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    Homebrew Emulator Snes9xGx new video filters

    There's a new build automatically made, so you don't have to wait for a release to try it out. You can find it here. https://github.com/dborth/snes9xgx/actions/runs/6276223160
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    Homebrew Emulator Snes9xGx new video filters

    This looks great, thanks so much for doing this! I've merged the PR.
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    It could be done. But I think if someone wants a different font or artwork they should recompile with those changes.
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    Homebrew FCE Ultra GX artwork help PLEASE

    Ah ha! You've tracked down the actual bug. Thanks for that. I was wondering why there were complaints over this. I'll patch that in the code right now. And BTW given that the covers get displayed in a small portion of the entire screen, you'll get no quality loss to make them 320x240 - they get...
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    That's interesting, because I've looked through the code twice now and I just don't see anything in there that would output a screenshot with a height of 512. I must be missing something. Is this original mode? hq2x? PAL or NTSC?
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Updated the icon, thanks for that. not sure I understand about the 512. Are you saying you recompiled the code and increased it from 640x480 to 640x512? Where did you get 512 from? From what I could tell the largest screenshot you can make in the code was 640x480
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    Homebrew 3rd Party / OffBrand / Unofficial Controllers Input Lag

    I put a fix for this input lag issue into libogc back in September - https://github.com/devkitPro/libogc/commit/dc2451fd85f2943738bb106b08e648b645542336 So if you compile any emulator against the latest libogc your unofficial controller should work.
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    freetype is 100% the reason. There's been something wrong with the devkitpro compile for a few releases. After tracing through I couldn't find a coherent reason. After testing all libs separately, I found freetype was the cause. Regarding the size of the dol, what matters is the amount of...
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Not a bug, that's your tv switching between video modes. The menu runs in a different mode than original. Your tv takes longer to switch.
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    Homebrew Snes9x GX - Performance Optimization Test

    Hello, I've been playing around with the compilation optimizations. Here's two builds. I'd appreciate to hear what people think. Are they both the same, performance-wise? Does one have better performance than the other?
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    Homebrew Snes9x RX - A new fork.

    Sure, 1.58 supports more games, and fixes many emulation bugs for many games. It has more accurate emulation.
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    Homebrew Snes9x RX - A new fork.

    Really? You can't attempt to fix it? It shouldn't be that difficult.
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    I took a closer look and this doesn't look trivial by any stretch. These aren't just ROM patches, there's also been quite a bit of work done to emulation itself and to 1.52 in specific, whereas the Wii emulator has a newer core. So while it certainly looks possible (or even promising) that...
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    I'm assuming these hacks are ROM patches to SNES roms matching certain CRCs or game ids. I can probably do this, just point me at where the code for these speed hacks are and provided they're meant for SNES ROMs and this is how they work it should be possible.
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    Homebrew FCE Ultra GX and Snes9x GX both crashing -- Why?

    They aren't crashing. You need to install the channel AND have the actual apps on an sd card too. All the channel does is try to load the app and when it can't it goes back to the menu.
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Thanks for tracking that down! It's really simple, I just need to only do that memset for Wii because that memory is NULL on Gamecube.
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    Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

    Could be. I don't try the GameCube builds. If you find out what the issue is, please let me know!
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    Homebrew Snes9x GX 4.3.8 Release

    The emulator purposefully will switch to IOS58. That's because that's a known stable IOS. I've used this version on vWii, with cover art, and it doesn't crash for me. Some suggestions: - use an SD card - make sure the files are all under 0.5 MB and sized to about 316 x 224. If the file size or...
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    Homebrew Snes9x GX 4.3.8 Release

    Yes, it is.
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    Homebrew Problem with Visual Boy Advance GX and WarioWare! Twisted.

    The code for this is not too complicated, it's in vbasupport.cpp systemUpdateMotionSensor() and gameinput.cpp TwistedInput() If there's someone who can figure out the accelerometer / gyroscope / axis numbers and enhance the support, please do so and submit a pull request. There's only a handful...
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