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  1. retrozelda

    Hacking [Release]NTR CFW 3.2 with experimental Real-Time Save feature.

    yes, it was the version. :hateit: thanks
  2. retrozelda

    Hacking [Release]NTR CFW 3.2 with experimental Real-Time Save feature.

    I am having issues compiling the hello world example. Right now, I get the following output: rm: cannot lstat `bin/*.elf': No such file or directory arm-none-eabi-ld: cannot find -lc arm-none-eabi-ld: cannot find -lgcc cp: cannot stat `a.out': No such file or directory arm-none-eabi-objcopy...
  3. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    i dont have an immediate plans for other platforms besides windows at this time.
  4. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    those series of messages appear when the client was able to successfully bind the socket, and it is now asynchronously looking for a server to connect to. are you entering the correct IP and Port? the server and the client need to be on the same subnet of your network. a common misconception...
  5. retrozelda

    Homebrew help compiling picasso

    ive been trying to compile picasso and i am pretty much stuck on the first step of running autogen.sh. I get hte following output/error F:\Projects\picasso>autogen.sh Welcome to Git (version 1.9.5-preview20141217) Run 'git help git' to display the help index. Run 'git help <command>' to...
  6. retrozelda

    Homebrew New 3DS and creating threads help

    EDIT: found what I needed... finally. I dont know how to delete threads here, so if a mod can do that for me, I would appreciate it. :D
  7. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    when you start the server, do any errors show up?
  8. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    the IP that shows in the 3DS you change to match whatever IP the server is running through. you can use the 3DS dpad to change it. The default one that is shown is mine and i left it in because i dont have a way to save the last connected IP/port yet. This is something that I have planned to...
  9. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    The 0x means it's a hexadecimal number. The ini file needs the values to be decimal. So, you just need to convert them first. I updated the first post, but you can use windows calculator or tools like this to get the dec value
  10. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    idk much about wine, but i think you just need to instal the directX9 redist package PM your bitbucket username or your email address and I can grant you write access. Since GetFrontBuffer() require the monitor resolution, I hardcoded in mine and i just forgot to make it dynamic ><
  11. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    I played around a bit, and getting the internal buffer would kinda be dumb now that i think about it(and because everything i did wouldnt work as you said lol). But, because some apps use openGL, a directX handle wouldnt work across everything. So I decided to go a different route and this is...
  12. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    the 3ds' network card is shitty as well. the new 3ds has the capacity to download from the eshop faster, so I assume that it has a better network card inside although im just hypothesizing off of this video Ill try a few things and see what i can come up with. work closed due to incoming...
  13. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    On my website here, or on the first post theres an attachment. Extract that(i recommend using 7zip). The server exe and the homebrew client exist within that. Can you be a bit more specific? But if you have the same confusion a few other people elsewhere had, The IP that shows up in the...
  14. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    i didnt even know that existed haha. must be something with non blocking sockets maybe? i can look into it when I get some time. what? you need to run the .exe server and the homebrew on the 3DS.
  15. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    the errors are basically saying "I tried to connect, and because I am non blocking, ill keep trying" and "I already tried to connect, but you are telling me to connect again". This is the rudimentary part of the app where I dont give out meaningful errors. what essentially is happening is that...
  16. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    hmmm... try installing the fill redist package http://www.microsoft.com/en-us/download/details.aspx?id=8109
  17. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    it seems to be made mostly in java, although I havnt looked at the C implementations for IOS yet. If the GL calls are all supported in ES 1.1, it should be doable. Ill look more into is the next time i get a good chunk of free time, as well as look into more reverse engineered libraries
  18. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    cropping could easily be done(and i actually cut it from my vita remote server because I didnt feel like i needed it at the time), although the draggable window idea does sound beautiful... i initially wanted to have the server hook into the shadowplay/game stream functionality, but nvidia...
  19. retrozelda

    Homebrew [Homebrew] 3DS Remote Desktop

    I have plans to try some things to help improve the speed, but the main bottle neck is the 3DS wireless(the new 3ds should work better, but i still ahve yet to get my hands on it yet. I, unfortunately, use windows 8.1 as well, and I know that pain. I have started looking into using vJoy, but i...
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