum @ Apr 10 2011, 07:15 PM) <{POST_SNAPBACK}>
So I guess we'll be competing again... good luck to you ! biggrin.gif


Hahahaha. Nah, considering the depth of the compo, I'll be really surprised if I do get a prize. I like entering these type of contests though since it forces me to finish my projects.

Good luck to your entry too.

WiiBricker: Thanks.

Edited by relminator, 11 April 2011 - 03:05 AM.


machomuu Post #7 Posted 11 April 2011 - 03:05 AM

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This is great, first we get a bullet-hell game and now we get a shmup, I'll try it out tomorrow.

Edited by machomuu, 11 April 2011 - 03:05 AM.


Rydian Post #8 Posted 11 April 2011 - 03:16 AM

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The original seems to have been uploaded before categories came into place in that section so we wouldn't add this as a new version (as it'd request a category first), the existing files should be merged into a single entry when a filetrip mod gets to it.

Gotta' say I like the look of that source, from a glance it looks like it was meant to be re-used.


AlanJohn Post #9 Posted 11 April 2011 - 05:51 PM

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I honestly love the name...
Space-Impakto!!


Punyman Post #10 Posted 11 April 2011 - 06:49 PM

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Yeah, another SHUMP.

We got our SHUMPs on the DS now, but how about an RTS


nasenhund Post #11 Posted 11 April 2011 - 07:17 PM

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This game is awesome!

Hope you get one of the top places in this bounty.
Good Luck!

EDIT: I think it's hard but I think thats the way it should be.
Level 2 is ok in my opinion.

Edited by nasenhund, 11 April 2011 - 07:20 PM.


XXLANCEXX Post #12 Posted 12 April 2011 - 04:24 AM

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If you manage to make a SHMUP sequel to Ikaruga I will praise you happy.gif
but this is epic thanks smile.gif


relminator Post #13 Posted 14 April 2011 - 03:31 AM

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QUOTE(AlanJohn @ Apr 11 2011, 06:51 PM) <{POST_SNAPBACK}>
I honestly love the name...
Space-Impakto!!


;*) It's a spoof of an old Nokia game when cellphone games are still in black and white. Impakto means devil in my language. BTW, I gotta get those nice triangular shades you and some other tempers are sporting these days.

ron975: I believe there's an RTS posted on the NDS emulation segment a while back looking for testers.

nasenhund: Thanks.

XXLANCEXX: I'm a fan of Ikaruga myself. In fact, I've implemented the Ikaruga ex-lasers on one of the builds of this game but it borked the gameplay. ;*(. And being someone who hasn't played an actual ikaruga game(I only saw ikaruga through videos), I'd probably mess the sequel up.


Guys any bugs to report? Suggesions for bosses and bullet patterns, etc?

Thanks for the comments all. I'm amking some external tools to manange the enemy sequencing better.









Evo.lve Post #14 Posted 14 April 2011 - 07:04 AM

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Since you like Kamina glasses so much, add them to your game? tongue.gif


relminator Post #15 Posted 14 April 2011 - 07:31 AM

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QUOTE(Evo.lve @ Apr 14 2011, 08:04 AM) <{POST_SNAPBACK}>
Since you like Kamina glasses so much, add them to your game? tongue.gif


Sure. Give me a 16 color or 256 color boss sprite sporting those glasses and I'll do the rest. ;*)








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